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Thread: Battle Crash-bug

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  1. #1
    Bowmaster's Avatar Biarchus
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    Default Battle Crash-bug

    First of all, no, I am not about to ask how the battle-bug could be fixed, 'cause I have had it already and fixed with the daylight savings.

    Secondly, I did not post this in the Bugs-section of the thread because it will not receive enough attention there, and because I felt like that this should be in the main page, not in the place where you ask for fixes to different bugs.

    And thirdly, I probably should tell why I made this thread.

    Okay, so, as you have probably seen, tens and tens of people have asked about the battle crash-bug for a fix to it in several threads, as seen below:

    http://www.twcenter.net/forums/showthread.php?t=580950

    http://www.twcenter.net/forums/showthread.php?t=530194

    http://www.twcenter.net/forums/showthread.php?t=580592

    http://www.twcenter.net/forums/showthread.php?t=527662

    http://www.twcenter.net/forums/showthread.php?t=542719

    http://www.twcenter.net/forums/showthread.php?t=579731

    http://www.twcenter.net/forums/showthread.php?t=579516

    http://www.twcenter.net/forums/showthread.php?t=579081

    So, will this be fixed on the 3.3 or 4.0 version of the game? And why this has not been fixed before?
    (yeah, yeah, I'm fin player of TATW 3.2...

    In Memoriam: Blackomur89

    Save MERP and TATW!

  2. #2
    StealthFox's Avatar Consensus Achieved
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    Default Re: Battle Crash-bug

    I don't think it's a problem with TATW, it's a problem inherent in M2TW Kingdoms. It has to do with playing with unpacked files, which TATW does. See here for a note about unpacking vanilla M2TW files:

    Using the unpacker.
    NOTE: BACKUP YOUR DATA FOLDER BEFORE YOU USE THE UNPACKER AS CA AND TOTAL WAR HEAVEN ARE NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME FROM USING THIS UNPACKER.

    Using the file unpacker that comes with the patch can be a little confusing. First it's a load of files you don't often see. Batch files for one. Don't worry, you don't have to use these. The unpacker uses them when running. The only batch file you have to use is unpack_all.bat. Just click on it to run. you will have to type Y to all the questions to use it.

    It should take quite a while to run as there are 7 gigabytes of files to unpack. If it happens in a second then something is wrong.

    Also, make sure the unpacker is in tools\unpacker. Otherwise it WILL NOT work. Some regions have the patch installing the unpacker in a different part of your M2TW folder. The forumer Admiral_Nelson can testify to that one.

    Now, pay close attention to this bit, or your game will crash every time you go into a battle.

    Quoted from Unpacker Readme: NOTE: Due to a timestamp check, the following unpacked files will cause the game to crash and must be deleted before the game is launched:

    • data\descr_geography_new.txt
    • data\descr_geography_new.db

    They are not kidding. Delete them. If you don't, you will get an unspecified error every time you go into a battle and CTD.

  3. #3

    Default Re: Battle Crash-bug

    This thread is not really needed, it would be better to put a note in TATW OP to delete these two files so that EVERY battle doesn't crash, and those that do crash.. Well, those are for Tech Help thread.
    American, French, Israeli and British government's ILLEGAL aggression against the Syrian people, without any proof for chemical attacks in Douma, and without waiting for OPCW to conduct their investigation..
    Sons of *******, leave that poor, war torn country in peace.
    If you are a citizen of one of these countries, then DO NOT ask any help from me on these forums, since, in protest against this aggression by your governments, I do not provide assistance/help anymore.
    Let Syria be finally in peace.

    A video of false chemical attack in Douma, Syria, which led to Western illegal attacks.

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