
THE NEW FIRE AND BLOOD PLAYTEST HOTSEAT
"TNFABPH"
Experienced Players Sought for Playtest Hotseat with Additional Rules
VERY IMPORTANT INFORMATION: ALL PLEASE READ
The first of these modifications relates to balancing finances - The second to forts and sieges
- House Hightower will receive a financial cut
- House Lannister will receive a small financial boost
- House Redwyne will receive a small financial boost
- House Tyrell will receive a small financial boost
- House Tully will receive a financial cut
- House Baratheon of CL will receive a small financial cut
- A settlement is counted as 'defended' ONLY if it holds a number of units equal to the number of 'free upkeep' units allowed by it's walls. Units below half-strength for their respective unit type do not count towards this number, unless combined they form the required number of men necessary.
- To besiege a 'defended' settlement or castle, the besieger must have a force greater than or equal to DOUBLE the number of free-upkeep units allowed. If the settlement does not meet the previous condition, it is not counted as 'defended' and can be besieged as normal (Think Theon taking a poorly manned Winterfell)
- Forts must be garrisoned by at least THREE units. Units below half-strength for their respective unit type do not count towards this minimum, unless combined their numbers make up the number of men for three full units or more.
Future changes may be made only in situations where a faction is clearly overpowered or under-powered due to 0.6B game mechanics rather than in-game situations.
Admin: Badger-dude
Co-admin:
RP-Thread: http://www.twcenter.net/forums/showthread.php?t=580921
Factions in turn order: - Factions who formally declare their position will gain a colour.
RED = Targaryen Loyalists Orange = Baratheon Loyalists
House Lannister of Casterly Rock Stouff
House Tyrell of the Reach complete noob
House Stark of the North The Forgotten
House Arryn of the Vale ZaraCassie
House Greyjoy of the Iron Islands - Lakritstroll
House Baratheon of the Stormlands ZaraCassie
House Baratheon of the Crownlands ZaraCassie
House Tully of the Riverlands Korpskog
House Baratheon on Dragonstone vozd
House Martell of Dorne HannibalExMachina
House Targaryen in Exile HannibalExMachina
House Frey of the Crossing Korpskog
House Bolton of the Dreadfort The Forgotten
House Darry of Darry Korpskog
House Redwyne of the Arbor complete noob
House Hightower of Oldtown complete noob
House Yronwood of the Red Mountains HannibalExMachina
Current Map Status:

MAIN RULES
- Pm or VM the next player that it is their turn.
- First turn peace This does not apply to House Targaryen
- No destroying buildings in an under siege settlement. At all other times it is allowed, except in the case of cities, fortresses, or citadels.
- No assassinations of Faction Leaders and heirs. All other characters may be assassinated.
- No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
- No sailing from a blockaded port without first defeating the blockading ships.
- No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
- Post pictures of battle odds, and results. It is advised to hide everything else, especially the mini map and your finances.
- Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in defense, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
- Settlements gifted should disband all units save one.
- NO heroic victories