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Thread: ideas : crebain spies , giving some other units extended vision

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  1. #1
    Senator
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    Default ideas : crebain spies , giving some other units extended vision

    Would it be possible to make crebain spy units for Isengard and Dunland which are like normal spies but have greatly increased move, can pass through (over) enemy armies and garrisons?

    Also would it be possible to give some other units (e.g nazgul on fell beasts, great eagles, increased scouting range)?

  2. #2
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: ideas : crebain spies , giving some other units extended vision

    If you or someone create a crow strat map model and replace Isengard's spy model with that, then you would have a crebain spy
    However, just as you can not edit agent skills you to my knowledge can not create new agents either, so it would be that way [a normal spy looking like a crow] or no way.
    They would work just as normal spies.

    You can give them ancs, and traits I think, that increase Line Of Sight if they are generals; something I never been into myself
    Presumably you can edit normal LOS but quite sure that would apply to all of their kind, like all footmen/cavalry/elephants and so on

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  3. #3
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: ideas : crebain spies , giving some other units extended vision

    If this is meant as a question "How do I create this", please go to the Mod Workshop.

    If this is meant as a suggestion for TATW, please go to the suggestions thread.

    Closed

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