II.5 Patch-Pending
Ive done a few fixes
Win conditions for several factions fixed
edu file- cav stats defense increased slightly
-British legionaries
-Legion mercs
Adjusted few unit cards and added several missing ones
added (Tara) hidden resource-to achieve Ard Ri ancillary
Further assimilation needed on cav. and inf. barracks 2nd level military structures
Pending Banners
Last edited by Riothamus; December 24, 2012 at 12:00 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
rio and the rest of the team, you are all gods , happy hollidays
First Page Updated 11.5 Patch
Fixes
482AD-482 CTD fixede spawn error
Several liquid metal units textured
Several spawned placements re done
CB faction playability adjusted
Buildable buildings for recruiting units
Lowered settlement upgrade requirements
Roads-paved wooden Pics re-done
First turn Jute Princesses spawn removed
Unit cards for Germanic Garrison-Hunnic Warlord
Win conditions for several factions fixed
edu file cav stats:
British legionaries
Mumhan Ridire corrected to Mumhan
1st wall requirements
A few re-done portraits
Adjusted unit cards and added several missing ones
added (Tara) hidden resource-to achieve Ard Ri ancillary
Further assimilation needed on cav. and inf. barracks 2nd level military structures
Mr Kriegtooth bug finds
Merry Christmas
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Yep, im the first one to get to 482 apparently Anyway, how big is the patch? I just tried checking it in GetGo download manager and it failed
Last edited by Mr Kriegtooth; December 25, 2012 at 12:19 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
hmmm woot thank you...hmm gotta start again..lol
Only 7MB? I can handle that! Seems like the very first patch was like 95MB or something
Edit: Was unable to download this..using IE anyway. I just downloaded the special one for me, that Riothamus so nicely made
Last edited by Mr Kriegtooth; December 25, 2012 at 04:38 PM.
Are the patches save game compatible?
The Patch II.5 isn't save game compatible. Its important though to to patch the mod. Its the last patch we hope for awhile. There are a few detailed things like a few certain banners that we will get to a a later time but as long as there is nothing glaringly wrong we will leave it alone
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
I made a post in my topic about it too, but could you upload the patch to TWC also? Mediafire and other sites like it crash through out downloads on dial up for some god awful reason(I assume due to slow speeds it just throws me out). But TWC doesnt...downloaded several things off of this site without problem And if its like 10MB or so, cant imagine it'd be much of a problem
Edit: Nevermind, I got it
Last edited by Mr Kriegtooth; December 28, 2012 at 02:29 AM.
Is it supposed to be save game compatible this II.6 patch?.
Cheers.
Patch III will not be saved Compatible
Patch III
Hopefully I will have time soon to show some pics of how some of these changes will appear
Some Additions-
Ambrosius and Aedgius 28-29 years old and a son of Vtalis(Vortigern) from a first marriage.
The Family tree will show the deceased Vitalis ruling over several splintered faction trees from previous wives.
Horsa is scripted at the games start to be a younger brother to Hengest.
The AI factions will have a slightly bigger push to start off the game
Wudusan unit description for Sahson
-was missing its description
Pelagianism heretic trait no longer at the start for several faction leaders
-Pelagianism will be present in Britain but faction leaders will not have this trait to start off the game.
Caer Usk Given Roman Walls
EDB differentiated Horse Pasture and Stud Farming
Stud Farming is now the Equestrian first level building
Re did many bld pics-This s nearly finished. A great deal of work has gone into creating some historical differences for certain faction bld. trees
Banners finished
Several units textures done
Domesticorum Pedites only obtainable at Soisson for the Roman (DoS) Faction
-I will make this unit also a General Body Guard For this faction
Expanded file upgraded(strat map names to blds, characters etc..)
Royal families expanded
Settlements and provinces revised
Names file expanded
Royal Families of most of the factions are expanded.
-A deceased Vortigern is portrayed as the once faction leader of the now several splintered
-factions as mentioned above
Added and revised several portraits
Heir Crown -Testing
Duplicate settlement and province names(NOT DONE)
-Several provinces contain the same name name for the settlement and province. We are trying to untangle the remaining ones
-Also the religious traits-I'm hoping (to modify) and able to convert to go along w/the factions curent ability to convert
EDU -rhalina has recently done some outstanding work revising EDU stats and some of it we may add
I'm also going to redo the 3 Britain Germanic faction maps..Probably represent a Saxon, Jute or Anglo ship from whence they came from and and where they are currently settled in Britain
Much of this work has been a continuation of the teams continued commitment in creating this a very spacial mod
Last edited by Riothamus; January 27, 2013 at 11:01 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Patch III-further additions
-I have created a new load up sword(handle and knob) so you will See a much more realistic sword during the games load up.
-Divided u the (5)Heir crown ancillary into their distinct cultures including the Concilium faction
-Added past faction leaders into the Royal families to show their famous dead ancestors w/their distinct portraits
-Have added more and sited several custom portraits to historical characters
Last edited by Riothamus; January 29, 2013 at 05:34 PM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
Neato! Hope the DL wont be too big and not work for me
TY bencze. The IB2 team has done some magnificent work here. I am adding some detail w/ some changes or corrections
-The Britain Germanic factions maps I redid using their raiding or warships to show there origination and settlement landings. Their sails will display their faction colors
I re did several faction map colors for further differentiation. Their start models will correspond to this
-Have been Redoing some ancillary pics
-And certain building descriptions needed further expansion to who they function -their importance in the EDB file-to give players a better grip on the political and economic systems thus giving the knowlegde to what needs to be built and why
-I Would love to make a IB2 Britaniae Building and unit guide
Also midnites Germanic units are brilliantly done!! A must to play!
Hope to show some pics today
Last edited by Riothamus; January 30, 2013 at 09:28 AM.
Under the esteemed patronage of Ramon Gonzales y Garcia IB and IB2 Mod
This is a wonderful idea to make a guide as well. Wow man! Thanks for all the staff!
I really enjoy reading building and unit descriptions. This way i understand what are the buildings and units for. Important thing
This is a great mod and has alot of atmosphere. Is there a time frame on when the patch will be released, I or more the question should I start a campaign with the current 11.5 patch or should I wait for the new patch?