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  1. #1

    Default Worst trait

    What's the worst trait to get?

    In my new campaing i get Foreign fruitcake trait: +1 dread, -1 piety, -3 morale, -1 popularity, decrease chance of having children.

    Are there any worse then that?

  2. #2
    john duca's Avatar Biarchus
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    Default Re: Worst trait

    Fertile...i hate to have 20 kids in one family...

  3. #3

    Default Re: Worst trait

    Quote Originally Posted by john duca View Post
    Fertile...i hate to have 20 kids in one family...
    Lol, but in the game each family member can only have a max of 4 descendants.

    I'd say the worst trait was utterly corrupt or insane.
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  4. #4

    Default Re: Worst trait

    or severely wounded in stainless steel

  5. #5

    Default Re: Worst trait

    or the severely wounded trait from ss

  6. #6
    shikaka's Avatar Domesticus
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    Default Re: Worst trait

    For me, the worst is alcoholic.
    While not as bad as utterly insane, it is ridiculously frequent.

  7. #7
    tudor93's Avatar Primicerius
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    Default Re: Worst trait

    Quote Originally Posted by shikaka View Post
    For me, the worst is alcoholic.
    While not as bad as utterly insane, it is ridiculously frequent.
    stop building brothels then
    Înfrânt nu eşti atunci când sângeri,
    nici ochii când în lacrimi ţi-s.
    Adevăratele înfrângeri,
    sunt renunţările la vis.

  8. #8

    Default Re: Worst trait

    I dont think there is only one worst trait, there are many traits that need to be mentioned

    Coward is a bad trait, if allowed to evolve

    Spoiler Alert, click show to read: 
    Faltering Courage (Coward 1)- -1 Troop Morale, gained after 2 points of
    Coward
    Fears Conflict (Coward 2)- -2 Troop Morale, upgrade after 4 points of Coward
    Cowardly (Coward 3)- -3 Troop Morale, upgrade after 6 points of Coward
    Slave to Fear (Coward 4)- -4 Troop Morale, epithet "the Coward", upgrade
    after 8 points of Coward

    Coward has Brave as an antitrait.
    On coming of age, a general can gain 2 points of Coward with 3% probability.
    Any family member in a battle gains a point in Coward if he loses the battle,
    does not personally fight in combat, and his army kills 0% of the enemy. He
    also can gain a point in Coward with 25% probability if he routs.


    Lazy is a bad one as well

    Spoiler Alert, click show to read: 
    Lazy (Slothful 1)- -5% Movement, -2% Tax Income, gained after 1 point of
    Slothful
    Too Comfortable (Slothful 2)- -10% Movement, -5% Tax Income, upgrade after 2
    points of Slothful
    Slothful (Slothful 3)- -1 Authority, -15% Movement, -10% Tax Income, upgrade
    after 4 points of Slothful
    Indolent Lump (Slothful 4)- -2 Authority, -20% Movement, -15% Tax Income,
    epithet "the Fat", upgrade after 8 points of Slothful

    Slothful has Energetic as an antitrait.
    When a general is adopted, he gains a point of Slothful with 4% probability.
    On coming of age, a general gains a point of Slothful with 4% probability.
    If a general's father has one or more levels in Energetic, he gains a point
    in Slothful with 10% probability, or if his father has one or more levels in
    Slothful, he gains a point with 20% probability.
    Slothful is self-perpetuating. At the end of any turn, if a general has one
    or more levels in Slothful, he gains a point in Slothful with 4% probability.


    Bad administrator is a common trait i hate to see

    Spoiler Alert, click show to read: 
    Poor Administrator (BadAdministrator 1)- -3% Trade Income, gained after 2
    points of BadAdministrator
    Inefficient Administrator (BadAdministrator 2)- -5% Trade Income, upgrade
    after 4 points of BadAdministrator
    Total Incompetence (BadAdministrator 3)- -10% Trade Income, upgrade after 6
    points of BadAdministrator

    BadAdministrator has GoodAdministrator as an antitrait.
    On coming of age, a general gains a point of BadAdministrator with 4%
    probability.
    If a city riots while the tax level is greater than low, its governor gains a
    point of BadAdministrator with 50% probability. If the city rebels, with
    100% probability. If a governor completes a building in a settlement with a
    wooden pallisade or greater, a tax level lower than high, and a loyalty
    greater than disillusioned, the governor gains a point of BadAdministrator
    with 5% probability.


    Here is a bad trait if you hoard too much money

    Spoiler Alert, click show to read: 
    Deep Pockets (Embezzler 1)- -10% Tax Income, gained after 1 point of
    Embezzler
    Fraudulent (Embezzler 2)- -20% Tax Income, upgrade after 3 points of
    Embezzler
    Embezzler (Embezzler 3)- -30% Tax Income, upgrade after 6 points of Embezzler

    Embezzler has Upright as an antitrait.
    On coming of age, a general gains a point of Embezzler with 4% probability.
    At the end of any turn, if the treasury is greater than 50000, and your
    general is in a settlement, he gains a point of Embezzler with 3%
    probability. If the treasury is greater than 100000, he gains a point with
    5% probability. And if it is greater than 150000, he gains one with 8%
    probability.


    Dubious is another trait line similar to the previous one

    Spoiler Alert, click show to read: 
    Dubious (Corrupt 1)- -20% Cost to bribe, -10% Tax Income, -1 Law, gained
    after 1 point of Dubious
    Underhanded (Corrupt 2)- -1 Loyalty, -40% Cost to bribe, -20% Tax Income, -2
    Law, upgrade after 3 points of Dubious
    Corrupt (Corrupt 3)- -2 Loyalty, -60% Cost to bribe, -30% Tax Income, -3 Law,
    upgrade after 6 points of Dubious

    Corrupt has Upright and Loyal as antitraits, and a NoGoingBack level of 2.
    On coming of age, a general gains a point of Corrupt with 4% probability. A
    general whose father has one or more levels of Corrupt gains a point with 15%
    probability. A Byzantine general gains a point with 10% probability.
    When a general has a brother adopted, he gains a point with 5% probability.
    A governor builds a brothel or better, he gains a point with 4% probability.
    Corrupt is self-perpetuating. At the end of any turn, a general with one or
    more levels of Corrupt gains a point with 4% probability.
    At the end of any turn, a general who ends his turn with 100% movement points
    in a settlement with a pleasure palace gains a point with 5% probability. If
    the settlement has a merchant bank or better, with 1% probability. At the
    end of any turn, if the treasury is greater than 50000, and your general is
    in a settlement, he gains a point of Corrupt with 3% probability. If the
    treasury is greater than 100000, he gains a point with 3% probability. And
    if it is greater than 150000, he gains one with 5% probability.


    Disloyal is pretty common

    Spoiler Alert, click show to read: 
    Speaks of Loyalty (Disloyal 1)- -1 Loyalty, gained after 1 point of Disloyal
    Mixed Loyalties (Disloyal 2)- +1 Dread, -2 Loyalty, upgrade after 2 points of
    Disloyal
    Disloyal (Disloyal 3)- +2 Dread, -3 Loyalty, upgrade after 3 points of
    Disloyal
    Actively Disloyal (Disloyal 4)- +3 Dread, -4 Loyalty, upgrade after 4 points
    of Disloyal

    Disloyal has Loyal and Upright as antitraits, and a NoGoingBack level of 3.
    A general offered for adoption or lesser adoption who has less than one level
    of Loyal gains a point of Disloyal with 50% probability. If he gains that
    point, he gains another point with 50% probability. If he gains that point,
    he gains another point with 25% probability. A general offered for marriage
    who has less than one level of Loyal gains a point of Disloyal with 50%
    probability. If he gains that point, he gains another with 50% probability.
    If he gains that point, he gains two points with 50% probability. Then, if
    he has three or more levels of Disloyal, he gains two points with 25%
    probability.
    On coming of age, a general gains a point of Disloyal with 4% probability.
    When a general has a brother adopted, he gains a point of Disloyal with 8%
    probability. When a general accepts a bribe, he gains a point with 50%
    probability.


    BadBuilder can get pretty expensive

    Spoiler Alert, click show to read: 
    Not Constructive (BadBuilder 1)- +5% Construction costs, +1 Squalor, gained
    after 2 points of BadBuilder
    Sloppy Builder (BadBuilder 2)- +10% Construction costs, +2 Squalor, upgrade
    after 4 points of BadBuilder
    Abhors Construction (BadBuilder 3)- +15% Construction costs, +3 Squalor,
    upgrade after 6 points of BadBuilder

    BadBuilder has GoodBuilder as an antitrait, and a NoGoingBack level of 2.
    On coming of age, a general gains 2 points of BadBuilder with 4% probability.
    Fortunately, they seem to have forgotten to put in any more triggers for
    this.


    Perverted starts out well, but ends really, really badly

    Spoiler Alert, click show to read: 
    Sexually Liberated (Perverted 1)- +1 Popularity, gained after 1 point of
    Perverted
    Sexually Eccentric (Perverted 2)- -1 Popularity, upgrade after 2 points of
    Perverted
    Sexually Debauched (Perverted 3)- -1 Piety, -2 Popularity, upgrade after 4
    points of Perverted
    Sexually Perverse (Perverted 4)- -2 Piety, -3 Popularity, upgrade after 7
    points of Perverted
    Sexually Corrupt (Perverted 5)- -3 Piety, -1 Authority, -4 Popularity,
    upgrade after 10 points of Perverted
    Diabolically Degenerate (Perverted 6)- -4 Piety, -2 Authority, -5 Popularity,
    epithet "the Foul", upgrade after 12 points of Perverted

    Perverted has Prim as an antitrait.
    A general offered for adoption or marriage gains a point of Perverted with 3%
    probability. A general offered for marriage has an extra chance to gain a
    point with 3% probability. On coming of age, a general gains a point of
    Perverted with 4% probability. A general whose dad has two or more levels of
    Perverted gains a point with 20% probability.
    Perverted is self-perpetuating. At the end of any turn, a general with one
    or more levels of Perverted gains a point with 4% probability.
    At the end of any turn, a general with 100% of his movement points in a
    settlement with a pleasure palace gains a point of Perverted with 5%
    probability.


    And here is probably the worst line of traits you can possibly get - the inbred ones, funny enough, but they are completely random, the game dosent care if the parents are actually related or not, the trait has a 1% chance of showing up on any FM that comes of age.

    Spoiler Alert, click show to read: 
    A Bit Odd (Inbred 1)- -1 Fertility, gained after 1 point of Inbred
    Of Dubious Lineage (Inbred 2)- -2 Fertility, upgrade after 2 points of Inbred
    Inbred (Inbred 3)- -1 Command, -2% Tax Income, -3 Fertility, upgrade after 3
    points of Inbred
    Woefully Inbred (Inbred 4)- -1 Command, -1 Authority, -5% Tax Income, -4
    Fertility, upgrade after 4 points of Inbred
    Spawn of Incest (Inbred 5)- -2 Command, -2 Authority, -10% Tax Income, -5
    Fertility, upgrade after 5 points of Inbred
    Betrothed to Mother (Inbred 6)- -3 Command, -3 Authority, -15% Tax Income,
    epithet "the Idiot", upgrade after 6 points of Inbred

    Inbred has a NoGoingBack level of 1.
    On coming of age, a character gains a point of Inbred with 1% probability. A
    character whose father has one or more levels of Inbred gains a point with
    50% and then with 25% probability. A character whose father has two or more
    levels of Inbred gains a point with 50% and then with 25% probability. A
    character whose father has three or more levels of Inbred, and then four or
    more levels, and then five or more levels of Inbred, same deal. This trait
    is awful. Do not let inbred people marry.


    The ugly traits are also among one of the worst ones, they can even cause riots

    Spoiler Alert, click show to read: 
    Plain (Ugly 1)- -1 Popularity, gained after 1 point of Ugly
    A Bit Rough (Ugly 2)- +1 Command, -2 Popularity, upgrade after 2 points of
    Ugly
    Ugly (Ugly 3)- +1 Command, -3 Popularity, -1 Fertility, upgrade after 3
    points of Ugly
    Repulsive to Behold (Ugly 4)- +1 Command, -4 Popularity, -2 Fertility,
    upgrade after 4 points of Ugly
    Cruelly Deformed (Ugly 5)- -5 Popularity, -3 Fertility, epithet "the Ugly",
    upgrade after 5 points of Ugly

    Ugly has Handsome as an antitrait and a NoGoingBack level of 1.
    A general offered for adoption gains a point of Ugly with 10% probability. A
    general offered for marriage gains a point with 5% probability. On coming of
    age, a general gains a point of Ugly with 4% probability. A general whose
    father has one or more levels of Ugly gains a point with 50% and then 25%
    probability. A general whose father has two or more levels of Ugly gains a
    point with 50% and then with 25% probability. A general whose father has
    three or more levels of Ugly gains a point with 50% and then with 25%
    probability. A general born to England gains a point with 4% probability.
    If, on coming of age, a general has one or more levels of Ugly, they gain a
    point of Ugly with 50% probability. If they have two or more levels of Ugly,
    they gain a point with 50% probability. If they have three or more levels of
    Ugly, they gain a point with 50% probability. If they have four or more
    levels of Ugly, they gain a point with 50% probability. Don't let ugly
    people breed.


    There are many more traits i could add, but i think this is more than enough to get the idea.

  9. #9

    Default Re: Worst trait

    The ugly traits are also among one of the worst ones, they can even cause riots

    Spoiler Alert, click show to read: 
    Plain (Ugly 1)- -1 Popularity, gained after 1 point of Ugly
    A Bit Rough (Ugly 2)- +1 Command, -2 Popularity, upgrade after 2 points of
    Ugly
    Ugly (Ugly 3)- +1 Command, -3 Popularity, -1 Fertility, upgrade after 3
    points of Ugly
    Repulsive to Behold (Ugly 4)- +1 Command, -4 Popularity, -2 Fertility,
    upgrade after 4 points of Ugly
    Cruelly Deformed (Ugly 5)- -5 Popularity, -3 Fertility, epithet "the Ugly",
    upgrade after 5 points of Ugly

    Ugly has Handsome as an antitrait and a NoGoingBack level of 1.
    A general offered for adoption gains a point of Ugly with 10% probability. A
    general offered for marriage gains a point with 5% probability. On coming of
    age, a general gains a point of Ugly with 4% probability. A general whose
    father has one or more levels of Ugly gains a point with 50% and then 25%
    probability. A general whose father has two or more levels of Ugly gains a
    point with 50% and then with 25% probability. A general whose father has
    three or more levels of Ugly gains a point with 50% and then with 25%
    probability. A general born to England gains a point with 4% probability.
    If, on coming of age, a general has one or more levels of Ugly, they gain a
    point of Ugly with 50% probability. If they have two or more levels of Ugly,
    they gain a point with 50% probability. If they have three or more levels of
    Ugly, they gain a point with 50% probability. If they have four or more
    levels of Ugly, they gain a point with 50% probability. Don't let ugly
    people breed.



    lmao

  10. #10
    Vipman's Avatar Protector Domesticus
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    Default Re: Worst trait

    The worst trait which I hate is the trait Fiscally challenged or whatever that gives -10% trade per level, gained when any building is finished and if you don't have level1 market built, which I always build last or before leather tanner depending on needs, unless it gives trade growth bonus, so my chivalry generals which I put in towns to increase pop always have this trait, some even get to last level Trading liability -30% trade...
    Last edited by Vipman; January 04, 2013 at 09:41 AM.

  11. #11

    Default Re: Worst trait

    One that hasn't been mentioned yet, but is really terrible, is the Cuckold line.

  12. #12

    Default Re: Worst trait

    yep or ones for princesses hate seeing my useless princess

  13. #13

    Default Re: Worst trait

    Disloyal is undoubtedly the worst- if I get any, I send them off on a ship to distant lands to rape and pillage, they can make me some money or die, whatever- they don't get any troops or money and must fend for themselves.

  14. #14
    Incredible Bulk's Avatar Vicarius
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    Default Re: Worst trait

    Is there one that's a cross dresser or homosexual trait?

  15. #15

    Default Re: Worst trait

    Quote Originally Posted by Charger Bolt View Post
    Is there one that's a cross dresser or homosexual trait?
    As a matter of fact there is:

    Spoiler Alert, click show to read: 

    Uninhibited (Arse 1)- -1 Authority, gained after 1 point of Arse
    Shameful (Arse 2)- -2 Authority, upgrade after 4 points of Arse
    Too Well Groomed (Arse 3)- -1 Command, -3 Authority, upgrade after 8 points of Arse
    Shameless Queen (Arse 4)- -3 Command, -5 Authority, epithet "the Queen", upgrade after 16 points of Arse

    Arse has Girls and Prim as antitraits, and a NoGoingBack level of 2. On coming of age, a general has 4% chance to gain a point of Arse. If the faction adopts a general who becomes the brother of an existing general on the family tree (i.e. he has the first general's father as his benefactor), the general who was already in the family has a 1% chance to gain a point of Arse. Arse is self-perpetuating. At the end of any turn, if a general has one or more levels in Arse, he gains a point of Arse with 4% probability. At the end of any turn, if the general is in a settlement with 100% of his movement points, the game takes a random percent- if that percent is greater than 90, the general has a 1% chance to gain a point in Drink, Gambling, Arse, or Girls. If the general is at sea at the end of his turn, he gains a point of Arse with 3% probability.



    I think the worst ones are Cuckold, Utterly Insane and Alcoholic.

  16. #16
    Incredible Bulk's Avatar Vicarius
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    Default Re: Worst trait

    Quote Originally Posted by Sir Brian de Bois-Guilbert View Post
    As a matter of fact there is:

    Spoiler Alert, click show to read: 

    Uninhibited (Arse 1)- -1 Authority, gained after 1 point of Arse
    Shameful (Arse 2)- -2 Authority, upgrade after 4 points of Arse
    Too Well Groomed (Arse 3)- -1 Command, -3 Authority, upgrade after 8 points of Arse
    Shameless Queen (Arse 4)- -3 Command, -5 Authority, epithet "the Queen", upgrade after 16 points of Arse

    Arse has Girls and Prim as antitraits, and a NoGoingBack level of 2. On coming of age, a general has 4% chance to gain a point of Arse. If the faction adopts a general who becomes the brother of an existing general on the family tree (i.e. he has the first general's father as his benefactor), the general who was already in the family has a 1% chance to gain a point of Arse. Arse is self-perpetuating. At the end of any turn, if a general has one or more levels in Arse, he gains a point of Arse with 4% probability. At the end of any turn, if the general is in a settlement with 100% of his movement points, the game takes a random percent- if that percent is greater than 90, the general has a 1% chance to gain a point in Drink, Gambling, Arse, or Girls. If the general is at sea at the end of his turn, he gains a point of Arse with 3% probability.



    I think the worst ones are Cuckold, Utterly Insane and Alcoholic.
    LOL that's what I thought I had that trait will playing third age total war and my Boromir had it

  17. #17

    Default Re: Worst trait

    Quote Originally Posted by Charger Bolt View Post
    LOL that's what I thought I had that trait will playing third age total war and my Boromir had it
    Glad I helped, leave me a rep then

  18. #18
    Incredible Bulk's Avatar Vicarius
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    Default Re: Worst trait

    Already did

  19. #19

    Default Re: Worst trait

    I rarely see it pop up, but Cursed is a fairly depressing trait to see one of your generals come across:

    -3 Piety, -4 Command, -2 Authority, -4 TroopMorale

    It's only saving grace is that it doesn't really have any effect on the character's ability to govern a settlement, though the decreased piety certainly isn't helping anyone.
    Heh

    Now with 100% more blog! -Beer me, mon Capitan!

  20. #20

    Default Re: Worst trait

    Coward is pretty darn bad. I got a general with it after a bad autocalc and now no matter what kind of army I give him, he can't win the easiest of autocalcs vs anyone, even rebels. Though looking at Cursed above, that might have it beat.

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