Christ does not say I am the custom but I am the truth.
- Gregory VII
In dHRR 0.9 all factions save for the Obotrites will be Catholic. There also will be only very few rebel settlements on the map. Therefore the vanilla papal features would cause serious trouble to us because we would be facing constant crusades of 29 factions against the Obotrites, while most of the factions constantly would be excommunicated for attacking fellow Catholics.
To solve this we have removed the Vanilla pope from the game. There still will be a faction Papal States, and there still will be one or more popes running around the map, but these no longer have access to the features of the Vanilla pope. This means no more crusades, no more papal missions, no more inquisitors, no more random priest-cardinals, no more papal elections, and no more hardcoded excommunications.
But we have taken care for a suitable replacement:
Curia and Papal Elections
We are informed by the texts of the gospels that in this Church and in its power are two swords; namely, the spiritual and the temporal
- Boniface VIII, Unam Sanctam.
Already in dHRR 0.8 we have introduced the “Second Curia” composed of generals of the Papal States. This still will exist in dHRR 0.9. Bishops of a pope can acquire any of these curia offices:
Cancellarius Apostolicus
Camerarius Domini Papae
Paenitentiarius Major
Decanus Sacri Collegii
Praefectus Bibliotecae Apostolicae
The original “First Curia” composed of appointed priests no longer exists. That way there also will be no papal elections. Pope will be who ever becomes leader of this faction.
In dHRR 0.8 the pope had the ability to appoint bishops in cities he didn’t hold. Because bishops will be functioning somewhat different in 0.9, and because there will no longer be bishops in all towns, we have removed this feature. In return we have implemented the cardinal bishoprics (Segni, Velletri, Sabina, Santa Rufina, Porto, Palestrina, Tusculo, Alba and Ostia). These will be available in Rome provided you have a pope in your faction.
This gentleman is no one less than the later Pope Urban II who in 1080 was Bishop of Ostia.
The Papal States will also have access to the usual feudal titles. This character is the Marescallus Militiae, an office that can only be acquired by a worldly noble.
The Papal States won’t have special governmental buildings. The papal administration is based on the Curia, and otherwise uses what ever is locally available. In northern Italy this will mostly be the Principato Vescovile building. But the pope may also grant fiefs in the usual way, or even appoint vicars and margraves, provided his relationship with the King of Italy is good enough.
Excommunication
Therefore I forbid the son of Emperor Henry, who has risen against the Church in unprecedented pride, the rule over the entire realm of the Germans and over Italy. And I detach all Christians from the bonds of oaths administered for him. And I forbid that anyone serves him as a king.
- Gregory VII banning Henry IV, 1076
No Vanilla pope doesn’t mean you are save from excommunications. This can happen to any faction leader at any time, and will have severe consequences. For the first thing, it does reduce his authority, making his generals more prone to rebellion. Another problem will be the unclear stances of the bishops (and you are better off in this situation without relying to much on bishops): Whenever citizens have the impression their bishop would be siding with pope against the king, they might rebel against the bishop. There will be no general unrest against the king because of excommunication because the citizens consider the king the guarantor of their rights and liberties.
An excommunication is guaranteed if you are at war with the Papal States. It also is possible if you are at war with an ally of the Papal States. This means in return, allying with the pope can be a good way to weaken your enemies because our pope is not as fair as the Vanilla pope and might even excommunicate you if you had been attacked by a papal ally. For the emperor there is additionally the special danger of a counter-king being elected as a result of excommunication.
You can only have the ban lifted if you are allied with the pope.
Schisms
Henry, king not through usurpation but through the holy ordination of God, to Hildebrand, at present not pope but false monk. I do say unto thee, together with all our bishops: Descend, descend, to be damned throughout the ages.
- Henry IV deposing Gregory VII, 1076
Being a king or emperor you are not helplessly against the machinations of the pope. The best way to deal with the ‘false monk’ is to replace him with a pope of your own faction. You can appoint an anti-pope by sending one of your bishops to Rome while you are excommunicated. But the enthronization of this anti-pope needs to happen in the city of Rome, means you need to hold the city.
The Papal States don’t have a family tree, but also don’t use the “Teutonic”-feature of Kingdoms. So they will not be destroyed when losing their last city. That way we will now have two popes - a schism. During a schism the pope cannot excommunicate other faction leaders. In return the anti-pope will lift the ban of his own faction leader and that of every faction leader allied to him. The anti-pope may also appoint cardinal bishops in Rome and grant curial offices to the bishops of his faction. There can only be one anti-pope at a time.
NB: Because we don't use the Vanilla papacy, and most provinces are 100% Catholic, we don't need religion in that form at all and can use them for something else.