CA said every faction *or culture* will have their own set of agents. That's cool and all, but i hope they are not just a similar agent with a different name and texture that does the same thing as a similar agent of other factions.
Also, diplomats should return on Rome II. But they will work different than on RTW. For example, you are still able to enter the diplomacy menu like on Shogun, but sending a diplomat directly to the opposite faction will often have better results, because they are diplomats and that's their job.
This is my idea of agents on Rome II.
Agents all factions will have. *most likely CA will give them different names and textures.*
1. Assassin.
2. Diplomat
3. Spy.
Roman Agents
1. Tribune. I am sure Senatorial elections and magistrate office will be in-game. But the tribune will also be a recruitable agent. They act similar to Metsuke on Rome II.
2. Legatus. With the inclusion of Legions, this agent will play an important role. A legion with a legatus will peform better than a legion without on. Also expect xp bonuses as well as morale bonuses. Also a legion with a legatus has a higher chance on foiling assassinations and espionage.
3. Female Assassin *similar to the live action video. This assassin is also unique because she can kill members of the same faction. So you can kill those that conspire against you, or the opposite.*
Greco-Roman Agents *only greek and roman factions will be able to recruit this one.*
1. Philosopher. This one will enhance culture as well as public order. Also if put in an army, it will be harder to bribe that army.
Greek Agents.
1. Strategos *Similar to the Legatus.*
Gallic/German/Briton agents
1. Druid. A religious as well as military agent.
Carthaginian Agents
1. Merchant *yup, being descendant of the phoenicians they will have merchants to enhance trade and productions.*
Of course my list is somehow incomplete and it feel pro-roman. But let's face it, when it comes to agents, Rome will get more than the other factions.




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