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Thread: Extend map on 1.6

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  1. #1

    Default Extend map on 1.6

    Everything in in the question.
    Do you plan to extend the map for nosca in the idéa to havé all norsca land

  2. #2

    Default Re: Extend map on 1.6

    I hope it is extented a little bit at least, so you can sail around norsca to/from the chaos wastes. A small path would be enough.

  3. #3

    Default Re: Extend map on 1.6

    You already can.

  4. #4
    Himster's Avatar Praeses
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    Default Re: Extend map on 1.6

    I hope they will.
    The problem with extending to the west is a bit of Bretonnia will be revealed and a bit of Tilea too in the south. The obvious solution is to warp the map, but then we have a warped map that isn't lore accurate where Norsca is smaller than it should be. There is no easy solution that I can thin of.
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  5. #5

    Default Re: Extend map on 1.6

    I dońt thinck they would extend the map for the 1.6 unfortunatly
    In m'y opinion it Will Be good if


    Norsca Will Be entired in the map

    ExTend to the South for tomb Kingston

    Extend to the est for chaos dwarf and orc

    Whatever do you thinck about it

  6. #6

    Default Re: Extend map on 1.6

    There wont as far as I saw. But they're adding Norsca, Tomb Kings and Skaven

  7. #7
    Lord Baal's Avatar Praefectus
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    Default Re: Extend map on 1.6

    Maybe they are adding Tomb Kings as a custom battles only for the time being. As for the Skaven and Norsca, the map needs no modifications in order to bring them.

    A question, the CoW map is already as big as the Medieval 2 engine allows it? I mean, can the map be bigger than know, or would a "bigger map" need some reduction in order to accommodate more lands?
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