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Thread: Rome 2: Total War @ E3 & REZZED - discussion page

  1. #241
    Greve Af Göteborg's Avatar Protector Domesticus
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Well, that looked pretty damn awesome. I liked the Germanian forests, very green :p

  2. #242

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Amazing gameplay and visuals once again! Some good animations and nice artwork!

  3. #243
    Irish guy's Avatar Semisalis
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    The battle seemed like a disorganised mess to me.


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  4. #244

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Wow...That campaign map.. Was really great, I do wish there was more battle footage, though. It was really rushed.

    I didn't much like the interviewer either..

  5. #245

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    really liked the campaign map, great variety of terrain and climate, those lush european forests in contrast to the dusty med

    city looked great as well when you construct a new building, caught a few of the building names, different kinds of temples (so safe to assume those will be like they were in Rome 1)

    I quite like the styling of the unit cards as well, but I think it might make it hard for some people to identify some units

  6. #246
    stradar1's Avatar Vicarius
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Yeah that was pretty short......... He said up to 4 players in MP???????????

    Trying to watch it again but not letting me grrr LoL
    Total War is the only massive war game that has yet to be Surpassed keep up the good work CA don't let us down!!!!

  7. #247
    Fazotronic's Avatar Libertus
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    EPIC stuff
    stupid interviewer

  8. #248

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page



    Got this from the stream, figured I would screencap it at the time.

  9. #249
    dom385's Avatar Senator
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Just me that was surprised at how big the ballista were? They seemed crazy big! Not a fan of the interviewer at all, I mean it's good that he challenged stuff but he seemed to swing between sounding bored and sounding like a whiny child.

    I really wanna see a battle played out properly though, so far they're really rushed and the cameras zooming all over the place! It's not like they'd give too much away by giving us a slow run through of a battle. From what I did catch though it looks amazing, the campaign map (especially the eurpean bit) and the battle although it would have been nice to have seen more detail. I thought the unit card seemed pretty easy to distinguish and seemed to have been changed since we last saw them.

  10. #250

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    i missed most of the presentation. Hopefully its gonna be posted somewhere.. what i saw was really good

  11. #251
    Cresilia's Avatar Tiro
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Looked awesome, the giant ballistae were weird. Seemed OP to me, but hey.

    The European campaign map looks swag!

  12. #252

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Could do with a link to a recording, I missed it!

  13. #253

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    I could do with one as well. Eventually we should be able to download it from gamespot though.

  14. #254

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    http://www.gamespot.com/e3/stage-1-day-2/
    Then skip backwards to about 06:41:00.

    I really loved the campaign map, and it looked so enormous! I was like damn it takes for ever to get to the edge with the camera.
    Also the city expansion while you build was really cool! I missed those in the previous titles, and now the campaign map will be much more dynamic. Can't wait !

  15. #255

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Rome II was just featured on Gamespot Livecam. IT was announced the game will start around the time of 2nd Punic War.

  16. #256
    Gugg's Avatar Semisalis
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Just saw it on livecam as well. Poor guy, the interviewer should have been more prepared I think. Created alot of awkward silences
    Who dares wins

  17. #257
    Jokern's Avatar Mowbray of Nottingham
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Some screenshots I took:
    Spoiler Alert, click show to read: 

  18. #258
    stradar1's Avatar Vicarius
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    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    So I watched it again and he said something about MP!!! he said the normal modes head to head and up to 4 players!!!! Sounds like 4 players on the MPC Fellas!!!!!!
    Total War is the only massive war game that has yet to be Surpassed keep up the good work CA don't let us down!!!!

  19. #259

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Stradar where did you rewatch it? i cant go back in the Livestream.

  20. #260

    Default Re: Rome 2: Total War @ E3 & REZZED - discussion page

    Maybe I need to catch the video version, but the UI just isn't grabbing me on the screencaps... nor are the stylized DOS-looking unit cards. Are they supposed to resemble black-figure vases, or something? That's really anachronistic for a game that takes place in the Hellenistic era centuries later... really, really jarring. Hellenistic art is really gorgeous and lifelike, not archaic and stiff, without any kinetics. Even a classical red-figure design would look better, if still inappropriate.

    I know some people are fans of minimalist UIs, but dammit I liked the old RTW-style UI with columns and faux marbles and scrolls and the like. The whole techie-look just doesn't fit the era.
    Last edited by Iaius Statius Laurentius; June 12, 2013 at 08:11 PM.

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