Ty Hazbones ...i will "try" to add many things once the whole idea is proven good after some playtesting ( that i hope we can start at mid week ) and of course i will ask you many things since you are by far a better modder than me .
ive also changed the HERO units into hatamoto units . Stats were of course lowered a bit but they are recruitable much earlier
One important point is talking about BATTLES ...how have to be a samurai battle ? the TW sistem is much to perform shocking manouvers to rout the enemy and it is perfect for Roman ages battles but i think that is not totally accurate for samurai battles . I want that my battle is a slow display of tactical mastery and fighting skills ... a bit of a Sumo fighting ...BUT i want to avoid big attriction battles ( like it happen in the radious mod ) ...the keys i hope will solve the problems are :
1) higher melee defence values
2) only a SLIGHT morale improvement
3) slight better armours for elite soldiers
4) quite little units , with less ranks
it will work ? some playtesting im doing are good ...we will see what you think