Could i get some advice on how to beat the dwarves early game, because a few stacks of elite dwarves against everything I have will not go in my favor. Turn 5 btw.
Could i get some advice on how to beat the dwarves early game, because a few stacks of elite dwarves against everything I have will not go in my favor. Turn 5 btw.
They don't have an cavalery ;] use you'r orc boyz on boars ! and then attack weakned dwarfs with you'r orc boyz and goblins from behind .
I never had problems with dwards ;o even on my mod where they are more elite than in vanillia.
All Orks is equal, but some Orks are more equal dan uvvas.
Thanks, guess I'll try that out on some dwarfs right now :p
Early game is pretty important as Orcs, and how you use your army, Black Orcs should never, I repeat never, fight Ironbreakers unless that's all you have, I can't remember if Big Uns are effected by armor piercing, I don't think they are.
Merging multiple stacks fight a tougher opponent, meaning like making 3 stacks gang up on one.
And those Boar's are beyond vital, but very expensive. All units with May Charge without Orders basically means they WON'T listen to your order to withdraw to strike and return you just have to keep on telling them.
Killing Crossbowmen is also vital to do.
While i can take on stacks, after fighting literally three/four armies in a row my stacks ended up depleted, so i combined them and headed a bit ahead to find more stacks of elite infantry, boar boyz are great but even they cant turn those odds, i think my problem is that i can't beat the endless amounts of full stack dwarves..the spawned in army teleported in when taking a karak doesnt help either![]()
I think they made the mod were Orcs and Goblins, absolutely cannot win. It's sad really. I just wanted to swarm the empire with hordes, but it turns out dwarfs are more numerous and elite than Orcs; the 6-8 foot tall beasts that are made of Muscle and can withstand pain like no other, as the lore puts it, but apparently they are not any of those things and die as easily as men... Who knew...
I've noticed some interesting things on tests on orc early game, take the rebels to the south and chaos dwarves and night goblins will eventually declare war on you, Slayer keep will send a raiding party eventually, all karaks have telestacks, shamans (if you get them) are absolutely vital to taking on stacks and will let you take out a chunk of their army but never auto resolve as you might lose the 10 man squad), set you arrer boyz to loose formation so it takes more enemy ammo to kill your guys (2 wounds anyways), I will run a test where i WAAAGH! to Averheim or around there because the empire is waaay easier to fight than the kajillion armor dwarves.
Well I tested it, and at turn 2 three to four full stacks spawn in between karak a karak and karak eight peaks, and they both have full stacks also, I really have no clue at this point![]()
I once tried an Orc&Gobbo campaign (it was in 1.4.x but, I guess it's still viable), here are my tips:
Use your initial stacks to conquer the southern Empire. Take Averland, Wissenland and Stirland. Leave the Border Princes and the Dwarves for the time being.
Secure your hold on those Counties. It will boost your income like crazy. Then you can produce stack after stack like nothing.
Leave some stacks in the Empire to defend (and possibly raid) and go back to the Border Princes. Kill them.
Only then focus on the Dwarves.
Will try, thanks for suggestion
Hey guys I know this is an old thread, but I want to do a straight goblin campaign, see gobo post. Any tips?
SURROUND 'EM AN' KRUMP 'EM GOOD! NOT VERY ORKY BUT IT GETZ DA JOB DUN!