Results 1 to 10 of 10

Thread: navel

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default navel

    i was sending an army in a ship when suddenly a pirate ship attacked. i lost and my army was lost in sea.
    hopefully you will fix this.
    :sparta::sparta:
    watch my blog:http://onlinebib.blogspot.be/

  2. #2

    Default Re: navel

    dafuq???

  3. #3

    Default Re: navel

    I wish I was skilled enough in time travel to play Rome II before release.

  4. #4

    Default Re: navel

    Might I say... WELL DUH! You ever seen Titanic? If you sink a ship carrying people, you tend to lose the people.
    If you rep me, leave your name. I'll look more kindly on your future transgressions.

  5. #5
    Chris Death's Avatar Campidoctor
    Join Date
    May 2009
    Location
    Vienna (Austria)
    Posts
    1,651

    Default Re: navel

    Quote Originally Posted by The Juggernaut View Post
    Might I say... WELL DUH! You ever seen Titanic? If you sink a ship carrying people, you tend to lose the people.
    Couldn't have said better - +rep

    ~S~ CD
    Ever wanted to be able to attack the city of rome the second turn when playing a roman faction yourself in RTW? then click here

    |Sith|IV|Chris_Death

    My youtube channel: https://www.youtube.com/c/Chrisdeath69?gvnc=1

    ~S~ CD

  6. #6
    StealthFox's Avatar Consensus Achieved
    Content Emeritus Administrator Emeritus

    Join Date
    Nov 2010
    Location
    GA
    Posts
    8,170

    Default Re: navel

    Moved from Rome II to Rome I forum.

    Considering Rome II is not released yet, I assume you must mean Rome Total War 1. If so, that is an inherent feature of the game and cannot be changed as far as I know.

  7. #7
    Greve Af Göteborg's Avatar Protector Domesticus
    Join Date
    Oct 2007
    Location
    Sweden
    Posts
    4,558

  8. #8

    Default Re: navel

    Quote Originally Posted by Greve Af Göteborg View Post

  9. #9
    Brusilov's Avatar Local Moderator
    Citizen

    Join Date
    Sep 2005
    Location
    Dublin, ROI
    Posts
    18,588

    Default Re: navel

    It's not a bug it's a feature.....

    When sending armies by sea you either have to make sure that the stack they are in is strong enough to handle a slave/pirate ship attack or be sneaky and limit the exposure by using two (or more) ships to act as 'scouts' to make sure the path is clear.

    The scouting part does not mean that a slave/pirate ship won't spawn nearby or move from another direction.

    I'm sure if you saw an enemy army being transported in a weak ship you'd not hesitate to sink it. Some players have 'house rules' that will stop them from doing such a thing but not me!

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  10. #10

    Default Re: navel

    I remember a bug: my naval fleet was destroyed but my roman army stack remained in the sea. I could select the stack but i couldn't move it or disband it anymore.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •