I'm just brainstorming at this point although I've been thinking about this for a fairly long time, but I think this is a viable concept given developments in other mods. Time frame being most likely 1970-Future. Potentially earlier if there's enough left in the unit limit. Essentially what are described as 3rd and 4th generation warfare. So nothing pre WW2.
The map is approximately the same scale as the vanilla one but extended to include the entirety of Europe, Africa, India, and Central Asia (just over 1,000,000 pixels). Most countries (generally not playable) will have a single capital city and a few PSF major cities but the larger or more developed countries will be able to flex with multiple global cities. Leading members of the EU really demonstrate this. Germany, France, the UK, and Italy are quite capable of punching above their weight. Countries like India and Russia will really dominate the map. Russia being spread out over a huge area and India being extremely dense. China is on the map as well, but only their western regions. The primary campaign would be a sandbox, but specific wars could be well served by more in depth campaign maps.
With my selection I tried to maximize hot spots. The Indian subcontinent is a mess with various claims between major players like India, Pakistan, and China. The middle east is host to the Greek, Israeli, Arabian, Iranian, and Turkish hostilities. Then there's the cluster of Fs that is Central Africa. Then you've got Islamist activities all over the place and who knows what else. Balkans, North Africa, various separation movements. All kinds of fun stuff.
Battlefield units would include infantry, mounted infantry (because special forces mounted units are extremely cool, and china has bull cavalry for fighting in the Himalayan mountains, etc.) mechanized infantry, armor, self propelled artillery, shorter ranged artillery, and air cavalry (anything that can VOTL, be it helicopters or harriers to explain why they're hovering, not strafing,) Proper heavy artillery and air support will be represented with Fires Support Vehicles which would basically serve as tanks with fairly terrible accuracy and limited ammo but outrageous firepower or Forward Air Controllers who serve the same role but have the advantages and disadvantages of being infantry. Combat Engineers would be able to deploy Tank Traps (Dragons Teeth and Barbed Wire) to impede movements.
Ideally at some point cities would be redesigned to fit the modern theme, but it's a minor issue.
Unit sizes would be kept to a minimum. For example, replicating a Stryker Company would be almost a full stack. 1x2 Command Strykers, 1x3 Gun Strykers, 1x2 Mortar Strykers, 3x4 Personnel Strykers, and a Fire Support Stryker. Then dismounted would be 9x8 Riflemen with sergeants. 1x4 command team. 1x4 Sniper team. 3x8 HMG teams.




Reply With Quote








