Results 1 to 8 of 8

Thread: special ability

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Foederatus
    Join Date
    Feb 2013
    Location
    Utrecht, The Netherlands
    Posts
    31

    Default special ability

    I was wondering if it is possible to have the special abilities like terror of the nazgul etc in custom battles? And if its possible to have the Nazgul generals etc in a custom battle? Thanks in advance

  2. #2
    knight of meh's Avatar Primicerius
    Join Date
    Dec 2012
    Location
    Ireland
    Posts
    3,707

    Default Re: special ability

    Quote Originally Posted by Kakki View Post
    I was wondering if it is possible to have the special abilities like terror of the nazgul etc in custom battles? And if its possible to have the Nazgul generals etc in a custom battle? Thanks in advance
    if you have the MOS mod
    open up your third_age folder there is a .batch file called CG-launcher run it ... this is what it's for

  3. #3
    Foederatus
    Join Date
    Feb 2013
    Location
    Utrecht, The Netherlands
    Posts
    31

    Default Re: special ability

    Yes thankyou, but i already did that. I still cannot use terror of the nazgul(i have the witch king though). I dont have the other Nazgul generals apparently. Any help?

  4. #4
    Foederatus
    Join Date
    Feb 2013
    Location
    Utrecht, The Netherlands
    Posts
    31

    Default Re: special ability

    I dont have Balin and Grishnakh for example. But it do have Frodo/Sam/Gimli/Legolas etc. Anyone?

  5. #5
    knight of meh's Avatar Primicerius
    Join Date
    Dec 2012
    Location
    Ireland
    Posts
    3,707

    Default Re: special ability

    may be it's only the hero's i personally have no idea never used custom battle

  6. #6
    Foederatus
    Join Date
    Feb 2013
    Location
    Utrecht, The Netherlands
    Posts
    31

    Default Re: special ability

    I guess its problaby blasphemy, but i only do custom battles Never got around to doing the actual campaigns

  7. #7
    Ngugi's Avatar TATW & Albion Local Mod
    Join Date
    Jan 2011
    Location
    Sweden
    Posts
    10,687

    Default Re: special ability

    Abilities requires uniqe characters (that is, in campaigns, only starting ones), generic generals can not be assigned abilities

    Custom Battle use generic generals; how MOS CB heroes/villains really work I am not sure about but think it's just special units made too look like the heroes/villains, they are not a in the codes real generals, making them unable to have any abilities

    Kingdom of Lindon preview video out





    DCI: Last Alliance
    - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
    Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
    Favorite TATW compilation: Withwnars Submod Collection
    Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory

  8. #8
    Foederatus
    Join Date
    Feb 2013
    Location
    Utrecht, The Netherlands
    Posts
    31

    Default Re: special ability

    I now know i cannot use the abilities like Terror of the Nazgul. Because it seems my posts always get buried in the MOS thread il just ask them here. Why cant i play Historical Battles anymore with MOS 1.41? And i cant seem to do a custom battle at Isengard? Any help would be greatly appreciated

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •