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  1. #1

    Default How to take the garrison script off?

    Hi when a ai attacks me i do not get a garrison stack so why should the ai?
    i allready find that the ai have many stacks and just after destroying there armys i have a full garrison stack to deal with does any one know how to disable the garrison script please

  2. #2

    Default Re: How to take the garrison script off?

    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

  3. #3

    Default Re: How to take the garrison script off?

    thanks i have read
    Quote Originally Posted by XxKrebsxX View Post
    Here's what you do.

    Go into the folder that holds all your Roma Surrectum files.

    From here, go into the file to whichever campaign you play. IE, if you play Rome 0 turn, go into "Play_Rome".

    From here, go to Data > Scripts > Show_Me

    Find the text file entitled "background_script".

    Delete from Garrison Script and stop before "Cimbri Invasion" script.

    Supposedly, 2.6 will have an option to simply disable the Garrison Script. Fortunate. I hate that damned script with a passion. I probably wouldn't hate it as much if the AI didn't get the elite of their elite with ridiculous stats to come out of thin air.
    but i do not know where the code ends?

  4. #4

    Default Re: How to take the garrison script off?

    Delete from Garrison Script and stop before "Cimbri Invasion" script.

  5. #5

    Default

    yeah thats the thing im unsure about when i click find i can not see Cimbri Invasion

    do i delete from ?
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. GARRISON SCRIPT
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    to
    ;;;;;;Play_Cimbri

    -- double posts merged (Brusilov) - please use the EDIT button

    yeah thats the thing im unsure about when i click find i can not see Cimbri Invasion in the file

    do i delete from ?
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. GARRISON SCRIPT
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    to
    ;;;;;;Play_Cimbri


    or just delete all of this


    Spoiler Alert, click show to read: 
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. GARRISON SCRIPT
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    declare_counter Arretium_Besieged
    set_counter Arretium_Besieged 0
    declare_counter Ariminum_Besieged
    set_counter Ariminum_Besieged 0
    declare_counter Roma_Besieged
    set_counter Roma_Besieged 0
    declare_counter Capua_Besieged
    set_counter Capua_Besieged 0
    declare_counter Cannae_Besieged
    set_counter Cannae_Besieged 0
    declare_counter Tarentum_Besieged
    set_counter Tarentum_Besieged 0
    declare_counter Crotona_Besieged
    set_counter Crotona_Besieged 0
    declare_counter Rhegion_Besieged
    set_counter Rhegion_Besieged 0
    declare_counter Hieropolis_Besieged
    set_counter Hieropolis_Besieged 0
    declare_counter Deva_Besieged
    set_counter Deva_Besieged 0
    declare_counter Samarobriva_Besieged
    set_counter Samarobriva_Besieged 0
    declare_counter Iuvavum_Besieged
    set_counter Iuvavum_Besieged 0
    declare_counter Aquincum_Besieged
    set_counter Aquincum_Besieged 0
    declare_counter Chersonessos_Besieged
    set_counter Chersonessos_Besieged 0
    declare_counter Lemonum_Besieged
    set_counter Lemonum_Besieged 0
    declare_counter Mediolanium_Besieged
    set_counter Mediolanium_Besieged 0
    declare_counter Patavium_Besieged
    set_counter Patavium_Besieged 0
    declare_counter Massalia_Besieged
    set_counter Massalia_Besieged 0
    declare_counter Segestica_Besieged
    set_counter Segestica_Besieged 0
    declare_counter Genoa_Besieged
    set_counter Genoa_Besieged 0
    declare_counter Sinope_Besieged
    set_counter Sinope_Besieged 0
    declare_counter Numantia_Besieged
    set_counter Numantia_Besieged 0
    declare_counter Thessalonike_Besieged
    set_counter Thessalonike_Besieged 0
    declare_counter Byzantion_Besieged
    set_counter Byzantion_Besieged 0
    declare_counter Nicomedia_Besieged
    set_counter Nicomedia_Besieged 0
    declare_counter Tavion_Besieged
    set_counter Tavion_Besieged 0
    declare_counter Mazaka_Besieged
    set_counter Mazaka_Besieged 0
    declare_counter Carthago_Nova_Besieged
    set_counter Carthago_Nova_Besieged 0
    declare_counter Apollonia_Besieged
    set_counter Apollonia_Besieged 0
    declare_counter Dura_Europus_Besieged
    set_counter Dura_Europus_Besieged 0
    declare_counter Pergamon_Besieged
    set_counter Pergamon_Besieged 0
    declare_counter Tarsos_Besieged
    set_counter Tarsos_Besieged 0
    declare_counter Larissa_Besieged
    set_counter Larissa_Besieged 0
    declare_counter Ephesos_Besieged
    set_counter Ephesos_Besieged 0
    declare_counter Antiocheia_Besieged
    set_counter Antiocheia_Besieged 0
    declare_counter Seleucia_Besieged
    set_counter Seleucia_Besieged 0
    declare_counter Thermos_Besieged
    set_counter Thermos_Besieged 0
    declare_counter Athenai_Besieged
    set_counter Athenai_Besieged 0
    declare_counter Korinthos_Besieged
    set_counter Korinthos_Besieged 0
    declare_counter Halikarnassos_Besieged
    set_counter Halikarnassos_Besieged 0
    declare_counter Tingi_Besieged
    set_counter Tingi_Besieged 0
    declare_counter Palmyra_Besieged
    set_counter Palmyra_Besieged 0
    declare_counter Laodikeia_Besieged
    set_counter Laodikeia_Besieged 0
    declare_counter Cirta_Besieged
    set_counter Cirta_Besieged 0
    declare_counter Carthago_Besieged
    set_counter Carthago_Besieged 0
    declare_counter Surakousai_Besieged
    set_counter Surakousai_Besieged 0
    declare_counter Sparte_Besieged
    set_counter Sparte_Besieged 0
    declare_counter Damaskos_Besieged
    set_counter Damaskos_Besieged 0
    declare_counter Rhodes_Besieged
    set_counter Rhodes_Besieged 0
    declare_counter Thapsus_Besieged
    set_counter Thapsus_Besieged 0
    declare_counter Kudonia_Besieged
    set_counter Kudonia_Besieged 0
    declare_counter Bostra_Besieged
    set_counter Bostra_Besieged 0
    declare_counter Ierosolyma_Besieged
    set_counter Ierosolyma_Besieged 0
    declare_counter Lepcis_Magna_Besieged
    set_counter Lepcis_Magna_Besieged 0
    declare_counter Cyrene_Besieged
    set_counter Cyrene_Besieged 0
    declare_counter Alexandria_Besieged
    set_counter Alexandria_Besieged 0
    declare_counter Petra_Besieged
    set_counter Petra_Besieged 0
    declare_counter Memphis_Besieged
    set_counter Memphis_Besieged 0
    declare_counter Thebas_Besieged
    set_counter Thebas_Besieged 0
    declare_counter Serdica_Besieged
    set_counter Serdica_Besieged 0
    declare_counter Veldideno_Besieged
    set_counter Veldideno_Besieged 0
    declare_counter Paraetonium_Besieged
    set_counter Paraetonium_Besieged 0
    declare_counter Mtskheta_Besieged
    set_counter Mtskheta_Besieged 0
    declare_counter Cabalaca_Besieged
    set_counter Cabalaca_Besieged 0
    declare_counter Atauna_Besieged
    set_counter Atauna_Besieged 0
    declare_counter Remi_Besieged
    set_counter Remi_Besieged 0
    declare_counter Khiva_Besieged
    set_counter Khiva_Besieged 0
    declare_counter Nisa_Besieged
    set_counter Nisa_Besieged 0
    declare_counter Hecatompylos_Besieged
    set_counter Hecatompylos_Besieged 0
    declare_counter Tabae_Besieged
    set_counter Tabae_Besieged 0
    declare_counter Istakhr_Besieged
    set_counter Istakhr_Besieged 0
    declare_counter Samum_Besieged
    set_counter Samum_Besieged 0
    declare_counter Charax_Besieged
    set_counter Charax_Besieged 0
    declare_counter Ecbatana_Besieged
    set_counter Ecbatana_Besieged 0
    declare_counter Siga_Besieged
    set_counter Siga_Besieged 0
    declare_counter Elephantine_Besieged
    set_counter Elephantine_Besieged 0
    declare_counter Zadracarta_Besieged
    set_counter Zadracarta_Besieged 0
    declare_counter Emporiae_Besieged
    set_counter Emporiae_Besieged 0
    declare_counter Gadir_Besieged
    set_counter Gadir_Besieged 0
    declare_counter Saguntum_Besieged
    set_counter Saguntum_Besieged 0
    declare_counter Baikor_Besieged
    set_counter Baikor_Besieged 0
    declare_counter Vellika_Besieged
    set_counter Vellika_Besieged 0
    declare_counter Assos_Besieged
    set_counter Assos_Besieged 0
    declare_counter Chalkis_Besieged
    set_counter Chalkis_Besieged 0
    declare_counter Philipoupolis_Besieged
    set_counter Philipoupolis_Besieged 0
    declare_counter Oescum_Besieged
    set_counter Oescum_Besieged 0
    declare_counter Singidun_Besieged
    set_counter Singidun_Besieged 0
    declare_counter Karkathiokerta_Besieged
    set_counter Karkathiokerta_Besieged 0
    declare_counter Rugium_Besieged
    set_counter Rugium_Besieged 0
    declare_counter Carrodunon_Besieged
    set_counter Carrodunon_Besieged 0
    declare_counter Lysimacheia_Besieged
    set_counter Lysimacheia_Besieged 0
    declare_counter Gordium_Besieged
    set_counter Gordium_Besieged 0
    declare_counter Side_Besieged
    set_counter Side_Besieged 0
    declare_counter Pinaca_Besieged
    set_counter Pinaca_Besieged 0
    declare_counter Satala_Besieged
    set_counter Satala_Besieged 0
    declare_counter Hippo_Regius_Besieged
    set_counter Hippo_Regius_Besieged 0
    declare_counter Isurium_Besieged
    set_counter Isurium_Besieged 0
    declare_counter Camulodunon_Besieged
    set_counter Camulodunon_Besieged 0
    declare_counter Ulaca_Besieged
    set_counter Ulaca_Besieged 0
    declare_counter Brigantion_Besieged
    set_counter Brigantion_Besieged 0
    declare_counter Pollentia_Besieged
    set_counter Pollentia_Besieged 0
    declare_counter Armavir_Besieged
    set_counter Armavir_Besieged 0
    declare_counter Bagacum_Besieged
    set_counter Bagacum_Besieged 0
    declare_counter Vesontio_Besieged
    set_counter Vesontio_Besieged 0
    declare_counter Lugdunon_Besieged
    set_counter Lugdunon_Besieged 0
    declare_counter Nemausus_Besieged
    set_counter Nemausus_Besieged 0
    declare_counter Darioritum_Besieged
    set_counter Darioritum_Besieged 0
    declare_counter Bibracte_Besieged
    set_counter Bibracte_Besieged 0
    declare_counter Aginnon_Besieged
    set_counter Aginnon_Besieged 0
    declare_counter Gergovia_Besieged
    set_counter Gergovia_Besieged 0
    declare_counter Avaricum_Besieged
    set_counter Avaricum_Besieged 0
    declare_counter Cenabum_Besieged
    set_counter Cenabum_Besieged 0
    declare_counter Moraz_Habukaz_Besieged
    set_counter Moraz_Habukaz_Besieged 0
    declare_counter Virodunon_Besieged
    set_counter Virodunon_Besieged 0
    declare_counter Heruskoburgaz_Besieged
    set_counter Heruskoburgaz_Besieged 0
    declare_counter Hattozwisha_Besieged
    set_counter Hattozwisha_Besieged 0
    declare_counter Piroboridava_Besieged
    set_counter Piroboridava_Besieged 0
    declare_counter Argedava_Besieged
    set_counter Argedava_Besieged 0
    declare_counter Histrya_Besieged
    set_counter Histrya_Besieged 0
    declare_counter Kimbrolandaz_Besieged
    set_counter Kimbrolandaz_Besieged 0
    declare_counter Swebaztheutha_Besieged
    set_counter Swebaztheutha_Besieged 0
    declare_counter Eburonum_Besieged
    set_counter Eburonum_Besieged 0
    declare_counter Hadrumetum_Besieged
    set_counter Hadrumetum_Besieged 0
    declare_counter Amasia_Besieged
    set_counter Amasia_Besieged 0
    declare_counter Arsa_Besieged
    set_counter Arsa_Besieged 0
    declare_counter Skuthike_Neapolis_Besieged
    set_counter Skuthike_Neapolis_Besieged 0
    declare_counter Vareia_Besieged
    set_counter Vareia_Besieged 0
    declare_counter Van_Besieged
    set_counter Van_Besieged 0
    declare_counter Gazaca_Besieged
    set_counter Gazaca_Besieged 0
    declare_counter Bononia_Besieged
    set_counter Bononia_Besieged 0
    declare_counter Raphia_Besieged
    set_counter Raphia_Besieged 0
    declare_counter Olympia_Besieged
    set_counter Olympia_Besieged 0
    declare_counter Pella_Besieged
    set_counter Pella_Besieged 0
    declare_counter Rhinocolura_Besieged
    set_counter Rhinocolura_Besieged 0
    declare_counter Tyras_Besieged
    set_counter Tyras_Besieged 0
    declare_counter Odessos_Besieged
    set_counter Odessos_Besieged 0
    declare_counter Heraclea_Besieged
    set_counter Heraclea_Besieged 0
    declare_counter Nicopolis_Besieged
    set_counter Nicopolis_Besieged 0
    declare_counter Sardeis_Besieged
    set_counter Sardeis_Besieged 0
    declare_counter Trapezius_Besieged
    set_counter Trapezius_Besieged 0
    declare_counter Arsamosata_Besieged
    set_counter Arsamosata_Besieged 0
    declare_counter Arbela_Besieged
    set_counter Arbela_Besieged 0
    declare_counter Babylon_Besieged
    set_counter Babylon_Besieged 0
    declare_counter Opis_Besieged
    set_counter Opis_Besieged 0
    declare_counter Gutanlandaz_Besieged
    set_counter Gutanlandaz_Besieged 0
    declare_counter Salonae_Besieged
    set_counter Salonae_Besieged 0
    declare_counter Belgdunon_Besieged
    set_counter Belgdunon_Besieged 0
    declare_counter Thebes_Besieged
    set_counter Thebes_Besieged 0
    declare_counter Philippi_Besieged
    set_counter Philippi_Besieged 0
    declare_counter Patara_Besieged
    set_counter Patara_Besieged 0
    declare_counter Argos_Besieged
    set_counter Argos_Besieged 0
    declare_counter Nemetocenna_Besieged
    set_counter Nemetocenna_Besieged 0
    declare_counter Mirobriga_Besieged
    set_counter Mirobriga_Besieged 0
    declare_counter Taurasia_Besieged
    set_counter Taurasia_Besieged 0
    declare_counter Suthanokimbroz_Besieged
    set_counter Suthanokimbroz_Besieged 0
    declare_counter Eburodunon_Besieged
    set_counter Eburodunon_Besieged 0
    declare_counter Carnuntum_Besieged
    set_counter Carnuntum_Besieged 0
    declare_counter Apameia_Besieged
    set_counter Apameia_Besieged 0
    declare_counter Docidava_Besieged
    set_counter Docidava_Besieged 0
    declare_counter Tanis_Besieged
    set_counter Tanis_Besieged 0
    declare_counter Euhesperides_Besieged
    set_counter Euhesperides_Besieged 0
    declare_counter Edessa_Besieged
    set_counter Edessa_Besieged 0
    declare_counter Sarmizegetusa_Besieged
    set_counter Sarmizegetusa_Besieged 0
    Last edited by Brusilov; January 08, 2013 at 04:24 AM.

  6. #6
    Civis
    Join Date
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    Default Re: How to take the garrison script off?

    Wow, that was a long post. You maybe could've put that long posts within spoilers next time, or maybe the moderator can fix that.

    About the topic: I think I read somewhere that if you put a spy in an AI-settlement before you besiege it that would prevent the garrison script from spawning units. I'm not sure that is correct but you can try it out. I have never had any problems with the AI spawning units in a besieged settlement after they attacked me and got inihilated. The reason could be that I've had a spy inside that settlement.

  7. #7

    Default Re: How to take the garrison script off?

    Search for "8. CIMBRI INVASION". Should look something like this:

    Code:
    [...]
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. CIMBRI INVASION
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    
    declare_counter Cimbri_Invasion
    
    monitor_event BuildingCompleted SettlementName Akragas
        and FactionIsLocal
        and SettlementBuildingFinished = proconsuls_palace
        and not WorldwideAncillaryExists Cimbri_Invasion
            console_command kill_character "Decimus Annaeus_Floras"
            spawn_army [...]
    The number is 8 in both cases, guess a typo from the devs, but doesn't matter that much. So delete everything from the first ;;;8. to the second ;;;8. It's a lot to delete btw, roughly 3/4 of the file contents.

  8. #8
    Ducenarius
    Join Date
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    Hellas
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    914

    Default Re: How to take the garrison script off?

    Is it save game compartible or should we begin a new campaing;






  9. #9

    Default Re: How to take the garrison script off?

    I got rid of garrison script in the middle of my campaign and it's all good. So I'd say it is compatible.

  10. #10

    Default Re: How to take the garrison script off?

    I would not mind the script if the unit raised were basic militia. Instead most stacks are middling and some elite. Better still, I hope it goes.
    Last edited by Glycerius; January 09, 2013 at 02:40 PM.

  11. #11
    xXEsotericXx's Avatar Biarchus
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    Default Re: How to take the garrison script off?

    Can someone be so kind just to upload the file , that contains no garrison script? if we could do that in real life hitler would the boss over europe, anyway.


    the file uploaded or shared by someone would be most appriciated, i play 1 turn campaigns/rome/others 1 turn, thanks
    "I think left but i write extreem right"
    - Esoteric -


    :

  12. #12

    Default Re: How to take the garrison script off?

    you can do it yourself. Go into Play_Rome_One_Turn\data\scripts\show_me and open the backround script hit ctrl + F and type "Garrison script" and hit find next twice.

    now delete everything from

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. GARRISON SCRIPT
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    Untill you see

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. CIMBRI INVASION
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    doesn't take much effort to do that.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

  13. #13
    xXEsotericXx's Avatar Biarchus
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    Default Re: How to take the garrison script off?

    Quote Originally Posted by Post Hoc View Post
    you can do it yourself. Go into Play_Rome_One_Turn\data\scripts\show_me and open the backround script hit ctrl + F and type "Garrison script" and hit find next twice.

    now delete everything from

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. GARRISON SCRIPT
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    Untill you see

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;8. CIMBRI INVASION
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    doesn't take much effort to do that.

    U know how much deleting that is right? why are most people here so stubborn and acting like douches/elitetists, why my question was a file not another kick in the *** , i saw that before in searce on the forums, but i dont wana break my script so if somone has it already, upload and share , all i ask and get a rep...
    "I think left but i write extreem right"
    - Esoteric -


    :

  14. #14
    Ducenarius
    Join Date
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    Default Re: How to take the garrison script off?

    So here you are Rome 0 turn without pop up and garison script






  15. #15
    xXEsotericXx's Avatar Biarchus
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    Default Re: How to take the garrison script off?

    Quote Originally Posted by Andrew1994 View Post
    So here you are Rome 0 turn without pop up and garison script
    Thanks alot , but im playing the 1 turn campaigns, but ill check this out aswell ! ill rep that 1 turn fix too, let me know if its rome based 1 turn or general campaign 1 turn.
    "I think left but i write extreem right"
    - Esoteric -


    :

  16. #16

    Default

    Quote Originally Posted by Andrew1994 View Post
    So here you are Rome 0 turn without pop up and garison script
    ok this may be a very silly question but im bad with these kinda stuff, do this file only works for rome as a faction or in the 0 campaing overall? :$ be nice plz haha

    EDIT

    1 turn camp* haha fail
    Last edited by Brusilov; January 30, 2013 at 01:03 PM.

  17. #17
    Ducenarius
    Join Date
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    Hellas
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    Default Re: How to take the garrison script off?

    Unfortunately i dont play 1 turn.I have tried it but i found 0 turn more realistic.
    I have enough time i will try to patch it for you






  18. #18

    Default Re: How to take the garrison script off?

    You call someone who wants you to do your own work stubborn, a douche, and an elitist?


    Five minutes and twenty-seven seconds of copying and pasting. This was less time consuming than deleting all of the garrison script.

    You are welcome and please email me a cookie.
    Last edited by Post Hoc; January 25, 2013 at 04:11 PM.
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

  19. #19
    xXEsotericXx's Avatar Biarchus
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    Default Re: How to take the garrison script off?

    Quote Originally Posted by Post Hoc View Post
    You call someone who wants you to do your own work stubborn, a douche, and an elitist?


    Five minutes and twenty-seven seconds of copying and pasting. This was less time consuming than deleting all of the garrison script.

    You are welcome and please email me a cookie.
    It's a old rs version by now, someone might already have the script edited like your , i havnt played rs for some times , so someone could upload it, like u did in few seconds, without me breaking my RS u know,

    what type a campaign file is that btw? thanks ill mail u a cookie soon
    "I think left but i write extreem right"
    - Esoteric -


    :

  20. #20

    Default Re: How to take the garrison script off?

    it is located in Play_Rome_One_Turn\data\scripts\show_me, and is called "Background_Script".

    Make sure you make a copy of your original background script
    "To say of what is that it is not, or of what is not that it is, is false, while to say of what is that it is, and of what is not that it is not, is true" ~ Aristotle

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