Page 3 of 9 FirstFirst 123456789 LastLast
Results 41 to 60 of 167

Thread: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat

    Quote Originally Posted by Kaldranga View Post
    Amon I was reading your updated post and this really cracked me up.



    Also, House Buron doesn't have his settlements and other key information up yet and I haven't seen him post on this thread for a while.

    Whatever happened to Captain Melon anyways?
    I'm still waiting Badger release the next FAB version, he said we'll have more settlements, so i'll need to rework the regions to keep the balance.

    The key points now are your Family History, the Characters (without traits, just the info) and your sigil + motto.

  2. #2
    Captain Melon's Avatar Senator
    Join Date
    Oct 2008
    Location
    Da Warboss Kamp.
    Posts
    1,112

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I am here. Also are character portraits required or just recommended?


    Uploaded with ImageShack.us

  3. #3
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Captain Melon View Post
    I am here. Also are character portraits required or just recommended?
    It's not needed, but it's cool. I was reading the Gigantus tutorial of how to change character portraits, so i believe i can manage to put it ingame.

    Btw i'm already working (or trying atleast), on the modifications, LordAcidRocker, BadgerDude and anybody else who has time and knowledge i'm looking for help ^^

    Just need to understand few things.
    Last edited by DiegoLima; January 26, 2013 at 06:11 PM.

  4. #4
    Lord AcidRocker's Avatar Senator
    Join Date
    May 2012
    Location
    California/USA
    Posts
    1,141

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    le bump

  5. #5

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    How exactly are you going to implement all these changes in-game? This sounds interesting though!

  6. #6
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Kings of Arnor View Post
    House Mcginity of Knockanure

    Spoiler Alert, click show to read: 

    Crest



    Motto: A stroked Cat is gentle






    House Mcginity of Knockanure has been in the North for as long as anyone remembers. One strange thing about House Mcginty is that they were actually peasants serving under the House Stack for most of their existence, and only recently have had an impact on the North. During the great Wildling war they fought at the Battle of the Frozen field, the Stack army under the command of Lord James Stack attacked the Wildling army under the command of Jonathan Roseheart the King beyond the wall. And during the pivotal moment of the battle Lord Stack and his family attacked the rear of the wildling army. Seamus Mcginity was dragged along as a punishment from stealing from Lord Stack the year prior to the engagement. Seamus accompanied the Stacks as they attacked the Rear of the Wildling army. Seamus was a peasant and did not know how to fight and really did not want glory so he stayed to the rear of the charge, he had no love for the Stacks they have pissed on his family for over a thousand years. The legend surrounding the story is after the initial charge the Stacks dismounted and unleashed their giant axes which were their favorite weapon, as they cut through the Wildling army Jonathan Roseheart, realizing his victory was in peril charged at the Stacks and their men with his own bodyguard. After a long fight the Stack’s started to drop, first it was the cousin of the King, Lord Robb who fell to Jonathan’s sword and later the prince Lord Roose, but the Stacks were hardy warriors and have never been defeated, they charged at the Wildlings rear again in a berserker mode and broke them. Jonathan charged at the Stacks thinking if he killed the king the Stack forces would run. Jonathan and James engaged each other, James with his massive battle axe named the Axe of Ice and Jonathan and his Obsidian sword he named Stacks bane fought, the Wildlings seeing their king fight James regrouped and attacked the Northerners, Lord Brendan Concannon who was leading the Northern army rallied the Northmen and led a counterattack, once the battle was turning for the Northerners their King James was cut down by the King Beyond the Wall. Jonathan shouted in triumph “Agus titeann anois Tuaisceart leat.” which translates to “And now the North falls with you”. Seamus stayed away from all of this, but seeing his Liege cut down built a strange sense of bravery in him, he threw his dagger at one of the Wildlings and picked up the Axe of Ice and somehow lifted up the heavy axe and chopped the King beyond the Wall in half. Seamus was stunned at his deed and so was the almost dead King James. Soon after Jonathan's death the Wildling’s began to flee and Lord Brendan came over to his liege, Brendan was a trained Maester (As most of his family is) and tried to save his king. James cut him off “ you and your ing magic, all I want you to do is knight this ing peasant so I could die without owing a debt.” Seamus declined the offer, he was a believer of the Old Gods and therefore could not be knighted. James then said “ you and your trees **Cough** Brendan I command you to make him a lord” Brendan was stunned not only was he just supposed to knight a peasant but now he had to make him his equal. Seamus was still stunned about the whole axe ordeal and did not really register he was about to become one of the most powerful men in the North. Brendan resented the man right away, but the Concannon’s were known for their loyalty and therefore obeyed. But more was to come, before his death all his soldiers gathered around him. And Brendan waited for what he thought he deserved, he wanted the Axe of Ice. James knew people wanted the axe and knew what to do. “I give the bloody axe to that peasent who helped kill Roseheart and also prolonged my life however small it might now be” the room erupted in yelling the Nobles went on Brendans side and were yelling at an enemy who was not even present Seamus was taking a piss behind the tent King James was laid in and when he heard the yelling walked in, soon men all around him had their swords around his throat. He had no idea what was going on, but others had heard this too, common men began to trickle in and stepped behind the new Lord Seamus and the nobles started to see what was happening. Brendan Concannon sucked in his pride and allowed Mcginity to take the Axe. Seamus could care less he could barely pick it up he and some of Stacks army left the battlefield Seamus came back to his wife and told her the news, she was stunned at how her seemingly lazy husband killed someone and that she as now a lady. After James' death most of the North was quite under separate lords and towns and Seamus soon made a new ruling family in the North. It has been 110 years since James died after the battle of Frozen fields. Seamus Mcginity built himself a massive city called Knockanure(White Harbour). And his son Patrick built a massive fortress in honour of Seamus named Seamus’ Keep (Winterfell). Since then through marriage and popularity they now even rival the Concannon family in power. The Light of the Seven may shine on the west side of the North, but the Old Gods are still remembered in the east. While the Concannon’s fought the Fells the Mcginty's prospered and now are a beacon for the followers of The Old Gods. They have the commoners support and the Mcgintys are gaining influence across the realm.






    King Seamus Mcginity- Queen Alyssa Mcginity


    Prince Jimmy Princess Rose Prince Domeric Prince James



    Lord Domeric Mcginity of Widows Peak
    Lord James Mcginity of Frozen fields (Last Hearth)
    Lord John Fitzgerald of Sheeps Gate (Rams gate)
    Lord Peter Doran of New Castle (Old Castle)
    Lord Aidan Walsh of Walsh hold (Karhold)
    Lord Ronan of Castle Cerwyn


    Kings of Arnor, you can't use any reference from the Houses of ASoIaF, since it's another Westeros continent, in a completely different dimension, where they never have been. Do a little bit of changes.

    Quote Originally Posted by the duke dude View Post
    How exactly are you going to implement all these changes in-game? This sounds interesting though!
    Like Lord said Dude, a lot of boring work, but i hope the end will be a fun hotseat. Why don't you try your luck?

  7. #7
    Riverknight's Avatar Last of the Romans
    Join Date
    Mar 2011
    Location
    https://youtu.be/MpCoidxg6Ek
    Posts
    3,929

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by DiegoLima View Post
    [/SPOILER]

    Kings of Arnor, you can't use any reference from the Houses of ASoIaF, since it's another Westeros continent, in a completely different dimension, where they never have been. Do a little bit of changes.



    Like Lord said Dude, a lot of boring work, but i hope the end will be a fun hotseat. Why don't you try your luck?
    I do not think I mentioned another house besides BCmans and House Stack?

  8. #8
    Lord AcidRocker's Avatar Senator
    Join Date
    May 2012
    Location
    California/USA
    Posts
    1,141

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    It's not very difficult. Just tedious work on notepad

  9. #9
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    I believe you meant "Stark" dunno why you and BCmans are using "Stack"

  10. #10

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    what has not been taken...

  11. #11
    Bcman's Avatar Senator
    Join Date
    Mar 2011
    Location
    Chicago IL
    Posts
    1,435

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    We used Stack since it is close to sounding and spelling as stark
    Bye day the banished sun circles the earth like a grieving mother with a lamp- The Road

  12. #12

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    House Vexford
    Spoiler Alert, click show to read: 

    House Vexford of the Lake Kingdom

    Words: From the Depth

    Faith: The Drowned God

    History:

    Legend says that long ago, during a time when the Kingdom of the Lake was splintered and broken under a corrupt and inferior house, a strange man emerged from the strange waters of the Great Lake, and with him, never ending rainfall lashed the earth and flooded the world so that water swallowed up the land from Threshfold to Lower Town.

    During this time, the years of neglect inflicted on the land by the inferior House that once ruled was swept under the Lake, and high Lords and lowborn peasants were drowned alike, with many driven from their keeps and villages to other lands. Only the strongest survived the onslaught of the rains. When the water subsided, the years of pain on the landscape were erased, and the people, now purged until only the robust remained, were ready to start anew, and thanked the man of the lake for bringing the rain.

    But as quickly as he had risen from the waters, the Lake man disappeared back into them, leaving three sons in the possession of an old man called Vexford, one of the few who had survived the floods, which he told would grow to rule the land, else the Great flood come to purge the land again.

    The old man agreed to raise the children, and in time, the boys came of age and set about restoring their kingdom. Of their father, they heard only legend, never a name, so honoured their foster father and took his name as their own, and so House Vexford was born. Later descendants of the three boys eventually took the sigil of a sea creature upon a dark ocean, in accordance of the accounts passed down their line on the true origin of their founder.

    Family tree:





    Active characters:

    - Cosimo I, the Lake King and head of House Vexford. Aged 41 years old. Cosimo rose to Kingship at a young age when his father Marwyn died early from wounds gone bad taken during a petty battle with forest bandits. In recent years, Cosimo has cast his eye toward the ever growing discontent he shares with the slavers of the Iron Isles, and calls up arms to march for the good of his people.

    - His son and heir, Tristan Vexford, aged 17, a reckless boy with a keen eye for battle.

    - His daughter, Claren Vexford, aged 14. A girl about to begin a life in her father's courts.

    - His brother Lord Oseric, aged 36, wifeless and brutal to the core. He is loyal to his brother, yet Cosimo severely disapproves of the harsh line he takes against rebels and the many other people he opposes.

    - Oseric's bastard son, Lerion, aged 15. A good friend to Tristan, but still jealous of his noble birth.

    Settlements:

    Deep Lake (Replaces Harrenhal) Citadel (Capital) - House Vexford
    Built by three sons of the mysterious man of the Lake, the founder of their House. Deep Lake was constructed with the knowledge that should the Lake ever rise again, the fortification would not resist the rush of the water, but welcome it it with well-engineered drainage and bypass tunnels.

    Greenrush (Replaces Raventree) Castle 100 points - House Luren
    A strong castle and the seat of House Luren, vassals to House Vexford. Their sigil depicts a running man to represent their proud athletic history.

    Redgood Hall (Replaces Antlers) Wooden Castle - House Redgood
    The Redgoods are a small House, but represent a significant frontier to potential incursions in the South.

    Highpoint (Replaces Darry) Fortress 200 points - House Durond
    Named Highpoint due to the fact that it was one of the only castles to survive the damage caused by the floods shortly before the rise of House Vexford, and many people took refuge in its high towers to escape the dark waters below. To this day, it remains a powerful fortress. It is the seat of House Durond, a powerful House older than Vexford.

    The Drowned Town (Replaces Willow Wood) City 150 points - House Goldren
    The Drowned Town is no stranger to floods, of which recently have only been minor, and so is hence named 'Drowned' due to it being under water for great lengths of time.

    Greykeep (Replaces Stone Hedge) Castle 100 points - House Sewford
    Named Greykeep because of its tall, distinctly Grey Walls, this particular castle governers the borders of the Lake Kingdom.

    Threshfold (Replaces Acorn Hall) Castle 100 points - House Kelney
    Until recently Threshfold was a wooden keep. Upon King Marwyn's orders, father to the current King, the castle was rebuilt upon its strategic location in stone to guard the western frountier.

    Bosntown (Replaces Briarwhite) Large Town 100 points - House Telnorin
    Bosntown is a lively city, and being along the Kingsroad, a good spot for trade.

    Intrycastle (Replaces Brindlewood) Huge city 250 points - House Vexford
    Despite its name, Intrycastle is a huge and prosperous city once belonging to House Intry. 50 years past, the male Intry line died out, and the Lady of the House was married to a member of House Vexford. Since then, its Lordship has been passed down to members of the House second in the line of succession. Its current Lord is Oseric.

    Deskeep (Replaces Stokeworth) Castle 100 points - House Reniver
    Deskeep is a proud stronghold claimed by the Lake Kings 90 years earlier.

    Lower Town (Replaces Rosby) Large Town 100 points - House Aril
    Lower town is the most southerly town in the Lake Kingdom, and the seat of House Aril.
    Last edited by the duke dude; February 17, 2013 at 12:03 PM.

  13. #13
    TheWitchKing's Avatar Semisalis
    Join Date
    Dec 2010
    Location
    The Netherlands
    Posts
    453

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    House Buron


    House history/description:
    Spoiler Alert, click show to read: 

    House Buron




    House Buron is a rather young house, settled at the east coast of the continent. The origin of House Buron lies deep in the woods. Seven hundred years ago House Buron was nothing more than a tribe, which was well known for their great hunting skills. They had no keeps, nor city, nor permanent place to live, but they travelled from camp to camp.
    In 2487 a large pirate raiding force appeared at the eastern shores. King Aldor Sanders, King of the Stormlands, lacked forces to withstand the coming onslaught of these raiders and pillagers. He send letters to several lords and tribes, as well to the tribe which we call House Buron nowadays. He promised them great riches and a castle in his kingdom. The tribe came to his aid and the pirates were repelled, Aldor held his promise and granted the tribe a castle, called Griffin Roost. The tribe took the name Buron and took as coat of arms a brown boar against a yellow background, as a memory to their hunting past.
    But as a tribe the members of House Buron had never seen gold nor ever owned a keep and when they saw the riches as gold, silver, furs, booze and much more they wanted more and more. Their greed grew and it didn’t took long before they attacked other houses in the kingdom for more influence, power and riches. This greed for power turned quickly into a civil war within the Kingdom of the Stormlands. The war lasted for over a hundred years, mostly because of a stalemate between the Kingdom and house Buron. But the cunning moves of Ulric Buron the Tactician, who ambushed the royal army and killed the King of House Sanders, brought House Buron victory. House Buron became the royal House of the Stormlands and ruled over them for a great deal of years from their seat in Griffin Roost, which was renamed to Boarstone.
    This was all a long time ago. In more recent events; the current King, Walter Buron, was inflicted with a terrible disease which damaged his mental status, this made him unable to attend to his kingly duties and to rule the kingdom properly. His wife Arriana took control of the kingdom, but she was a weak ruler, as she yielded to the demands of her vassals without putting up much resistance. Arriana did a terrible job on ruling the kingdom and the vassals of House Buron knew this. They abused the situation to pull more power to their own houses. Some of the vassals even declared themselves independent. The eldest son of the king, Rowan Buron, tried to keep the power at the crown by a play of persuasion and bribing. His actions were partly successful, as he managed to keep a few houses loyal to the throne, but several houses still claimed their independency. Rowan was too afraid to risk open war, because he had spent most of his days at ports, traders and doing governor duties. And thus he had no experience of war.
    It was on this moment when Prince Brom returned from his mentorship in a faraway court, where he had learned the art of war. Prince Brom saw how dire the situation of his house was and decided to take action. He gathered all the still loyal banner men and in a series of battles he crushed the rebelling vassals, brought them to justice and replaced their houses. It took 5 years of his life to repair all the damage which had been done and to reform the Kingdom. In these 5 years Rowan got married with a noble lady in a rush to legitimize his otherwise bastard son. Brom was too busy with several matters in the kingdom for a love life. The sister of Rowan and Brom, named Helena was married off to the lord of Summerhall and Poddingfield to gain his support in the coming war. Their other sister, namedAlianor was still unmarried. At this point Rowan and Brom had replaced their mother as ruler of the kingdom, thought their father still kept the title of ‘King of the Stormlands’.
    Now with House Buron having found the control over their kingdom, more powerful than ever and with the young ambitious Prince Brom leading the armies of the Stormlands they are looking to their neighboring kingdoms, trying to find ways to expand their power.


    Family tree:
    Spoiler Alert, click show to read: 

    Other stuff like settlement points coming soon.
    Last edited by TheWitchKing; January 20, 2013 at 10:34 AM.

  14. #14

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    This is great reading material. I updated my post.

  15. #15
    Louis XVI's Avatar Campidoctor
    Join Date
    Sep 2011
    Location
    Versailles (NL)
    Posts
    1,712

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Hee Diegolima maybe you should include this link in the OP:

    http://inkwellideas.com/coat_of_arms/free-version/

    It enables people to make their own coat of arms.

  16. #16
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Louis XVI View Post
    Hee Diegolima maybe you should include this link in the OP:

    http://inkwellideas.com/coat_of_arms/free-version/

    It enables people to make their own coat of arms.
    That's nice, but i believe the ppl was already using that, even me. I'll add the link on the first post. tyvm

  17. #17
    Semisalis
    Join Date
    Aug 2012
    Location
    Netherlands - but I'm from Hawaii
    Posts
    429

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    ^^Rep for finding that, Louis!

    Also, this looks really cool, lots of great families, mottos, everything!

  18. #18
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS


    We Ride The World

    Region Choosen: J - Narrow Sea Coast Kingdom
    Spoiler Alert, click show to read: 
    Sea Garden: Replaces Dragonstone Citadel (Capital)
    The Citadel of the Sea Garden is the center of power from the Licorn family. It was at that island where the young merchant Irhael landed. Following the prophecy of his wife, Irhael initiated his war for the Lands of Westeros and created his kingdom from here. Today, forty-five years later, the dominion of Licorn over the Blackwater Bay is almost complete. The Citadel was built and expanded twice in the recent years, making the island refugee of the family virtually impregnable.

    Vigilant Tower: Replaces Driftmark Wooden Castle (Free)
    Built after the War of Majeron, the Vigilant Tower houses the Licorn Great Lighthouse and serves both as a support to vessels that go to the Blackwater Bay, and also as a first line of defense against the invasions to the Sea Garden.

    WIP: Replaces Duskendale Castle 100 points
    WIP

    WIP: Replaces Rosby Castle 100 points
    WIP

    Whisper Hall: Replaces Whispers Castle 100 Points
    The Whisper Hall became famous after the dominion of Licorn because it works as Kingdom Jail. Although the function, there is a serious and quiet place, has the public parts in a complete state of cleanliness and commonly is open to the Population that come to ask the King's favor's. The King itself is rarely seen at the site, but all the villagers, nobles and freemen are promptly greeted by the Local Lord.

    Port of the Hanged: Replaces Dyre Den Large Town 100 Points
    The "Port of the Hanged" is also known as "The City with Forbidden Name" The city was renamed in this way during the War of Majeron, when the Local Lord rebelled against King Irhael Licorn and sided with Majeron. The Licorn response was quick and clear. When the regiment of Warrior's Nest entered the city, all the local nobility was hanged, along with any free man or servant that showed support to the rebellion. Currently, this is the only city that still retains the gallows mounted, always watched near the docks. Here, no crime has lengthy trial, and the punishment, is always the same ...

    Warrior's Nest: Replaces Brownhollow Castle 100 Points
    The "Warriors Nest" is the main training center of the Licorn Kingdom. Due to Martial Law in force, every family with more than one male child, must send the youngest to serve in the army. The law was extremely unpopular among the local nobility, but the population supports it, as many see the army a better life, and a fuller tummy.

    Stronghand: Replaces Sweetport Sound Castle 100 Points
    After the end of Licorn Invasion, King Irhael I called his most faithful General and asked him what he wanted as a reward, Lord Beron Menelkar asked the castle where his two sons perished during the siege ... The Fort Stronghand was erected above the ruins of that old castle. Local people still wakes up frightened during the night with the screams coming from the walls. They say the old nobles and a good handful of the soldiers who fought the Licorn and were taken prisoner after the war still live in the dungeons of Stronghand, even after having worked in the destruction of the old castle and the building of the new ...

    Unicorn Gardens: Replaces Rook's Rest City 150 Points
    Built after the first years of the Licorn reign, the Unicorn Gardens is the summer home of the royal family. It is commonly inhabited by the queen and her ladies, as well as the daughters-in-law and granddaughters, and has a small port village, that enjoys the great prosperity due to the constant protection of the army and devoted care of the queen, who loves to take care of her "Human Garden"...

    Hippocampus Royal City: Replaces King's Landing Huge City (Capital) 0 Points
    Although the Sea Garden is the official Royal seat, is at Hippocampus that the court is installed. The growth of Royal City has been extraordinary in recent years, and his greatness is only rivaled by the old capital of Majeron, Shiny Harbor, across the Blackwater Bay. After the end of the War of Majeron, Hippocampus prospered with great ease, combining the great trade guilds and the official position as the Kingdom Royal Port.

    Shiny Harbor: Replaces Stonedance Large City 250 Points
    Shiny Harbor, the old Majeron capital, once the largest and main town of Blackwater Bay, left the golden age in the past. Despite the agreements made at the end of the War of Majeron and proven loyalty to the Crown, the city was not spared. At the end of the war it was sacked and after the establishment of the new governement, the city saw most of the old fishing and merchant vessels being moved to the new capital of the kingdom, Hippocampus. Although still a wealthy city, Shiny Harbor is a shadow near the power of the past.

    Golden Towers: Replaces Haystack Hall Fortress 200 Points
    Golden Towers is the ancestral fortress of Majeron, formerly Kings of Blackwater Bay. Despite the loss of his political importance, Golden Towers is still the strongest castle of the kingdom, second only to Sea Garden. It has a large contingent of soldiers, and the potential to maintain a large army in wartime.

    Hightree Keep: Replaces Sharp Point Castle 100 Points
    The Hightree Keep maintained its power and status intact, even during the War of Majeron. Despite the sense of duty and justice, the Hightree family was one of the first to convert to the faith of The Makr, and chose to remain neutral in the war that ended the reign of their former overlords. Currently they theoretically remain vassals of the House Majeron, but in practice they report directly to the King, or The Divine.


    Family Tree

    Spoiler Alert, click show to read: 


    Royal House Licorn of Sea Garden - Members:
    Irhael Licorn, The King of Blackwater Bay, 64 yo
    Queen Mekhara Licorn, Prophet of The Maker, 62 yo
    High Prince Azakhiel Licorn, The Heir, 43 yo
    High Prince Erehiel Licorn, 41 yo
    Prince Uriel Licorn, Azakhiel's Son, 25 yo
    Princess Ariel Licorn, Azakhiel's Daughter, 23 yo
    Prince Berehiel Licorn, Erehiel's Son, 26 yo
    Princess Lythael Licorn, Erehiel's Daughter, 24 yo

    Vassals:

    House Gigas of Vigilant Keep - Members:
    Belenus "Giantblood" Gigas, Lord of Vigilant Keep, 65 yo
    Lady Cecille Gigas, lowborn, 32 yo
    Belen Gigas, Belenus son, dead, 30 yo
    Berno Gigas, Belenus son, 13 yo
    Bella Gigas, Belenus daughter, 12 yo

    House Menelkar of Stronghand - Members:
    Beron Menelkar, Lord of Stronghand and Hand of King, 57 yo
    Eleniel Menelkar, from House Licorn, Erehiel's daughter, 26 yo
    Eros Menelkar, Beron's son, dead, 31 yo
    Artos Menelkar, Beron's son, dead, 26 yo
    Eron Menelkar, Beron's son, 13 yo
    Elenor Menelkar, Beron's daughter, 11 yo

    House Essaria of Whisper Hall - Members:
    Menegroth Essaria, Lord of Whisper Hall and Master of Law, 57 yo
    Beliel Essaria, from House Licorn, Erehiel's daughter, 26 yo
    Megren Essaria, Menegroth's son, dead, 29 yo
    Eroth Essaria, Menegroth's son, 12 yo
    Egroth Essaria, Menegroth's son, 6 yo

    House Stronger of Warrior's Nest - Members:
    Massum Stronger, Lord of Warrior's Nest, 29 yo
    Lady Mellenda Stronger, lowborn, 26 yo
    Melisandre Stronger, Massum's daughter, 11 yo
    Sarum Stronger, Massum's son, 10 yo

    House Stronger of Port of The Hanged - Members:
    Berath Stronger, Lof of Port of The Hanged, 32 yo
    Lady Soriana Stronger, lowborn, 29 yo
    Bertos Stronger, Berath's son, 13 yo
    Senessa Stronger, Berath's daughter, 11 yo
    Belvas Stronger, Berath's son, 2 yo

    House Majeron of Golden Towers - Members:
    Arioth Majeron, Queen Hellena's cousin, Prince of Golden Towers, 25 yo
    Denathys Majeron, from House Hightree, Princess of Golden Towers, 18 yo
    Araphort Majeron, Arioth's son, 2 yo
    Aranarth Majeton, Arioth's son, 1 yo

    House Majeron of Shiny Harbor - Members:
    Eroth Majeron, Queen Hellena's cousin, Lord of Shiny Harbor and Master of the Ships, 23 yo
    Dellana Majeron, from House Hightree, 18 yo
    Myrcella Majeron, Eroth's daughter, 3 yo

    House Hightree of Hightree Keep - Members:
    Alennos Hightree, Lord of Hightree Keep and Seneschal, 43 yo
    Alysanne Hightree, Queen Hellena's aunt, from House Majeron, 37 yo
    Alesander Hightree, Alennos son, dead, 26 yo
    Arthur Hightree, Alennos son, 12 yo

    Church of The Maker - Members:
    Maferath Hand, The Divine, 67 yo
    Ellya, lowborn, Maferath's wife, dead, 58 yo
    Maferos Hand, Maferath's son, Knight Commander of The Maker Templars, 46 yo
    Marta, lowborn, Maferos wife, 42 yo
    Mandos Hand, Maferos son, 10 yo


    History

    Spoiler Alert, click show to read: 
    Irhael was born in Volantis, son of a prominent Valyrian merchant. Through agreements, bribes and threats, his father managed to marry a Valyrian noblewoman after the death of his mother. Irhael raised among the nobility, enjoying great education and comfort. But what seemed a promising future pair became his chagrin. After three years, his father's new wife became pregnant, and her son, a legitimate Valyrian, was proclaimed heir of the family, and Irhael became increasingly ill-treated by his stepmother family. When Irhael turned 15, his father became ill, and after a brief time, died. Without the support of his father and the increasing hatred and mistrust of the family of his stepmother, Irhael was sent directly to Volantis a week after his father's death. He received one of the worst ships at his father fleet, as well as a handful of gold and an old crew, who that probably would sell him as a slave before the end of the trip.

    Seeing that his future was at stake, and fearing for his own safety, Irhael sought help from a friend of his father, another merchant named Menegroth. Sharing his doubts and fears with the man, Irhael managed to have his support to recover his father fortune. Menegroth used his resources and contacts to let the First Captain of Irhael's Father be aware of the actions of the family of his former master, and his desire to reclaim his father's possessions.

    Despite his small participation in events, Irhael quickly saw his stepmother sicken and die, and operating the network resources of his father, hired mercenaries to infiltrate the family properties and get rid of his half-brother. Among his negotiations with Menegroth, his father captain's Lord Beron and mercenaries of all kinds, Irhael spent considerable portion of his possessions, but succeeded in his plan, and soon won the support of some other noblemen to be appointed as the last heir of his stepmother family, quickly victimized by a strange disease that took all but Irhael, who had taken refuge in Volantis.

    Irhael operated the business from his father in Valyria for two years. The education he received was noble demonstrated to be a strong ally to your sharp mind and agile negotiations, fast expanding his business. Lord Menegroth proved to be loyal during the time that has passed, always with good advice and coolly scored in their attitudes, showing Irhael opportunities that could be used. Whenever any kind of enemy arose or some undesirable noble or merchant hindered their business, Irhael had a network of contacts with Lord Beron, who acted quickly and decisively to "eliminate" competition.

    At his 18 years Irhael came of age, and since he had managed to obtain a great fortune and his position as legitimate and noble Valyrian, after being proclaimed heir to the his stepmother, he began to be courted by a number of unique local nobles , all eager to get the favors of the young lord and an advantageous marriage of his daughters with him. That's when Irhael met Mekhara.

    At that time his business expanded largely by summer sea, with exchanging fabrics, spices, wine and slaves, from Sothorios to Qarth. Tired of the harassment of the great valyrian nobles, Irhael settled in Volantis. During one of his visits to local markets, Irhael saw a woman being seriously threatened by an angry group. Dismayed by the situation, Irhael asked his guards to bring the girl to his care, while frightened the attackers. Irhael came to know that the girl was the daughter of a wealthy Volantene family but had been kicked out of home because of her strong belief in a unknow faith. Mekhara said that The Maker had turned his back to mortals because of their sins, and that only the reverence and devotion to him could cause him to go back to paying attention to the people.

    Although not religious, Irhael was touched by the girl's speech, at the same time that he fell in love with her. His marriage to Mekhara was seen with bad eyes by the nobles of Valyria, and the faith of his wife was quick to cause friction with the locals. While she could convert freemen, slaves and serfs, nobles rapidly increased threats and tension with Irhael, which culminated in a direct attack on the young nobleman at his domains. Irhael himself had already converted to the new faith at the time of this event, and that was when Mekhara had her first vision during a storm that threatened to end the ship where Irhael moved in his flee from Valyria. She prophesied that Irhael would cross the sea and come to an island far to the west, where he would lead his men in under the faith of The Maker to build his own kingdom where the faith prosper, and nobles and servants, beggars and kings, will fall to their knees before Champion of The Maker.

    After the Mekhara's prophecy, the storm stopped and the journey continued with good winds and no interventions until Sothorios, where Irhael owned land and decided to take refuge. Once arrived in Sothorios, Irhael sent messages to Volantis, Qarth, Yunkai, Lys, Braavos, Myr, Pentos and Tyrosh. It was desire of the young lord to hire mercenaries companies to cross the sea. Lord Menegroth was against Irhael when he heard the news, saying that such mobilization would cost his entire fortune, and that if he failed, his own mercenaries would end his life. Lord Beron turn a assembled group of slave masters of Sothorios led by Masdum, The Strong, a man scarred from battle, without an eye, but he inspired fear and respect in others, and offered his services to the young lord with his own mercenary company.

    While waiting for the answer from the mercenaries companies, a rumor spread from Zamettar to Yeen, that a magical winged beast was decimating villages and men, and no one had managed to tame it or stop her thirst for destruction.

    The Irhael's thirst for power was growing every day and night, and with the blessing of his wife, Irhael formed a small group of hunting to find the beast. Rumors about the winged horse faster has been seen inflamed the ambitious heart of Irhael. In possession of such an animal, men would bow at his feet, and the power of The Maker would confirm him as his champion. They set up camp near the ruins of a small village where the beast was last seen, and there waited in the hope of finding her.

    In the middle of the night, Irhael was awakened by one of his guards, as an old woman had come to the camp and wanted to talk to the young lord. Irhael accepted the visit and received the old in his tent. Despite her age, the woman was visibly pregnant, a fact that left Irhael very uncorfortable. The old woman was not intimidated by the presence of the young man and offered him a whip in exchange for a promise. The guards of the young lord was warned of the danger of such deal, calling her a maegi, and saying that maegis walked through that region leading men to destruction and death. Irhael dismissed the guards and listened to the old woman offer and when the day dawned, the camp was hurriedly raised. The maegi was gone, but the young man was impatient, because now he knew where to find his winged horse.

    Irhael returned to his lands at Sothorios coast a week after having left, with less than half of the men who had accompanied him, but mounted on a Black Pegasus as the night. The Lady Mekhara saw the animal as a sign of favor from The Maker to the her young husband, and Irhael did not mention the old maegi, his secret agreement and the origin of the whip now carried at his waist.

    Within days Irhael sailed with a small fleet from his lands at Sothorios. He carried his bodyguard, a small army newly formed with slaves and free men under the command of Lord Beron and Masdum, The Strong and his black pegasus.

    The Fleet was reinforced on the coast of Essos, getting other ships full of mercenaries from the Bay of Slaves, Volantis and the Disputed Lands.

    The Irhael's Fleet reached the Blackwater Bay 45 years ago, and after establishing his base on the island where today is built Sea Garden, Irhael launched the attack on the beaches of Westeros, in what became known as "The Licorn Invasion" . Many died in the attacks, there were defections by mercenaries, but Irhael was victorious, as his wife predicted, and formed the Kingdom of Blackwater Bay.


    Religion

    Spoiler Alert, click show to read: 
    Religion: Chant of Light (The Faith of the Maker)

    Then the Maker said:
    To you, my second-born, I grant this gift:
    In your heart shall burn
    An unquenchable flame
    All-consuming, and never satisfied.
    From the Fade I crafted you,
    And to the Fade you shall return
    Each night in dreams
    That you may always remember me.[12]

    And then the Maker sealed the gates
    Of the Golden City
    And there, He dwelled, waiting
    To see the wonders
    His children would create.
    -Threnodies 5:1-5:8


    The Chantry of Light says that a long time ago, the Maker created the Fade as His first world. His first children were the spirits of the Fade and the Maker believed He had made them in His own image. Yet the Maker turned away from His first children, because while they could alter their world at will, they lacked a soul, and could only copy, not create or imagine for themselves. Dissatisfied with the result, He left the Fade behind, creating the moral world instead. The next realm that the Maker created was one that his new creations would not be able to change at will. He separated it from the first by putting the Veil in between them, not realizing that His first children would be able to observe His new children and grow envious of their ability to envisage new things.

    The children that populated this new realm had the spark of the divine within them, which pleased the Maker. While their world was more solid than that of the spirits, these creatures were able to imagine, and dream new things because of it. But then the First Sin was committed. Malevolent beings whispered to men from across the Veil, and turned them to the worship of the Old Gods (Powerfull Spirits of the Fade that rules over various aspects of the creation. In the eyes of the faithful of Chanty of Light, all other gods worshiped in other religions are actually Old Gods, and thus all are below the Creator).

    Disgusted by the betrayal of his new children, The Maker turned his back on mortals, and now resides in the Golden City, waiting until the day that mortals is again worthy of his blessing.
    Last edited by DiegoLima; January 27, 2013 at 12:16 AM.

  19. #19

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    i would like to take the west lands, i will post my house and all those other things tomorrow, if you have no problem with that

  20. #20
    DiegoLima's Avatar Miles
    Join Date
    Aug 2012
    Location
    São Paulo / Brazil
    Posts
    380

    Default Re: [HS] Westeros Total War - A New Tale Hotseat - OPEN SLOTS

    Quote Originally Posted by Brutus III View Post
    i would like to take the west lands, i will post my house and all those other things tomorrow, if you have no problem with that
    No, it's ok, you can work and change anything in your house till the beginning of the Hotseat. We still have open slots, so i'll put the rules to build the generals only when we know all the houses. I'll just ask you please to edit the same post always, don't make double posts for ur house cause they're too big. Also please use the spoiler function, so everybody can read ur creation and then close it to see all the other talking.

    Good Luck =]

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •