
Originally Posted by
AgentGB
This is the only rule to me make senses or seems to be necessary, since i didn't know about this exploit. But whenever i play a H2H game, which is usually in NW:TW, Shogun2 & FOTS, Empire seems somewhat buggy atm and unplayble, everything goes, so me and my good friend often find clever, cunning and intriguing ways to rage war. Leaving the ai to fight its own battles isn't a very good idea imo, and make it somewhat unbalanced compared to if the player fights all battles and try to dent each others progress as such.
After playing alot of H2H, ive personally fount NW:TW is the funniest for a short and streamlined campaign, that seems to have less bugs or chances of save games going corrupt, if you can get past the possessed difficulty sliders in the lobby. FOTS can zerg you to frustration with fighting endless naval battles, since the ai seems to throw ships at you as soon as there built in an effort to slowly whittle, grind you down while be annoying towards mid end game.
But that exploit i never knew about which is a bit of a game breaker, and hard to tell if its being abused or not.
But by controlling the ai armys in battle give them a far better chance of not being steam rolled, and causes both players to be smarter about there expansion.
last FOTS game i had went corrupt about 60 turns in, and the save seemed somewhat unrecoverable, trying varies methods to save the game. Furtherest ive got in a H2H for Shogun 2, was 160 + turns before it broke, and 90+ turns for an old FOTS game. But with recent updates the H2H seems to have got a bit worst? with saves going corrupt sooner. That my biggest gripe with H2H games, and NW:TW seems to be alot more stable in that respect for H2H. Very frustrating, especially the amount of hours that get put into a H2H game that can go corrupt. Thats a bit of a game breaker itself, so it does make me wonder if you guys know another trick for recovering a corrupt saved game? If house rules are now needed to enforce fairplay of some sort.[/LIST]