Good ole Mith has been prodding for a new Youngbloods hotseat and due to the ridiculous excess amount of I have time I figured I might as well start one up. Anyone interested in getting their feet wet in Westeros Hotseats are welcome to join up. If you are well accustomed to Westeros go join another hotseat please (*cough* Joffrey in TW *cough*). Also thanks to Louis XVI for letting me steal his hotseat name.
Due to the new format of the site and absence of the spoiler button I will just keep things simple.
Admin, The Forgotten
Co-Admin, Mithridate
Factions in turn order:
House Lannister Mhaedros
House Tyrell Chanky
House Stark Rickon Stark King in the North
House Arryn zaracassie
House Greyjoy The Knight Of The Rivers
House Renly Baratheon Fürst Frederic
House Joffrey Baratheon/Lannister Brutus III
House Tully legioscipionis
House Stannis Baratheon bcman3
House Martell
Rules:
- Pm or VM the next player that it is their turn.
- 1 turn peace
- No destroying buildings in an under siege settlement. At all other times it is allowed.
- Forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
- No assassinations of Factionleaders and heirs. All other characters may be assassinated.
- No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
- No sailing from a blockaded port without first defeating the blockading ships.
- No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
- Post pictures of battle odds, and results. It is advised to hide everything else, especially the mini map and your finances.
- Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in defense, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
- Settlements gifted should disband all units save one.
Rules are the same as in the original YBW, but feel free to ask if you are unsure of some of them. For further expansion on bug abuse look to the hotseat Constitution stickied at the top of the hotseat forum. Also for a very good guide on hotseats try these links, this thread, and this post.

















