I remember a couple years ago there was a mod that punished the player if they sent an army too far away from conquered territory. If they were more than 5 turns out of faction territory they got increasingly worse punishments and traits.... I remember there were rations involved and the morale of the troops dropped dramatically to the point where you couldn't fight in the middle of harad without returning troops to controlled territory. Does anyone recall this mod and can you provide the name? Supply lines have determined wars since the beginning of time yet a game based on war does not take them into account one bit. An army can march for 25 years in enemy territory and be ok.




Reply With Quote







