Fairly new to the MTW2 experience, working through my first campaign. Considering whether to build lots of Scots Guard or Aventurier. The Scots guard will be cheaper and easier to build, because I could skip the whole range option in the castle, and because I only have a couple castles. Mostly cities, many with the ability to build (and repair!) the Scots Guard.
Looking at the stats for both, it is almost a wash. Aventurier has the better missile, but Scots has the better melee and defense. Also, Scots seem (?) to have better discipline and stamina (11 vs 9 on morale). They both have a range of 160, and a delay time of 25 on missile and melee. Both have AP missile attack and carry 30 rounds.
Do they have the same accuracy? What about stamina; is my impression correct that Scots are better?
I kinda am digging the idea of the dumping the Adventuriers, except that 14 missile attack makes me warm in my French pantaloons. What do you think?
On another theme, these units seem to not get a lot of love in the forums. From a stats POV, they are both rockstars. 1 on 1 custom they can hand it to almost any other unit. What gives?




Reply With Quote






