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Thread: Bran Mac Born DMN Mod Edits

  1. #1141
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born DMN Mod Edits

    Make sure you set up Darthmod first-set all the settings you want in the Darthmod Launcher-start Darthmod-let it load when you are in the game exit -then install the Bran settings mod.

  2. #1142
    Libertus
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    Default Re: Bran Mac Born DMN Mod Edits

    I'm using volley fire post 31 and I realised that certain units can't volley fire such as the irish brigade for portugal and saxony's regiment of foot, incrdibly obsure I know but i feel like playing minor factions which for some reason have some pretty sweet unique units
    edit: this was meant to be a question for DME but I accidentally posted it here and I don't know how to delete posts
    Last edited by lordgeorgr141; July 03, 2019 at 08:23 AM.

  3. #1143

    Default Re: Bran Mac Born DMN Mod Edits

    Hey Bran. Is there a version with units in tight formations available?

  4. #1144

    Default Re: Bran Mac Born DMN Mod Edits

    Hi, great sub mod! I've got a couple of questions:

    For the volley fire versions, how can I make it so only the first two ranks fire?

    I wanted to adjust some projectile accuracies, but Pack File Manager (ver 5.2.0) throws a NullReferenceException when I try to open the Projectiles Table. How can I edit this table?

  5. #1145

    Default Re: Bran Mac Born DMN Mod Edits

    Also, how would one go about restoring the vanilla mechanic for the light infantry behavior ability, so your line infantry can shoot through loose skirmisher formations without all the collateral damage?

  6. #1146

    Default Re: Bran Mac Born DMN Mod Edits

    So I was able to get a 2-rank fire by reducing the close formation spacing. NTW uses 0.65, but 0.7 seems to achieve the desired results without unit models clipping through eachother so much. I was able to open the projectiles table by using an older version of pack file manager (3.5.2).

  7. #1147

    Default Re: Bran Mac Born DMN Mod Edits

    Does anybody know if this works with Napoleon's Campaigns, or is it just the 'grand' campaign? I'm wondering specifically about the BAI. As far as I can tell from one battle it seems to be a bit better, but that was against an army that had already been decimated having lost at least half the men per unit and only having 11 units. I can't bring myself to play a vanilla TW game anymore, and I want to make sure I'm not just imagining things only to be let down after I really get going. I'm damaged goods now, thanks to Rome 2...

  8. #1148
    Bran Mac Born's Avatar Artifex
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    Default Re: Bran Mac Born DMN Mod Edits

    Aedarin it works for all campaigns.

  9. #1149

    Default Re: Bran Mac Born DMN Mod Edits

    Hi Bran
    I play with realism version, could you make the unit formation more thight like you did in DME Edit ?

  10. #1150

    Default Re: Bran Mac Born DMN Mod Edits

    Thanks you for the quick reply, THOUGHT I had answered you for your help,
    but alas somthing went wrong at my end! AGAIN THANKS

  11. #1151

    Default Re: Bran Mac Born DMN Mod Edits

    Hi Bran, I have installed your submod for first time, but I see there is not anymore the fire by ranks, why did you disable that of darthmod?

  12. #1152

    Default Re: Bran Mac Born DMN Mod Edits

    I think I have understood, you did it just to improve BAI, but I'm not sure if I have installed correctly your submod (realism version), soldiers seem to be firing like in vanilla, only the first fire it's a volley, then they fire randomly, not simultaneously (pic in this post).







    Excuse me if this is a dumb question, I'm a newbie, I have just bought napoleon total war.

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