Results 1 to 8 of 8

Thread: Still no infantry general's animation fix?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Still no infantry general's animation fix?

    nothing at all? they still get stuck on fighting and also suck at it. no fix?
    Quote Originally Posted by Jean=A=Luc View Post
    What the hell is wrong with you people?

  2. #2
    Louis XVI's Avatar Campidoctor
    Join Date
    Sep 2011
    Location
    Versailles (NL)
    Posts
    1,712

    Default Re: still no infantry general's animation fix?

    What are you talking about?

  3. #3

    Default Re: still no infantry general's animation fix?

    >.> that normal, when multiple enemy surrounded your 'general', either he die or bodyguard help your general just in time.

    M2TW engine to blame due to when your soldier or general got hit by something, they will "oops!" and stop acting for while.

    then you should think carefully before send your general to fight in close combat.
    Its easy to make war with others, its never been easy when we need a peace.



    My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.

  4. #4
    smoesville's Avatar Vicarius
    Join Date
    Feb 2008
    Location
    Dublin, Ireland
    Posts
    2,803

    Default Re: still no infantry general's animation fix?

    Also he can get left behind when you withdraw from combat making the move pointless since most of the time you're withdrawing to save the general Afaik there are no mods that have been able to address these issues unfortunately.
    Were there but a tree in this godforsaken place i would have hanged myself.

  5. #5

    Default Re: still no infantry general's animation fix?

    @altimis

    its not "normal". in kingdoms battles, when you play agincourt, your commander, henry the (fifth?), does NOT suffer the stuttering retard bug that infantry generals get in this mod. ive seen normal soldier units be completely surrounded and NOT get the stuttering animation of the generals, meaning they also fight better.

    its a pity the modders never fixed this. a simple animation checkup could work out the bug.
    Quote Originally Posted by Jean=A=Luc View Post
    What the hell is wrong with you people?

  6. #6

    Default Re: Still no infantry general's animation fix?

    While this is an annoying thing you should also be careful you cannot sent your general to charge alone.

  7. #7
    Flinn's Avatar His Dudeness of TWC
    Patrician Citizen Moderator Emeritus Content Emeritus Censor Administrator Emeritus Gaming Emeritus

    Join Date
    Dec 2012
    Location
    Italy
    Posts
    19,509
    Blog Entries
    43

    Default Re: Still no infantry general's animation fix?

    Can anybody explain better this issue?

    I've never noticed something weird about this, probably because I charge my generals in only to flank enemies or anyway I do EVERYTHING to avoid them to be sorrounded.

    Flinn
    Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader

  8. #8

    Default Re: Still no infantry general's animation fix?

    While not a fix there are a couple of things I do to avoid this. Put a heavy infantry unit tight on the BG's right flank slightly ahead. This stops the surrounding effect. Another way I saw on a video though I have not tried is to face your BG infantry backwards, turn too engage at the last moment, this puts your general in the left rear of the unit and he moves up to the fighting, they seem to leave him alone more doing this according to the commentator on the Video.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •