Massive battles that are long slugfest can be cool. But when you out flank and even encircle your oponenet and charge from the rear to boot and they wont break for anything it can get tedious and take away the relevence of tactics.
Hammer and anvil strikes shouldn't be instant routs like in vanila but they shouldnt be bordering on useless either. I think some more ballancing should be considered to make tactics more relevant again.
Any such plans?




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