Hi there,
i know there is a similary topic but sadly left unanswered. My aim is to modify my version of tatw to be able to rebuild Osgiliath as Arnor. I succeded in implementing it, but i have two problems now:
1)I can't have the rebuilt osgiliath battle map model (got the strategic map one via the export_culture file)
2)whatever i try, i cant figure out how to make the royal armoury buildable with arnor (obviously to get the aor unit)
by the way, is it possible that there is a bug on the ''vanilla'' tatw 3.2 about rebuilding osgiliath with gondor (i dont know i dont play with gondor, they kinda s**k), cause to make the ''hidden_resource osgiliath-xx'' work properly in the export_desc_building file, had to change the
huge_stone_wall city requires factions { gondor, } and hidden_resource osgiliath_east
to
huge_stone_wall city requires factions { byzantium, turks, } and hidden_resource osgiliath_east
guess for gondor it would have been sicily????
seem the engine doesnt like the culture instead of the faction, cuz when i first mod this file i put northmen instead and huge stone walls were available in all settlements of the right size, as if the hidden ressource wasnt red properly...
Anyway, any help would be appreciated for my modification!
thx




Reply With Quote







