
Originally Posted by
sharkbait459
I'd like to start of saying that the mod is fantastic. I, like many others, bought Medieval 2 solely for the purpose of getting this mod. Now that that's out of the way, my actual questions.
First of all, is there a map somewhere that shows the state of Middle-Earth at the start of the game? A lot of the guides I read on these forums said to move fast and conquer a lot of neutral territories at the start of the game. I didn't know where any are, so I had trouble with that. I searched the forums and Google, but I didn't find anything.
My only game at the moment is with Rohan, because I read it is a good starter faction because it starts out overpowered compared to Isengard. I wasn't really feeling it though. It was all I could do to scrape together surplus units from all my settlements and build all available units to create one army with about a half stack. I moved it close to isengard, and saw a half stack Isengard army in the field, and both of the visible Isengard cities with half stacks. That small field of vision saw forces roughly equal to that of my entire nation of 8ish cities, and I assume they had even more beyond my vision. I've read about all these advantages the AI gets, but that just seems like overkill, especially for someone only playing on M/M. Is there any way to ramp up unit production so that if I'm attacked early in the game it won't be the end of me?
Now, about the battle system. My last Total War experience was Rome, and the battle system seems way different. First of all, everything seems less deadly. Fights between units are resolved far slower, arrows don't seem to take as much of a toll, and cavalry charges barely take out anyone with the intial charge. They seem to be better in a slugfest, so I'm not complaining too much. Also, it seems to me that the generals in this game are terrible. In Rome, one general unit with 18 would have wiped the floor with 120 grunts with javelins. The intial charge would've killed 20-30 depending on unit density, and enough would have died soon after to make them route pretty fast. In TATW, I charged ~120 orc snaga javilineers(I know that's not what they're called, but I can't remember the name) with my 18 general unit and the impact killed about 4 and I killed about 20 more before all my cavalry died. My normal cavalry units seem to be similarly ineffective, and I'm Rohan. I thought my cavalry were supposed to be awesome. Am I just using them wrong?
Morale also seems to be through the roof in this game. I had a militia unit battle Guards of Orthanc, and they still survived to 14/76 without routing. They would've got to 40ish or 50ish before running in Rome. Other units last just as long or longer before routing, yet they report wavering morale about 20 or so kills beforehand. Is this how it is in vanilla? I didn't really play vanilla other than the tutorial before coming to this game, so I'm not sure. If units last this long, it also doesn't seem as worthwhile to purposely get troops with high morale.
Sorry for the wall of text, and the ranting. I probably have more questions, but I can't think of them off the top of my head. If anyone can answer these, thanks ahead of time.