Re: DarthMod Empire v8.0.1 Platinum Feedback (READ FIRST POST)
Custom battle:
Grassland.
While the BAI was very good, perversely good I may say (they put stakes on the flanks of their army so I couldn't take out their canons from behind), I think the AI doesn't use their cannons very well.
Most of the battle was... cannon vs cannon. Reasonable since I had cossacks with 500 people/regiment and mortars. If they approached I would butcher them.
I killed over 1500 people with my cannons, the BAI killed less than 400. So in effect, I beat them hard in the cannon-to-cannon and forced them to advance with even LESS people than they started with. If the BAI have "won" the cannon-vs-cannon battle, I would be in a bad situation. But they didn't win it, mostly because they didn't take advantage of the "bouncing" cannonballs.
I targeted not regiments, but in front of regiments, so the bouncing cannonballs were killing many many more than if they landed in the regiment then flew away.
Other reasons they lost the very decisive arty battle:
- the horse arty fires crappy 6lb cannonballs that do little damage compared to the 18lbs. Or at least so it seemed to me.
- My line was made thin with large spaces between the 4-line deep regiments and the few reinforcements. Their line was nice and cohesive, but the cannons were ripping them appart.
- The regiments of the BAI were moving to cover gaps that I opened in their line by breaking regiments and I was targeting the moving regiments to hit them on the flank. In one case, I killed 20+ people with a single cannonball that crossed the whole regiment from flank to flank leaving a whole line dead.
- They were targeting my general or the elites that were too far away and isolated killing very few people or missing all together.
To surmise:
They had 4 horse arty, I had 2 18lbs. I had a nice and "thin" line with my general far to the back, near the end of the deployment zone.
So, while their arty was shooting and killing 10-12 people or missing trying to get my general or my elite regiments in the faaar back, my fewer but more powerful cannons were ripping big chunks of their army.
alhoon is not a member of the
infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"
Angry Uncle Gordon" describes me well.
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Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of
Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of
LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).