does anyone know how to mod the game to be able to build huge cities in more regions? i tried regions_txt but no succes.
does anyone know how to mod the game to be able to build huge cities in more regions? i tried regions_txt but no succes.
add_population Cityname 10000
Upgrad the village until huge cities
Due to huge cities being used for custom settlements it's impossible to upgrade any normal city/town to a huge city as far as I know. To upgrade to a large city you can either cheat, as mr. Gondolin apparently does, or simply wait for it to grow big enough. How ever, I doubt that was what your question was about.
Merry Christmas!
As for the Huge Cities the Higher a City can get if im correct if Large. But still if you have a great general with chivalry and traits that support population growth just send him to that village and wait. This Type of Questions Should Be Ask Here
For Future Reference:
http://www.twcenter.net/forums/showthread.php?t=559189
Open data/world/maps/base and the file descr_regions.txt
Add the resource big_city to those settlements you want to be able to upgrade, so it look like this;
To know what settlement is which you can open data/text and the file imperial_campaign_regions_and_settlement_names.txtCode:Lossarnach_Province Lossarnach sicily Bandit_Rebels 110 120 130 forest, lossarnach, roads, big_city, towers, gondor_core
Delete map.rwm after the edits are saved, also found in data/world/maps/base and it will work in next new campaign
Beside that 1st Viscount put it proper, so I close this thread for now
Spoiler Alert, click show to read:
Last edited by Ngugi; December 26, 2012 at 08:16 AM.
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Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
Thanks Ngugi.I wanted to say that huge cities and citadels are disabled in TATW via EDB. Only Gondor may build them and only in East and West Osgiliath.
e.g. For huge city it has
Changing it so that it matches the large_city entry should do it. However, it might show a custom settlement on the battle map - I still don't quite follow how custom cities are done but apparently they use huge city models.Code:huge_stone_wall city requires factions { gondor, } and hidden_resource osgiliath_east
The big_city hidden resource is to limit building large_city and fortress to certain regions.