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Thread: [FACTION PREVIEW] Ildiri

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  1. #1
    knight of meh's Avatar Primicerius
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    Default Re: Ildiri Full Faction Preview!

    and the people in the other camp (me included now) are wondering who in there right mind would go into battle with there face uncovered if there was Armour/protection available

  2. #2

    Default Re: Ildiri Full Faction Preview!

    Thanks everyone for the support

    Quote Originally Posted by Stath's View Post
    EDIT: I have a question. The unit cards are going to be like in the third pic, that is to say the unit cards will all look like general's unit cards? Won't this be a bit confusing?
    Do you mean in this picture? If so then I don't think the Unit Card are completely finished, but chances are they'll be reasonably similar to this.
    Spoiler Alert, click show to read: 

    Quote Originally Posted by Celtoi View Post
    Sorry to be honest, but I hate units without faces....
    I think you may have a few problems with this mod then. Most of the units have some sort of masks or full helmets covering their faces .
    Quote Originally Posted by knight of meh View Post
    and the people in the other camp (me included now) are wondering who in there right mind would go into battle with there face uncovered if there was Armour/protection available

  3. #3
    mishkin's Avatar Comes Limitis
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    Default Re: Ildiri Full Faction Preview!

    Astonishing.

  4. #4
    Stath's's Avatar Protector Domesticus
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    Default Re: Ildiri Full Faction Preview!

    Yep, that is what I meant. It's just that when thinking of a full army with 20 unit cards and 18-19 of them are all different faces-heads with the same background, it could be really confusing in the middle of battle. Man might get used to it, but maybe not.

    Any small addition-change to every unit card can make a big difference in the long run. I just mention this because I am astonished of your work and got nervous with the possibility that a small thing could make it difficult for me to enjoy it to the highest grade


  5. #5
    knight of meh's Avatar Primicerius
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    Default Re: Ildiri Full Faction Preview!

    when you max out the EDU (put it to 100) it changes the max size of units to 252 .
    so even if they don't release it like that it's very easy to customize for your preference

  6. #6
    Beregond's Avatar TWC boomer
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    Default Re: Ildiri Full Faction Preview!

    amazing

  7. #7
    sheba021's Avatar Civis
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    Default Re: Ildiri Full Faction Preview!

    Stunning, absolutely stunning. The amount of work and creativity that will be displayed in this mod is just mindblowing. Looking at how far it progressed and remembering how you lacked confidence in yourself and your ideas when this first started Squeaks, makes me chuckle. Huge congrats to you and to the team, you guys are AWESOME (using the original meaning of the word, as Eddie Izzard puts it http://www.youtube.com/watch?v=0rYT0YvQ3hs ).

  8. #8
    Squeaks's Avatar More full of whinging
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    Default Re: Ildiri Full Faction Preview!

    I ried to answer this earlier

    Quote Originally Posted by Stath's View Post
    Yep, that is what I meant. It's just that when thinking of a full army with 20 unit cards and 18-19 of them are all different faces-heads with the same background, it could be really confusing in the middle of battle. Man might get used to it, but maybe not.
    Sure. The units themselves will all have little symbols showing what they are...so mounted have a horse, missile a bow, flying a wing etc. That should help too. The unit pics will be done a little differently. The background you see might get a makeover too. This will be a person having time thing to a degree, which is where Shankbot comes in So yep, generals will have different backgrounds.

    Any small addition-change to every unit card can make a big difference in the long run. I just mention this because I am astonished of your work and got nervous with the possibility that a small thing could make it difficult for me to enjoy it to the highest grade
    SHould be fine. Good thing to point out though. I dare say there'll be a few bits like this.

    Quote Originally Posted by GaussSoldier View Post
    I've finally had the opportunity to go through the preview and my favorite part is the extra bit of lore. I was right when I said these elves were going to be like nothing I've ever seen.
    Ah cool. So long as that's a good thing, we're all right!
    The land looks amazing. It will be interesting to see what those trees in the west will look like on the battle map.
    There's a few bits that are quite cool...there's a coastal bit that's pretty good...the Crimson Well is nice too.

    It's good to see that we'll get a healthy diversity of units too. I'd like to see those Ilsithi Black Swans and Tears of Ithil in action.
    Yep...they're both quite naughty units. Tears of Ithil are savage indeed.

    Good job on the preview. Results like this are encouraging as the presentation is of such high quality. This can only mean great things for the rest of the previews and the mod itself.
    Hope so. I think everyone's getting better all the time..organisation is very good now, much against my nature

    Quote Originally Posted by Evalation View Post
    I have a quick question regarding the unit cards pic, I was drooling over the detail of the units that I diddnt notice this before, but the highest number of units on one of the cards only goes to 100. Is this just on the very minimal unit scale, or is that all thats going to be able to be used? Because I was looking forward to seeing massive amounts of Eastern Empire troops on the field demolishing all who resist Imperial power.
    No, it will all change. However, extremely strong units like Faedweyr archers, Dragonbloods and the best out there will be small. This is a balancing thing, as they will cause terrible damage, and they will be much harder to kill. Chitkinnen foot will be massive and die horribly, but the Legion units will be pretty big too. It all will balance somewhat in that say rats will have large base units but they will be supported by smaller and MUCH more vicious units that will take up the slack a fair bit. There will also be units like Plague Eaters and Dying Suns that are small (20 dudes) but will cause horrific damage if they are used well and not chewed up by missiles; in close they will die mostly, but they will detonate and take a lot of enemies with them.

    Edit: This was my 666th post
    Nasty but nice.

    Quote Originally Posted by knight of meh View Post
    when you max out the EDU (put it to 100) it changes the max size of units to 252 .
    so even if they don't release it like that it's very easy to customize for your preference
    CHanging the edu will be simple enough. I would LIKE to provide a scale to change numbers with to keep balance or something, or even release an extra large version of the edu seperately; things like that would help, but there will be BIG units anyway. I guess try to work it the best way possible. DO say these things, as it WILL be noted and we can think about it along the way.


    amazing
    Thanks, and nice to see ya.

    Stunning, absolutely stunning.
    Scary stuff....

    The amount of work and creativity that will be displayed in this mod is just mindblowing.
    It's grown much sharper and more focused now. There are people who possess more than a modicum of organisation and practicality, so it keeps me in check and I get booted in the right way...

    Looking at how far it progressed and remembering how you lacked confidence in yourself and your ideas when this first started Squeaks, makes me chuckle. Huge congrats to you and to the team, you guys are AWESOME
    I can't remember when it started very well now...I'm not the most confident one out there, but it's nice to see these things progress myself now...previews like these help me see what's been done, which I normally miss completely. I mean, there's over twenty factions, and that's a LOT compared to a dozen or so, but weirdly, it's not made it any more difficult or imposing to do. Unless it's because I forget that it's difficult....probably that.

    I don't really do this for me at all, so it's always very important for the community to like it....that's the satisfying part. Making a load of stuff gives me an outlet, but peoples' enjoyment is the really important bit. It's also awesome to see the teams' input making such a difference and seeing their hard work come together is SO nice.

    Kaiser will be working on an East Empire thing. Might be a while, but it'll be coming. Glad this satisfies things 'til then, and it'll trundel along elsewhere in the background whilst that's being made. Very cool. I'll look forwards to that one myself.

  9. #9
    Stath's's Avatar Protector Domesticus
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    Default Re: Ildiri Full Faction Preview!

    Really pleased with the answer to my question


  10. #10
    BanditKS's Avatar Ordinarius
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    Default Re: Ildiri Full Faction Preview!

    I would like to thank everyone that gave me Rep on here. It was a team effort and it would have never looked as good as it does without squeaks and her elite team. Be sure to spread the rep around to the other team members!



  11. #11
    Namorath's Avatar Libertus
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    Default Re: Ildiri Full Faction Preview!

    thanks for the great preview made me appreciate and understand these elves a lot more

    I hope you guys never get discouraged from finishing this amazing mod because its looking pretty damn awesome

  12. #12
    Squeaks's Avatar More full of whinging
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    Default Re: Ildiri Full Faction Preview!

    Quote Originally Posted by Stath's View Post
    Really pleased with the answer to my question
    Really? Thanks for taking the time to say that

    Quote Originally Posted by Celtoi View Post
    Sorry to be honest, but . . . . . .
    You're very naughty.


    Thnx. for replying with mutual respect. Just what I meant: No offense, just my humble and single opinion. All other stuff looks great and must have cost many many hours of devotion.
    Cheers, guys !
    Good. I'm not a fan of people being attacked for differences in opinion, as long as it's reasonably put.

    It's not really a monster amount of work, given the team that worked on it.


    ................And to be honest again: "STATH'S, I really love your "helmetless" signature !"
    Quite tasteful I guess.

    Quote Originally Posted by Namorath View Post
    thanks for the great preview made me appreciate and understand these elves a lot more
    I had just hoped they were interesting enough to read up on. Elves are a funny one, as they seem to be either hated or loved and are sunk often in a bit of a slot of how they can be. It's hard to be vaguely unique in any fantasy thingy, especially without going too weird.

    I hope you guys never get discouraged from finishing this amazing mod because its looking pretty damn awesome
    Naw, we won't. The only intrusion is life...aside from that, we're good.

  13. #13

    Default Re: Ildiri Full Faction Preview!

    The units are just beautiful! This is the mod that I am most anticipating! I loved this preview. Although I must ask why you included chariots in this faction? I have nothing against them, in fact I think they look amazing and are pretty cool. Maybe its just me, but they seem to not fit in with the faction for some strange reason. I have no clue but my brain just went "eh?" when i saw them lol. Still loves the preview though!


  14. #14
    Bela's Avatar Ducenarius
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    Default Re: Ildiri Full Faction Preview!

    The Kingdom of Swans need winged chariots Not all of them have the opportunity to ride the swans (upkeep should be high, I guess ), and chariots are fast-moving, extra versatile military units -if you think about the war chariots of Egypt for example, you'll know what terror those inflicted in the enemies' heart- and nevertheless those look badass!
    "No Rest until the Blood of Greenskins flows like Dark Ale upon the Earth!"

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  15. #15
    Squeaks's Avatar More full of whinging
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    Default Re: Ildiri Full Faction Preview!

    Quote Originally Posted by Wizenhimerman View Post
    The units are just beautiful! This is the mod that I am most anticipating!
    That's good to hear Nice to see you! First time in AGES.

    I loved this preview. Although I must ask why you included chariots in this faction?
    Uhm, the chariots are in there for many reasons. They're a missile unit, using, ley missiles, so are nasty there, and in hand t hand combat, a charge could do nasty stuff, but they are also vulnerable. I guess it's largely because I always imagined them having beautiful chariots in silver and white. It just fits...their majesty and chunkiness. There won't be tons of them at all, but they will look very nice.

    I have nothing against them, in fact I think they look amazing and are pretty cool. Maybe its just me, but they seem to not fit in with the faction for some strange reason. I have no clue but my brain just went "eh?" when i saw them lol. Still loves the preview though!
    Sure. Well, if they look nice that's enough. Most chariots belong to Elves, East EMpire and Sun King. I don't think anyone else has one, except poss Ashapur, which I'll have to look up.

    Quote Originally Posted by Bela View Post
    The Kingdom of Swans need winged chariots Not all of them have the opportunity to ride the swans (upkeep should be high, I guess ), and chariots are fast-moving, extra versatile military units -if you think about the war chariots of Egypt for example, you'll know what terror those inflicted in the enemies' heart- and nevertheless those look badass!
    They should prove fruity!

  16. #16
    Shankbot de Bodemloze's Avatar From the Writers Study!
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    Default Re: Ildiri Full Faction Preview!



    Wow, amazing work guys. The units look amazing, as does the sneaky glimpses of campaign map we got.
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