
Originally Posted by
Ussaid_modder
The only problem is the DLCs, it is just like the Mount and Blade DLC prob. When Taleworlds released the Napoleonic Wars DLC, there was already a "Mount and Musket" mod which focused on the same period, so people would rather play the FREE MOD then BUY THE DLC. I have nothing against Taleworlds, and I admit that it is one of the most modding tolerating companies.
And hiring modders as company workers? Seriously man! The people who work in The Creative Assembly are PROFESSIONALS! Their lives and careers are dedicated to Games! They put everything they have in a single project. And what are modders? Guys who would just skin a few units or customize the map a bit on a boring weekend? YES! They are not every advance and still, gaming is a sideline to their lives. They have their own careers. They don't know the real depth about gaming programming, and if they want, they can always turn back while a CA worker earn their food and shelter with these games! It would merely be a insult to their skills if modders would be given more importance over them, the more experienced and professional. Again I have nothing against modders, as I am one myself, and I agree that there ARE some modders who are very skilled. But then, a lower leveled CA worker might level him with skills and here experience is everything. You will KNOW what that error means.
Hope you understand And If I somehow have insulted anyone above, then I ask for your apologies.
~Ussaid