Results 1 to 2 of 2

Thread: New Arrows...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default New Arrows...

    i've added a new texture to the arrows in game...´´




    in my view is much better than the stock ones...but i have a question...is it possible to add variants to this texture..e.g. keep this arrow and allow for other slightly different to be displayed at the same time in game?

  2. #2

    Default Re: New Arrows...

    Should be easy. Just create a new arrow name in descr_projectile_new.txt and insert your new texture there. Any units you want to use the new arrow only need to be assigned the new arrow name in edu.txt. Remember that towers and siege gear that fire arrows use the default arrow. Also remember to determine if you want to allow the arrow to have the "flaming" attribute. I've used the new arrow names to rid the game of unwanted flaming arrows--except by wall towers and such.
    You can hide your light behind the hill,
    Offer up your freedom and your will,
    You can build your house on the shifting sand,
    As for me I'll fight where I stand.

    Lyrics from "Fight Where I Stand", Needfire (Celtic Rock Band)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •