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April 27, 2013, 05:51 PM
#1
Scripted MIC Buildings for AI?
I've noticed that the AI tends to get pretty well developed MIC's early on in the game, and I'm always fighting against really elite units with rubbish skirmishers. I just won a battle defeating the Hellenic Elite Phalanx with those rebellion slaves by throwing rocks at them.
Could anybody tell me if MIC's are given to the AI through scripting?
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April 28, 2013, 05:57 AM
#2
Re: Scripted MIC Buildings for AI?
the A.I. gets buildings with a smaller number of turns AFAIK
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