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Thread: 1648: The Two Towers

  1. #181
    Antonius's Avatar Semisalis
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    Default Re: 1648: The Two Towers

    Quote Originally Posted by Gigantus View Post
    There has been sporadic work on it but real life doesn't permit full engagement at the moment.
    God, I hate when real life gets in the way of gaming. Is there a map of this submod by any chance?
    It is always easier to fight for one’s principles than to live up to them.
    ~Alfred Adler

  2. #182
    Gigantus's Avatar The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it
    Patrician Moderator Emeritus Administrator Emeritus Modding Emeritus

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    Default Re: 1648: The Two Towers

    This is the base for it:




  3. #183
    mircea's Avatar Biarchus
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    Default Re: 1648: The Two Towers

    Great to see that work has resumed
    How advanced is the map work? Is there a list of provinces?

    Best of luck!

  4. #184

    Default Re: 1648: The Two Towers

    The base for the map looks very good but I think Monti was working at expanding this a bit. The other essential aspect is the unit models. Everything else would be in practice doable by the rest of us, if someone could be found to work on the units.

    Perhaps Creative Assembly could pay some attention to this period and make something like this a reality: a Renaissance to the Thirty Years War period game. Maybe after recruiting Gigantus and Monti.

  5. #185
    Gigantus's Avatar The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it
    Patrician Moderator Emeritus Administrator Emeritus Modding Emeritus

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    Default Re: 1648: The Two Towers

    They are coming our way - Rise of three Kingdoms has been announced



  6. #186

    Default Re: 1648: The Two Towers

    IMO, for the map scenario above, a much better startdate would be 1592, in order to include the Long Turkish War and the Wallachian rebellion of Michael the Brave.

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