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Thread: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

  1. #81
    VENNONETES's Avatar Vicarius
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    Default Re: Imperial Destroyer project v2.5

    Sunken ship
    Spoiler Alert, click show to read: 


    Feinting lessons
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    The fort
    Spoiler Alert, click show to read: 


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  2. #82
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: Imperial Destroyer project v2.5

    Venno I hate you *-*..the second one!

  3. #83
    gastovski's Avatar Campidoctor
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    Default Re: Imperial Destroyer project v2.5

    -Increased start-up capital for Ottoman Empire

    What is this mean?.

  4. #84
    satyrus's Avatar Civis
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    Default Re: Imperial Destroyer project v2.5

    Great mod but i have allways a ctd when marathan Comes on the round. Start again with Persia and GB and allways the same, when Marathan comes somebody knows about this?

  5. #85
    VENNONETES's Avatar Vicarius
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    Default Re: Imperial Destroyer project v2.5

    Quote Originally Posted by gastovski View Post
    -Increased start-up capital for Ottoman Empire

    What is this mean?.
    More money at the start


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  6. #86
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.5

    Released v 2.6
    -New land morale system
    -New naval morale system
    -The AI attack/defend/ make musket lines more effectively
    -Increased firing range for light infantry
    -Reworked the number of soldiers in the units
    -Balanced starting money for some countries
    -Added additional units for Hungary
    -Reworked victory conditions in Late campaign
    -Reworked victory conditions for France more Napoleonic like in Late campaign (domination mode).
    -Replenished Maratha units from start
    -Fixed the stats of some units
    You have to start a new campaign

    I hope this is my last update.
    Last edited by Lordsith; June 09, 2013 at 11:11 PM.

  7. #87
    gastovski's Avatar Campidoctor
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    Default Re: Imperial Destroyer project v2.6

    File not found.

  8. #88
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.6

    Please redownload Version 2.6

    Sorry . The first time I've uploaded test files
    Last edited by Lordsith; June 10, 2013 at 01:53 AM.

  9. #89
    satyrus's Avatar Civis
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    Default Re: Imperial Destroyer project v2.6

    i played again with vers. 2.6. and persia, all was running great , when in the year 1716 again the game broke, when the marathan Comes in the round. i start a save from 1714 but it crashed again in 1716 with the Marathen. i think something is wrong with them, i dont know why i got allways ctds with them. Lord can you please check it again? thanks , great game like it . Started new with Marocco , Crash after two rounds, when marathan Comes in the round. I have no other Mods there only yours.
    Last edited by satyrus; June 10, 2013 at 12:40 PM.

  10. #90
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.6

    satyrus
    Can you upload a save file ? I will check

  11. #91
    VENNONETES's Avatar Vicarius
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    Default Re: Imperial Destroyer project v2.6

    Sith, could you give a bit more importance of trading? Playing as marattha I have 11 traders and I gain only 2400money per turn :|


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  12. #92
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.6

    VENNONETES
    There are number of reasons why i did it. First of all mod is designed for unhurriedly and consideredly gameplay. Less turn lags. CAI better manages its army ,so no more idle stucks

  13. #93
    VENNONETES's Avatar Vicarius
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    Default Re: Imperial Destroyer project v2.6

    Ah, nice!
    I've found the campaigns very difficult at high-high (I risk bankrupt every turn!), well done! =)


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  14. #94
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.6

    Modified battle interface
    Spoiler Alert, click show to read: 
    [IMG] [/IMG]

  15. #95
    VENNONETES's Avatar Vicarius
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    Default Re: Imperial Destroyer project v2.6

    Hurray!, thank you very much for this! =) +rep when I can


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


    OLD SIG

  16. #96

    Default Re: Imperial Destroyer project v2.6

    Have I got this right? You download all of the files you have uploaded, open part 1 and extract one of the user scripts and the entire contents of IDP2.2 into your data folder?

  17. #97
    DramaBelli's Avatar Ministry of Silly Walks
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    Default Re: Imperial Destroyer project v2.6

    would only have a good cpu to manage with majesty this game...damn!...GREAT UPGRADE, Sith. I'm going to test the 2.6 release. Thanks a lot, your work is followed with passion and interest
    Last edited by DramaBelli; June 11, 2013 at 05:50 PM.

  18. #98
    Liu Zheng's Avatar Miles
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    Default Re: Imperial Destroyer project v2.6

    Quote Originally Posted by Hazzard View Post
    Have I got this right? You download all of the files you have uploaded, open part 1 and extract one of the user scripts and the entire contents of IDP2.2 into your data folder?
    You put the extracted files in the data folder except for the user script, if you want the early campaign or the late one it's up to you. Whatever is the choice you need to put that file in you

    AppData\Roaming\The Creative Assembly\Empire\scripts

    folder.

  19. #99
    Lordsith's Avatar Artifex
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    Default Re: Imperial Destroyer project v2.6

    Signature

    Last edited by Lordsith; June 12, 2013 at 05:23 AM.

  20. #100
    Liu Zheng's Avatar Miles
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    Default Re: Imperial Destroyer project v2.6

    Hey Lordsith, is this your first overhaul mod?

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