Sword, Spear, and Shield Mini Mod Version 2.8
A RTW Veteran's Mod.
by iLeeT_PeeP
MOD DESCRIPTION
I have always been fond of Rome Total War and have enjoyed countless hours playing the game which generally provides an amazing experience overall. However... I always felt there was a little room for improvement here and there and I felt something was missing in my experience. After searching over the whole mod community I was unable to satisfy my need for what I felt Rome Total War should be. What I was looking for were a few core changes that would stretch a long way without altering the whole game dramatically and have it keep true to its original feel. This mini mod is the result of my work and these ideas and is what I always felt Rome Total War should have been. It is completely mod foldered and will not interfere with your games original state... It should also be compatible with both RTW 1.5 and BI 1.6. Good games to all... and ENJOY.
MOD CHANGES
Version 1.0
-Made all factions playable except the roman_senate and slave factions
-22 new mercenary types with new recruitment concepts and regions
-Set in new interface for barbarian culture
-Changed experience chevrons from orange to a darker bronze color
-Set a clean icon for character retinue
-Reestablished every units armour and shield values according to actual models
-Modified unit training times according to unit expertise
-Removed wardogs from game
-Removed incendiary pigs from game
-Removed heavy onagers from game
-Removed repeating ballistas from game
-Set a decrease in population growth for mines
-Renamed mines+1 to deep mines
-Halved all regions base farm level with the max being five
-Removed fifth settlement level
-Set in settlement growth restricions
-Only founding settlements are now able to expand to the fourth settlement size and recruit advanced units
-Diplomats are now first avaliable in the third settlement level
-Removed all faction intro movies
-Reorganized every factions building browser
-Numidian desert warrior mathematically modified to make numidia playable
-Every faction leaders army given two additional elite/experienced units to form a core around
-Halved all elephant hitpoints
-Spanish have been renamed iberians
-Reorganized all factions starting armies
-Reorganized all starting armies in rebel towns
-Set all factions starting treasury based off number of regions controlled
-Changed the name of currency from denarii to coin
-Added new descriptions for all factions
-Doubled the trade output of markets
-Better proportioned all temple improvements
-Set all units charge distance to 50
-German berseker units are now half the size and twice as hearty to keep the same balance
-Roman siege weapons now use peasants as crew like every other faction
-Set all siege weapon crews to 6 (the smallest size possible)
-Adjusted a handful of unit parameters mathematically to keep a logical upgrade/purchase balance
-All bodygaurd units no longer have an upkeep
-Made a handful of "visual improvements" to the strat map
-Removed mine model from strat map
-Set in new egyptian officer texture which properly corresponds with the model
-Modified britons head hurler unit behavior to be more practical
-A handful of other unmentioned changes
Version 1.1
-Modified all unit cost and upkeep parameters mathematically based on strength and an expanded equation
-Set in carthaginian style battle and strat map models for iberian generals
-Corrected all mining glitches and set mining income accordingly
-Renamed a few buildings
-Fixed a minor typo
Version 1.2
-Added a few bonuses for capital settlements
-Added an emmigration policy for controlling over population
-Added third farm level for barbarian factions
-Added a bonus on increased trade for roads
-Added a population growth bonus to taverns
-Set all peasant upkeep to 50 bypassing equation
-Set in more happiness bonuses for certain buildings
-Further modified the building browser
-Further modified mercenary concepts
-Gave all units except mercenaries a +2 bonus to their mental state
-Increased the experience level of all existing roman senate armies
-Removed horse archer unit from parthia and armenia
-Added immortals unit for parthia
-Fixed some building ui images
Version 1.3
-Modified starting diplomatic status for all factions
-Carthage given back her regions of lepcis magna and cyrene
-All factions now have a short campaign involving 2 other carefully chosen factions to destroy or outlast
-Rounded off a few settlement populations
-Fixed a few rebel army spawns
-Adjusted game mechanics to neutralize grain bug
-Refined a few initial changes
-Removed officers and standards from several units
-Corrected a few tooltips
Version 1.4
-Modified several peasant unit parameters
-Reincorporated peasants into the game for moving population between settlements and revolting
-Corrected a few minor glitches
Version 1.5
-Removed forced emmigration policy due to improper ai use
Version 1.6
-Raised the value of gold/silver mine income
-Modified some unit names
-Corrected some texts
-Set 3 factions to outlast for short campaign
-Modified agents cost
Version 1.7
-Set in new world map to faction selection screen
-Minor graphic improvement to experience chevrons
-Set a static image for all founding settlement bonuses
-Improved temple simulation
Version 1.8
-Imperial Palace added to Roman Senate faction for resetting in reforms
Version 1.9
-Removed urban cohort and first cohort units permanently
-Optimized a few things for multiplayer gameplay
-Reworked some bodyguard unit parameters
-Further enhanced the tech tree
Version 2.0
-Corrected reform event
-Town watch unit removed from pre-reform period
-Further enhanced the tech tree
-Removed arcani unit permanently
Version 2.1
-5000 coin bonus given to all factions
-All smith buildings now only avaliable where iron/copper are present
-Town watch unit readded to pre-reform period
-Latium now has several goodies including a port
-Fixed roman culture in all home provinces
-Egyptians have been renamed ptolemies
-Tagged all pre marian reform units
-Further enhanced the tech tree
-Fixed some tooltips
Version 2.3
-Macedonian light lancer rework
-Stable requirement concept for cavalry
-Revamped starting armies for all factions
-Revamped all siege equipment parameters
-Minor corrections to the tech tree
-Corrected some tooltips
-Further enhanced the tech tree
-Modified mercenary costs
Version 2.4
-Added grain resource to rome
Version 2.5
-Corrected some minor armour calculations
-Corrected settlement growth messages
Version 2.6
-Implemented new culture specific campaign map music
-Added shrine bonus descriptions
-Added in one new surprise type mercenary
-Modified parthian starting armies
-Retagged all mercenary units
-Slightly increased founding settlement happiness bonuses
-Improved graphics on world map in faction selection screen
-Corrected all mercenary ack sounds
-Buffed up rebel settlements to make them seem more faction-like
-Buffed up some rebel army compositions
-Corrected some rebel settlement cultures
-Slightly modified roman starting armies
-Improved eastern general armour calculation mathematically
-New system in place for mercenary costs
-Corrected all rebel sounds
-A few other unmentioned fixes/changes
Version 2.7
-Further enhanced mercenary concepts
Version 2.8
-Further improved faction starting armies
DEVELOPER TIPS
1. You MUST run vanilla RTW at least once (preferabley Version 1.5) in order for the modification to launch on fresh installs.
2. Set the campaign and battle map difficulties to at least HARD/HARD for a real challenge.
3. Be very strategic on the buildings you choose to construct and use good planning to build your economy.
4. Manage your armies wisely and choose only the units you need for them.
5. Choose the right time to declare war and use peace time to build your factions economic status.
MOD CONTENTS
Modification
Mod Banner
Read Me
INSTALLATION
Installation is actually quite simple.
1. Simply unzip the SSaS Mini Mod Version 2.X.zip file into your main "Rome - Total War" folder. (the folder where the games .exe's are located)
2. After you unzip the file into the location you should see a "SSaS" folder in the same directory as the main games .exe's.
3. Next we need to create a new desktop shortcut for launching the mod. Simply copy and paste "RomeTW.exe" onto your desktop.
4. After you have a shortcut on your desktop we just need to direct that shortcut to launch the mod for us.
5.Right click on the "RomeTW.exe" icon you just created on your desktop and left click on properties.
6.After the Properties window opens up and with the Shortcut tab selected we need to modify the Target: command line.
7. We need to direct this to your main "RomeTW.exe" located in your "Rome - Total War" folder which will vary depending on your version and personal installation.
8. Example: "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" is my directory (make sure you add the "s)
9. Now just tag on the modification to the command line and we are all set... Add - mod:SSaS after the directory with "s you just created and Apply your changes.
10. Example: "C:\Program Files\Activision\Rome - Total War\RomeTW.exe" - mod:SSaS (make sure you space everything accordingly)
You have completed the installation and can now use the desktop shortcut you just created to launch Rome Total War with the modification.
UNINSTALLATION
To uninstall simply delete the "SSaS" folder in your main "Rome - Total War" folder. (the folder where the games .exe's are located) and the desktop shortcut you created.
If for whatever reason you are having trouble you can email me @ nesig69@yahoo.com and I will try to assist you.
Copyright 2015.
DOWNLOAD LINK (Released 3/19/2015) NEW!
Sword, Spear, and Shield Mini Mod Version 2.8
http://www.mediafire.com/download/ev2m4rd7ba2bl14 .zip @ MediaFire (32.5MB)
PULLED OFFLINE! .zip @ solidfiles (32.5MB)
PULLED OFFLINE! .zip @ zippyshare (32.5MB)
TIP LINK (Added 3/10/2015) NEW!
Sword, Spear, and Shield Mini Mod Tips
http://www.twcenter.net/forums/showt...1#post12662809 Tip #1 Peasant Migration
http://www.twcenter.net/forums/showt...1#post14413630 Tip #2 Building Browser Model
LINK (Added ?/?/????) NEW!
Sword, Spear, and Shield Mini Mod Video 1
COMING SOON! video @ youtube
Good games to all...