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Thread: [HS] A Game of Fire and Blood (FaB 0.7)

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  1. #1
    TheWitchKing's Avatar Semisalis
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    Default [HS] A Game of Fire and Blood (FaB 0.7)


    In celebration of Badger-Dude's Fire and Blood submod 0.7 I proudly present to you the first 0.7 hotseat; A Game of Fire and Blood. This hotseat is open to both new and old players.
    As hotseat admin I won't be playing any faction in the hotseat. I will be aiming to make this hotseat go as quick as possible, as there are so many factions in this submod.
    It is important to notice that a lot of new settlements are included for almost every faction and House Targaryen gained several settlements all over Westeros.
    There will be constant map updates.

    The submod and the hotfix can be downloaded here: http://www.twcenter.net/forums/showthread.php?t=571411

    Rules:
    1. You have 24 turns to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
    2. It is not allowed to abuse bugs to your or anyones advantage.
    3. You are not allowed to encircle an army, just to deny its retreat.
    4. Destroying buildings is not allowed if a castle/city is under siege or if an enemy army large enough to take it can reach it in one move.
    5. You can have 2 forts per region and every fort has to be garrisoned by a minimal of 4 complete or at least slighty damaged units, or several damaged units which are combined about 4 units.
    6. You are not allowed to attack an besieging army just to deny the enemy of sacking the settlement.
    7. You have to message the next player after you upload your save.
    8. No heroic victories, unless under abnormal circumstances.
    9. Post pictures of battle odds, and results
    10. Assasins are not allowed.
    11. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in defense, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
    12. No sailing from a blockaded port without first defeating the blockading ships.
    13. It is not allowed to accept money or regions from dieing/obliterated factions.
    14. It is not allowed to marry a princess without the approval of both players.
    15. Settlements gifted should disband all units, except for one.
    16. If you see something suspicous PM me. Don't make yourself look like a fool by throwing false accusations around. It will only annoy people and slow down the hotseat.
    17. One turn peace.

    These are the rules, including other rules is open for discussion. The admin word is the final word.


    Admin: TheWitchKing


    Factions:
    House Lannister: complete noob
    House Tyrell: Lakritstroll
    House Stark: bcman3
    House Arryn: Louis XVI
    House Greyjoy: StOuFf
    House Baratheon of the Stormlands: The Forgotten
    House Baratheon of the Crownlands: uriyaca
    House Tully: Kings of Arnor
    House Baratheon of Dragonstone: DiegoLima
    House Martell: zaracassie
    House Targaryen: Korpskog
    House Frey: Matto16
    House Bolton: Brutus III
    House Darry: Kaldranga
    House Redwyne: the duke dude
    House Hightower: Badger-dude
    House Yronwood: Rhaegal


    Map updates
    Turn 1
    Last edited by TheWitchKing; February 02, 2013 at 06:51 PM.

  2. #2

    Default Re: [HS] Fire and Blood 0.7

    Martell or frey!

  3. #3
    TheWitchKing's Avatar Semisalis
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    Default Re: [HS] Fire and Blood 0.7

    Quote Originally Posted by zaracassie View Post
    Martell or frey!
    You are the first guy, so please just pick one faction

  4. #4
    The Forgotten's Avatar Domesticus
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    Default Re: [HS] Fire and Blood 0.7

    Renly.

    Many thanks to the good folks down at the Graphics Workshop for the sig.

  5. #5

    Default Re: [HS] Fire and Blood 0.7

    Quote Originally Posted by The Forgotten View Post
    Renly.
    Dang. Uhh, let me think....

  6. #6

    Default Re: [HS] Fire and Blood 0.7

    Martell please!

  7. #7
    Riverknight's Avatar Last of the Romans
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    Default Re: [HS] Fire and Blood 0.7

    Tully please

    Sent from my MB865 using Tapatalk 2

  8. #8
    Bcman's Avatar Senator
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    Default Re: [HS] Fire and Blood 0.7

    Stark please.
    Bye day the banished sun circles the earth like a grieving mother with a lamp- The Road

  9. #9
    Korpskog's Avatar Praepositus
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    Default Re: [HS] Fire and Blood 0.7

    Targaryen
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  10. #10

    Default Re: [HS] Fire and Blood 0.7

    Lanny the lion

  11. #11
    DiegoLima's Avatar Miles
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    Default Re: [HS] Fire and Blood 0.7

    Stannis for me

  12. #12

    Default Re: [HS] Fire and Blood 0.7

    Redwyne then!

  13. #13
    StOuFf's Avatar Protector Domesticus
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    Default Re: [HS] Fire and Blood 0.7

    GREYJOY!

  14. #14
    Louis XVI's Avatar Campidoctor
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    Default Re: [HS] Fire and Blood 0.7

    Arryn for me !

    wow pretty strict fort rules btw:

    ''5. You can have 2 forts per region and every fort has to be garrisoned by a minimal of 4 complete/undamaged units''
    Last edited by Louis XVI; January 26, 2013 at 03:13 PM.

  15. #15
    Badger-dude's Avatar Primicerius
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    Default Re: [HS] Fire and Blood 0.7

    Quote Originally Posted by Louis XVI View Post
    Arryn for me !

    wow pretty strict fort rules btw:

    ''5. You can have 2 forts per region and every fort has to be garrisoned by a minimal of 4 complete/undamaged units''
    Well, I'd suggest some leniency here.

    Some cases do take the cake though. In AKORAH, Hoare (Mith) has a fort west of Riverun garrissoned by four units consisting of less than <10 men a piece.

    Maybe say that sorts have to be garrisoned by >500 men instead? If a spear unit is 150 men then four units is 600 men - so 500 allows for losses.

  16. #16
    TheWitchKing's Avatar Semisalis
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    Default Re: [HS] Fire and Blood 0.7

    mmhh lets say 4 undamaged or slightly damaged units or several damaged units which are combined about the same as 4 units.

  17. #17

    Default Re: [HS] Fire and Blood 0.7

    Bolton for me!

  18. #18
    jemdkyl's Avatar Senator
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    Default Re: [HS] Fire and Blood 0.7

    Where can I see a map of this mod?

  19. #19
    Korpskog's Avatar Praepositus
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    Default Re: [HS] Fire and Blood 0.7

    Quote Originally Posted by jemdkyl View Post
    Where can I see a map of this mod?
    In game?
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  20. #20
    Badger-dude's Avatar Primicerius
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    Default Re: [HS] Fire and Blood 0.7

    Quote Originally Posted by jemdkyl View Post
    Where can I see a map of this mod?
    There's a video preview for version 0.5 in my thread (see my sig below this post). It's a little outdated but the idea is roughly the same

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