The armoured frigate costs more than the ironclad, takes 1 extra turn to build. It has less range and hull strength than the ironclad. So why should I build them? Is it just better to build the ironclads and support them with armoured corvettes? The AI is costing me at least 5-7k each turn in ship and port repairs, and I really need to put an end to the AI's fleet.
Also, how does naval XP work? If you lose your men/cannons, do they lose XP? Or with hull damage?
The autoresolve is messed up even on Normal, and it ends up destroying my Ronoake ironclad very frequently. The autoresolve works great for land battles, perhaps even too well.




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