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Thread: Rhun - No Ships and Disappearing Units?

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    Default Rhun - No Ships and Disappearing Units?

    On around turn 93 of my campaign, VH/M, as Rhun, I'm fighting in the north with Dale and it's going sort of well. However, I really, really need reinforcements on my left side, where Dale is flooding troops and beating me back. But my army-churning buildings are farther East, and it's ridiculously difficult to get them over to the West. I have ports in the Sea of Rhun, but none of my cities can build ships. Is this intentional?

    Also, I got the Documents units, the fire-shooting ones, and I swear they just... disappeared. I had a CTD and reloaded a save, and I may have loaded before I got the Documents, like a turn or two before, but they're just gone. It's been several turns since I loaded that save, too, so even if it was before then, they're still gone and no Documents event is occuring.

  2. #2
    Flinn's Avatar His Dudeness of TWC
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    Default Re: Rhun - No Ships and Disappearing Units?



    yes, it is intentional, only some factions car recruit boats.

    as for the Documents troops I think you should report this on the submods forum, for sure some developer of MOS will see it

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  3. #3
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: Rhun - No Ships and Disappearing Units?

    As Flinn said it's intentional, but it has nothing to do with faction (Rhûn can build schips) but that the Sea of Rhûn is coded to not be a real sea in engine terms and therefore no ships are avilable; because the AI before could not handle it but tended to spam ships there

    Yes, MOS questions are to be asked in MOS's thread.

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