Still no luck on the Building selector issue I see. I have noticed that you get two options for each building type, one with less turns required but also less perks. The Cantonement for example, one takes 2 turns the other three, the two turns version only allows recruitement of militia?... the other is normal.
I don't mind too much so long as it does not hinder the game later on ect by "hiding" or eliminating building options. Anyone else had any long term issues with this bug?.