Hi people
I'd like to ask you about stat_pri attribute in EDU file.
What we have in stat_pri parameters?
Sum total we have 10 parameters. Am i right?; stat_pri From left to right
; attack factor
; attack bonus factor if charging
; missile type fired (no if not a missile weapon type)
; range of missile
; amount of missile ammunition per man
; Weapon type = melee, thrown, missile, or siege_missile
; Tech type = simple, other, blade, archery or siege
; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore)
; Sound type when weapon hits = none, knife, mace, axe, sword, or spear
; Min delay between attacks (in 1/10th of a second)
Now let's look at any unit's description:
There we can see already 11 parameters!type seleucid gold shield pikemen
dictionary rtr_seleucid_gold_shields
category infantry
class spearmen
voice_type Heavy_1
soldier seleucid_gold, 60, 0, 1
attributes sea_faring,hide_forest,can_sap,hardy
formation 0.9, 1, 2, 2, 8,square,phalanx
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, simple, piercing, spear, 1 , 0.4
stat_pri_attr spear,long_pike, spear_bonus_8
stat_sec 5, 3, no, 0, 0, melee, simple, piercing, sword, 0 , 0.3
stat_sec_attr no
stat_pri_armour 8, 14, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground -8, 0, -16, 0
stat_mental 15, disciplined, highly_trained
stat_charge_dist 0
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 607, 331, 104, 112, 528
ownership seleucid
And what the last parameter does mean?
P.S. 0.1-second delay between sarissa's strikes... cool
P.P.S. what the light_spear parameter does mean?




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