Results 1 to 5 of 5

Thread: AI/Hardcoded Limits

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default AI/Hardcoded Limits

    I'll be a happy man if they just fix that godawful AI
    examples:
    -trying to chase horse archers with heavy cavalry in the battle map
    -attacking in spread-out waves (in the campaign map) instead of concentrating power
    -imbalanced armies in the campaign map.. I've seen plenty of infantry-only armies, without even an archer to balance it out
    -breaking ranks in the battle map: make armies balanced and then make them hold their ground if you can't make em' smart! (ex: pikes in front/archers behind, cavalries and general in reserve)
    -stupid recruiting in the campaign map: I've seen scythia consistently recruit axemen and archers instead of horse archers and cav (WHEN THEY ARE CLEARLY CAV BASED)
    -besieging towns with slightly stronger armies then trying to starve you off (which has worked exactly ZERO times)
    I could go on and on. Most of these are simple fixes (like the recruiting/balanced armies thing, that's basic stuff). This is the sixth or seventh game of the series, so get the AI right this time around (which is mostly always hardcoded so there's nothing modders can do).

    I want to hear more news about enhanced AI and less about "new factions" like Macedonia.
    Last edited by issler; March 06, 2013 at 08:47 PM.

  2. #2
    Sharpe's Avatar Praeses
    Join Date
    Jun 2008
    Location
    London
    Posts
    8,876

    Default Re: AI/Hardcoded Limits


  3. #3
    kikokyle's Avatar Miles
    Join Date
    Sep 2008
    Location
    Thornton, Colorado
    Posts
    354

    Default Re: AI/Hardcoded Limits

    Is Rome the only TW you've played?
    FX 6100 4.1Ghz | ASUS M5A97 EVO | 16GB Crucial Sport Ballistix | HIS IceQ 7950 | Kingston Digital SSDNow V300 120GB | WD 1TB, Hitachi 500 GB | Thermaltake TR2 600W | Thermaltake Commander MSI Epic
    Favorite TW: Medieval 2 / Rome (XGM Mod) / Rome 2
    Favorite games: Praetorians (2003) / Legend of Zelda: A Link to the Past / Final Fantasy X
    "A wise man speaks because he has something to say; a fool, because he has to say something." ~Plato

  4. #4

    Default Re: AI/Hardcoded Limits

    ^
    ^
    ^
    LOL

    damn straight
    Its easy to make war with others, its never been easy when we need a peace.



    My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.

  5. #5

    Default Re: AI/Hardcoded Limits

    I guess the kiddies don't realize there have been a crap load of TW games before... I'm amazed these threads pop up so often before we even get any real game info. Take a breath and play something else until we get real info.
    _______________________________________________________________
    "Hope" is not a strategy.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •