
Originally Posted by
Dr. Conquest
I am currently embarking on a 'perfection' campaign with England. My criteria are:
- No saving and reloading (Play a fair game)
- Lose no battles, including naval engagements
- Do not lose or give away any regions
- Do not disband any units (These show up as 'Units Lost' in the turn summary)
- Do not allow any generals to be killed in battle
- Develop all regions as finances allow
- Conquer the map quickly (A sort of controlled blitz; I keep track of which turn I take each settlement on)
I have some additional preferences, but they are not key in maintaining any of the important in-game statistics. I've given this a serious attempt twice before, but started again each time as I developed new ways to optimise those crucial first turns. The following pattern of expansion has to be successful for me to want to continue a campaign, and it partly depends on certain outcomes based on the actions of the AI factions (France, Scotland).
Start: London, Nottingham, Caen
Turn 01: York
Turn 02: Edinburgh, Rennes
Turn 03: Caernarvon
Turn 04: Bruges, Dublin
Turn 05: Inverness, Antwerp, Bordeaux, (Bonus: Dijon, Metz)
A couple of areas still have room for improvement. It gets more difficult to meet these objectives as the game progresses because it's different every time. For example, I may get the option to adopt a general at a crucial time in one campaign, but not the next.
Turn 08: Hamburg
Turn 11: Aarhus
Turn 12: Oslo
Turn 15: Stockholm
Turn 17: Helsinki
(Somewhere in there I also take Angers, Paris and Rheims from France, purchase Staufen from HRE, and maybe take Stettin, too).