Almost glorious House Hightower's turn![]()
Almost glorious House Hightower's turn![]()
And indeed it is glorious Hightower's turn:
Attachment 265587
Fun fact - I discovered earlier today that Hightower can't recruit any of the new AOR units in 0.7- Not can I garrison them, meaning I am going to lose money on unkeep.
My fault, obviously. I need to learn to count how many factions are in game(18 or 19 now, I think)
Last edited by Badger-dude; February 09, 2013 at 05:28 PM.
Lannister is up!
Does anyone else get scared when you double click the save file, the screen goes black, and suddenly you are playing left 4 dead?
Sorry, forgot to upload.
Tyrell the Traitor is up.
I wonder what Ser Garlan is planning to do. I hope he doesn't fall into any traps![]()
Stark´s turn!
Here are some pics BTW.
Lord Edmure finds this act of pillaging disgusting especially coming from highgarden which is the home of chivalry!
Sent from my MB865 using Tapatalk 2
You broke the rules then damn you
Two in one hour?Destroying buildings is not allowed if a castle/city is under siege or if an enemy army large enough to take it can reach it in one move.really Lakristroll? I would say now is a good time for a fine...... but whatever just replay
Silly me, however not to risk getting fined,
I was bragging to lure you into a trap, which I believe I can raise enough troops to destroy you within.
Now please lay off the pointy fingers.
Well, the rules are tricky in this one.
If I could break the seige it does not mean I'm obliged to do so.
And if I dont reinforce with any troops any small army would be large enough to take it,
however if I dont resist and let you take the settlement does it mean I've broken the rules even
if I razed the buildings but have proper reinforcements I "could" use?
I am not really a fan of this rule. It seems a little odd. Under siege is understandable.Destroying buildings is not allowed if a castle/city is under siege or if an enemy army large enough to take it can reach it in one move.
Perhaps just restrict the destruction of certain buildings (i.e barracks/smithy?) instead?
I think this rule is great!
Like when in TPW I had every single Martell settlement with a full stack 1 turn away, enough to take it, but when he realized it he simply burnt it all down as an act of desperation (it really sucked. It was Completenoob btw)
Sme thing in YB when Korpskog burnt down Winterfellthat wouldn't have happened if that rule was in there. Also, this protects from someone who sees an army one turn away and knows he can't deffened it, so why not? lets burn it down
!
Last edited by TheWitchKing; February 11, 2013 at 05:25 PM.