I was thinking that could be nice to have alternative ways to win the game that doesn'T solely rely on the conquests and expansions....
What about cultural victory:
Like if your faction evolves so much by culture that all neightbouring ones start to imitate and change their own to yours ... Like what happened with Romans at contact with Etruscans and greeks... The same could happen with a barbarian tribe at contact with greeks for example ... Orviceversa if the level of celtic culture gets to new peacks the greeks could celtify themselves. In tyle without having to conquer them...
Diplomatic victory :
Beeing able to survive among big powers by extreme usage of diplomacy , pacts , alliances , trate etc... Particularly suitted. For small cities or endependant little states for example...
Religious victory :
Based on assuming a dominant religion and getting that spread among other foreign nations up to detronize local rulers in favour of the new faith and join your causes...
Intellectual victory :
When the achievements in sience , from engeneering to mathematics etc create a vast difference between the surrounding factions that will be subdued by the superiority of technology and knowledge similarly to the cultural victory but regarding sience and discoveries....
Commercial victory :
When the faction reaches to dominate all then known world markets , trade routes etc...and by playing with the foreign nations economy have the power tomput them to knees withoutnn needing the use of weapons
Some of them could be mutually exclusive





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