Page 7 of 9 FirstFirst 123456789 LastLast
Results 121 to 140 of 167

Thread: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Louis XVI's Avatar Campidoctor
    Join Date
    Sep 2011
    Location
    Versailles (NL)
    Posts
    1,712

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by DiegoLima View Post
    4 - The Faith of Seven is the Vanilla Catholic Religion? If yes, Rhllor and Drowned God are which ones? I wanna have a "Papal States" at Claw Isle as the religion of The Maker, and keep the Faith of Seven as the Islam, so both sides can call Crusades/Jihads against each other, it's possible in your mod?
    Why should the religion of The Maker have crusades, house Licorn is the only faction that has them, if you want to major religions with jihads and crusades it should be at least the Old gods in my opinion:

    New gods: House Alvarr (South)

    Old gods: House Bredan (South-West), House Vithil (West), House Adana (midlands)

    The pantheon of the Morrja:
    House Ravencross (North)

    The Water god: House Vexford (the Lake)

    The faith of the maker: House Licorn (Eastern shore)

    ?: House Buron, I think they will choose the old gods with their woodland history but I'm not sure
    House Salesian (East) will get its own religion

    So right now the Old gods are the major religion in Westeros
    Last edited by Louis XVI; January 30, 2013 at 04:21 AM.

  2. #2
    Badger-dude's Avatar Primicerius
    Join Date
    Sep 2005
    Location
    United Kingdom
    Posts
    3,033

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    1) You'll need to change imperial_campaign_regions_and_settlements. Delete the strings.bin versio nas always., This is located in data/text
    2) Yes. No, sadly not.
    3) You need to edit map_heights.tga, map_regions.tga, descr_regions, descr_strat, and imperial_campaign_regions_and_settlements to add a new region. Map_ground_types.tga is optional
    4a) Yes. Islam is Lord of Light, not sure about Drowned. Have a look in descr_sm_factions or descr_cultures
    4b) A 'Papal states' faction requires a special tag in Descr_sm_faction AFAIK. Editing religions is beyond my knowledge atm.

  3. #3
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Badger-dude View Post
    1) You'll need to change imperial_campaign_regions_and_settlements. Delete the strings.bin versio nas always., This is located in data/text
    2) Yes. No, sadly not.
    3) You need to edit map_heights.tga, map_regions.tga, descr_regions, descr_strat, and imperial_campaign_regions_and_settlements to add a new region. Map_ground_types.tga is optional
    4a) Yes. Islam is Lord of Light, not sure about Drowned. Have a look in descr_sm_factions or descr_cultures
    4b) A 'Papal states' faction requires a special tag in Descr_sm_faction AFAIK. Editing religions is beyond my knowledge atm.
    Badger, i was looking the descr_regions and i saw that here every settlement has a number, like that one

    Bear_Isle_Province
    Bear_Keep
    scotland
    English_Rebels
    124 248 140
    furs, the_north
    5
    3
    religions { catholic 5 orthodox 80 islam 0 pagan 10 heretic 5 }
    Those numbers under "English_Rebels" work as coordinates?

    And in the imperial_campaign_regions_and_settlements we can find names from Vanilla M2TW, should i rename one of those to be the new settlement or leave then here and open a new line ?
    Last edited by DiegoLima; January 29, 2013 at 05:22 PM.

  4. #4
    Lord AcidRocker's Avatar Senator
    Join Date
    May 2012
    Location
    California/USA
    Posts
    1,141

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    House Salesian of the East will have it's own religion, I just haven't gotten around to it

  5. #5
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Louis XVI View Post
    Why should the religion of The Maker have crusades, house Licorn is the only faction that has them, if you want to major religions with jihads and crusades it should be at least the Old gods in my opinion:

    New gods: House Alvarr (South)

    Old gods: House Bredan (South-West), House Vithil (West)

    The pantheon of the Morrja:
    House Ravencross (North)

    The Water god: House Vexford (the Lake)

    The faith of the maker: House Licorn (Eastern shore)

    ?: House Buron, I think they will choose the old gods with their woodland history but I'm not sure
    House Salesian (East) will get its own religion

    So right now the Old gods are the major religion in Westeros
    Actually i'm sorry to say but we need to rework the religions, i was speaking with the Badger and he don't know how to work with religions well. Anyway, we have
    5 vanilla religions that i can replace: Catholic, Orthodox, Islam, Pagan and Heretic.

    I was looking at AKoRaH mod, and there The Seven is Islam, while in the FaB The Seven is Catholic. My idea was to have a Papal States with The Maker religion from the very beginning, that's why i used it on the example family and reworked it on my own family. House Buron don't have any custom religion till now, and i'm dealing with TWK to use the same as me, in the same way i'll try to speak with AcidRocker about that.

    The religions must be a factor in that hotseat, neighbouring factions must work to have the same religion, or they'll have to fight against each other. The majority of wars in the Middle Age in the Earth was motivated for religion. If the Kingdom of the South is Old Gods, while the Kingdom of Dorne is The Seven, and both wanna expand, we both know what's gonna happen right?

    Keep in mind that i said its a RP focused Hotseat, so don't create a religion just to have it, you'll need to play it. Anyway i have only 5 religions to use, so i can't have more than 5 religions on that Hotseat.

    House Licorn follows The Maker
    Houses Bredan and Vithil follows The Old Gods
    House Vexford follows the Drowned God
    House Alvarr follows The Seven
    House Ravencross follows Morrja

    All religions take. The other players that didnt created their religions with their families, need to choose one from their neighbours kingdoms.

    EDIT.: Btw, i forgot to say, trying to be lore-friendly a little bit, we know that the Old Gods religion never head a real organization, like a faith head like a pope to organize then and lead then to a cruzade, so i think it's doenst fit well to let Old Gods to have Crusades/Jihad. The Seven has the High Septon, and i believe that guy could fit the role to call a crusade, but the question is in the books the High Septon had in the past his own army, and moved it opposite to the King sometimes. I believe it's fit's better with the Islamic Caliph instead of the Catholic Pope. I'm reading all the tutos Gigantus made, and having a conversation with him to make Jihads available again at this mod. From what he told me, i believe Jihads are easy to set than the Crusades, cause the Crusades need a fully funcional papal_states working, while the Jihads can be called from a normal general with enough piety from the Islam Religion.
    Anyway i'm working to make The Maker religion have the feel of a strongly organized order. They have The Divine and a Templars Order, and will work on their own, even against me if i do something wrong ^^. Anyway the fact that i'm giving then the papal_states status is cause i'm willing to lose one of my own settlements for it, Claw Isle is de jure territory of the Blackwater Bay Kingdom.

    Quote Originally Posted by Petite Wolf View Post
    If the Middlelands are free, I may build a faction for them and see if it's decent enough. Sadly, it'll have to wait until tomorrow, as I've put off sleeping long enough. I have ideas, but if I were to sit here and write everything out odds are I'd still be here when the sun rose. Hm... I'm not sure it's too far off as is. Anyway, until then, a Crest shall suffice.

    Spoiler Alert, click show to read: 
    House Adana of the Middlelands


    I'll get working on the rest when I wake up.
    Be our guest PetiteWolf, welcome. Since i'm already working on the descr.strat, please work in your family asap. I need your family name, and your family tree fast, all the other stuff can wait a little bit more.

    Good luck and if you need help tell me.
    Last edited by DiegoLima; January 29, 2013 at 04:57 PM.

  6. #6
    Lord AcidRocker's Avatar Senator
    Join Date
    May 2012
    Location
    California/USA
    Posts
    1,141

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I had an idea of making the basis of my religion a sort of philosophy and belief in technology and automata. So, in a sense, it is not a religion. I kind of want to mirror the Dwemer from the Elder Scrolls lore if you catch my meaning. A strict belief in logic, math, science, and progression. No idolotry of any sort.

    This is a rough grasp of my religion if it might help you guys out, so you can even just put me as pagan or something.

  7. #7
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I don't have any problem with that Lord. We need just to negotiate with the other guys, we have only 5 spots.

  8. #8
    Captain Melon's Avatar Senator
    Join Date
    Oct 2008
    Location
    Da Warboss Kamp.
    Posts
    1,112

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    And do not forget the religion I have created. The war god Vlaine needs blood and sacrifices!


    Uploaded with ImageShack.us

  9. #9

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Captain Melon View Post
    And do not forget the religion I have created. The war god Vlaine needs blood and sacrifices!
    So I was reading your religion's backstory and it seems pretty damn brutal. I propose, so we can cut down on the number of religions floating around, that we "marry" Vlaine and Morrja together. Their spheres of influence don't intersect thankfully, as Morrja is more about the planning and survival of battles and the two are similar, but different. Together they cover every aspect of war And if Antoniouz doesn't update his post, we can force our religion on him . We will have to update and weave together the backstories tho. How does it sound?

    Also, DiegoLIma, if Antoniuz doesn't pan out, bcman3 has some pretty good work on his house still lingering here, and it fits the otherwise absent Northwest Kingdom too.
    Last edited by Kaldranga; January 30, 2013 at 08:49 PM.

  10. #10
    Louis XVI's Avatar Campidoctor
    Join Date
    Sep 2011
    Location
    Versailles (NL)
    Posts
    1,712

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I think these should be implemented for obvious reasons, the rest are negotiable or we could just make a religion named ''Local customs'' or something

    1. Old gods
    2. Faith of the Maker
    3. Vlaine (the terrible)

  11. #11

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Since we already have plenty of middle/southern religions, is it ok if we leave the Pantheon of the Morrja as the dominant religion of the north? In the books the only real "northern" religion is are the Old Gods and those have almost died out already. All of the other religions, except the Drowned GOd even out of their geographical fiction context are not even half as brutal/northerny as Morrja (I think).

    Quote Originally Posted by Louis XVI View Post
    I'm working on my portraits now, are you guys going to do an Old and Dead version of the portraits or do we just stick with 1 to spare us some work???
    I'm probably just going to do 1 portrait of alive and 1 of dead. In all honesty, they'll probably never make it to old age anyways. And I'm lazy. I've spent more time making up a long ass list of sexy names. Speaking of which, I should update my settlement list.
    And my character builds.........
    Last edited by Kaldranga; January 29, 2013 at 06:00 PM.

  12. #12
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Captain Melon View Post
    And do not forget the religion I have created. The war god Vlaine needs blood and sacrifices!
    I did not, but like i said, we have only 5 spots, somebody must choose other person religion. Can you work with Vexford and both of you use the Drowned God? Or maybe make a more blood thirst version of him ^^

    Quote Originally Posted by Louis XVI View Post
    I think these should be implemented for obvious reasons, the rest are negotiable or we could just make a religion named ''Local customs'' or something

    1. Old gods
    2. Faith of the Maker
    3. Vlaine (the terrible)
    Amon choosed The Seven. I believe Melon and Kaldranga can work together for their bloody god.

    Quote Originally Posted by Kaldranga View Post
    Since we already have plenty of middle/southern religions, is it ok if we leave the Pantheon of the Morrja as the dominant religion of the north? In the books the only real "northern" religion is are the Old Gods and those have almost died out already. All of the other religions, except the Drowned GOd even out of their geographical fiction context are not even half as brutal/northerny as Morrja (I think).
    You need to speak with Antoniuz and see if he wants to share the same religion with you.

    Quote Originally Posted by Kaldranga View Post
    I'm probably just going to do 1 portrait of alive and 1 of dead. In all honesty, they'll probably never make it to old age anyways. And I'm lazy. I've spent more time making up a long ass list of sexy names. Speaking of which, I should update my settlement list.
    And my character builds.........
    You should do it all fast, all of you ^^. And btw you can make all ur characters portraits easily in a scale of gray on photoshop, i don't remember the option name, but it's just a click.

  13. #13
    Petite Wolf's Avatar Semisalis
    Join Date
    Oct 2012
    Location
    Australia
    Posts
    490

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Put in the family tree as asked.

    Also, is it possible to make Isabella a general instead of a Princess? It's fine if not, but it'd suit the personality I have in mind for her better than her being a Princess.
    Last edited by Petite Wolf; January 30, 2013 at 02:47 AM.



  14. #14

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Petite Wolf View Post
    Put in the family tree as asked.

    Also, is it possible to make Isabella a general instead of a Princess? It's fine if not, but it'd suit the personality I have in mind for her better than her being a Princess.
    Don't think that's possible with the total war engine.

    Hey Diego, updated my settlements, and I've finished all mah portraits. Should I post here or pm you?

  15. #15
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Petite Wolf View Post
    Put in the family tree as asked.

    Also, is it possible to make Isabella a general instead of a Princess? It's fine if not, but it'd suit the personality I have in mind for her better than her being a Princess.
    We can try to set as making a woman portrait for one of ur generals, and a man portrait for one of ur princess, we marry both and you'll have a fake woman general. Finish your history, you're late.

    Quote Originally Posted by Kaldranga View Post
    Don't think that's possible with the total war engine.

    Hey Diego, updated my settlements, and I've finished all mah portraits. Should I post here or pm you?
    Update your post

  16. #16
    Petite Wolf's Avatar Semisalis
    Join Date
    Oct 2012
    Location
    Australia
    Posts
    490

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I'm on it. I spent most of yesterday looking at houses, but today I'm free.

    History written up and added in. Now back to finishing off the characters!
    Last edited by Petite Wolf; January 30, 2013 at 10:07 PM.



  17. #17
    Lord AcidRocker's Avatar Senator
    Join Date
    May 2012
    Location
    California/USA
    Posts
    1,141

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I'm willing to share a religion with someone, so long as the other faction that follows the same religion is adjacent to me.

    I'll still role play as my own religion, but for the sake of the game engine I don't mind being part of another one.

  18. #18
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Kaldranga View Post
    So I was reading your religion's backstory and it seems pretty damn brutal. I propose, so we can cut down on the number of religions floating around, that we "marry" Vlaine and Morrja together. Their spheres of influence don't intersect thankfully, as Morrja is more about the planning and survival of battles and the two are similar, but different. Together they cover every aspect of war And if Antoniouz doesn't update his post, we can force our religion on him . We will have to update and weave together the backstories tho. How does it sound?
    Really good iniciative Kaldrange, i'm happy for it. I though that myself, but didnt said nothing cause i didnt knew what you two would think about it. Anyway i believe you and Captain Melon will find a nice way to merge ur religions, since both, still different, have the same feelings.

    Quote Originally Posted by Kaldranga View Post
    Also, DiegoLIma, if Antoniuz doesn't pan out, bcman3 has some pretty good work on his house still lingering here, and it fits the otherwise absent Northwest Kingdom too.
    Antoniusz is a Irish emo but a nice player, and he's working on his house. I liked the creations of bcman3 and Kings of Arnor, and i asked both to move to Westerlands and Middlelands, and they didnt wanted. Like i said in the very first post "Create your family, choose a region and try to merge your family history with the region characteristics". I didnt wanted to have 2 Knight Houses at North, worshipping the same god, and prolly working together to invade the south. I hope we'll have war in whole Westeros.

    Quote Originally Posted by Petite Wolf View Post
    I'm on it. I spent most of yesterday looking at houses, but today I'm free.
    History written up and added in. Now back to finishing off the characters!
    Really good History Petite, great job. You need to make a list of atleast 60 names to be used for the randon generator of generals, sons and captains/admirals. If you don't do it, i'll use the Robert Baratheon list. You need to create at least 24 names for your vassal families, and like 10~20 names for the princesses.

    Quote Originally Posted by Lord AcidRocker View Post
    I'm willing to share a religion with someone, so long as the other faction that follows the same religion is adjacent to me.
    I'll still role play as my own religion, but for the sake of the game engine I don't mind being part of another one.
    "Blessed are they who stand before
    The corrupt and the wicked and do not falter.
    Blessed are the peacekeepers, the champions of the just.
    Blessed are the righteous, the lights in the shadow.
    In their blood the Maker's will is written."
    -Benedictions 4:11[5]

    Embrace The Faith of The Maker my friend, and shall he return to us, and bring joy and happiness to the world once again.

  19. #19
    Petite Wolf's Avatar Semisalis
    Join Date
    Oct 2012
    Location
    Australia
    Posts
    490

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Royal Family is completed. While I wait for Steam to download M2TW - I had a whole host of problems attempting to get a non-Steam version to work so have decided to simply use the Steam version until I get a new PC, at which point I'll go out and buy a disc version of the game - I'm going to be spending my time thinking up names for the settlements that don't have them and creating those names for the random generals and captains. Would you prefer just a list of names to generate generals outside of the family - the ones for all the other settlements - or should I think up families for each settlement as well as the random names for generating captains and such? I'm happy to think up the families for each city; I'm just curious is all ^_^

    edit: If it isn't too much trouble, could someone take a screenshot of the lands my House controls in-game? I don't currently have access to it - my internet sucks and downloading 13GB takes FOREVER - and it can be a little annoying not having a reference when deciding on settlement names, histories of settlements and such. I remember some of the locations - mainly the Godswood, Summer Hall, Nightsong and Hayford - but the rest have just slipped from my mind.

    Also, I decided to just think up the randomly generated names and make a Lord for each settlement. I figure it's safer that way =D. And it's more fun.

    Just one more thing . When you say "24 names for your vassal families" do you mean each general and their wife/children/etc? I'm guessing you do but am just clarifying so I don't mess anything up. I also made crests for my vassal families for fun. Not for any use or anything in-game, but really just because it's fun and I felt like it ^_^
    Last edited by Petite Wolf; February 01, 2013 at 10:50 AM.



  20. #20
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Erm, Petite, i'll post a screen of the world map as soon i manage to make it work.

    About the name, they're random names. Each faction has a list of names to be used when a new general spawn, a new son or daughter born.

    So, you need to build your Royal Family, you need to build one Vassal General for each Settlement you have, and still you need to send me a list with 60 randon names to be used for all generated male characters (the names from the mans of ur royal family and ur vassals must be included in that list), a list with atleast 24 family names to be used by the game to set the family name of ur characters (male and female), and a list with atleast 10~20 female names to be used by the game to set the name of any daughter of ur royal family and vassals (the previously created names for queen, princesses or ur vassal's wifes must be included on that list also).

    If someway i didnt explained in the best way, take a look at the file i have uploaded, find "venice" faction and all the names above it and you'll understand what i'm talking about.
    Last edited by DiegoLima; February 01, 2013 at 01:33 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •