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Thread: Creating a World - The BinEditor

  1. #1
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Creating a World - The BinEditor

    Most of you will be familiar or have heard of the Geomod Tool by Octavius – the BinEditor is an integral part of that installation, designed to work with the files in the data\text folder of the game and modifications.
    The BinEditor has been designed for the use with Medieval 2 Total War but can be used for Rome Total War as well – the latter only uses the unicode formatted TXT files.
    The PDF manual in the download is a revised and more detailed version of the section in my Geomod manual.





    Contents of download

    • PDF manual
    • BinEditor.exe file
    • Supporting language files - English, German, French, Italian and Turkish


    Download at TWCenter
    .
    Last edited by Gigantus; June 30, 2017 at 07:07 AM. Reason: media updated










  2. #2
    BM309K58SMERCH's Avatar Centenarius
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    Default Re: Creating a World - The BinEditor

    Finally, there is a better way than straining your eyes in Notepad. Thank you very much!
    Gigantus strikes again!

  3. #3

    Default Re: Creating a World - The BinEditor

    Just tried it, works perfectly. Thanks for the great tool Gigantus

  4. #4

    Default Re: Creating a World - The BinEditor

    Greetings my friend!
    You have created a wonderful program that almost fits my native language black & white 2! But there are some problems with the reverse conversion. (bw2text.bin file)
    Could you please post the source code of this program (binedit) so I can fit it to another game?
    I owe you $!)
    Sorry for the bad English, from Russia with love

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