I want to make my arcani shoot.
So far, i've changed the stats in export_descr_unit.txt so that they can shoot;
type roman arcani
dictionary roman_arcani ; Arcani
category infantry
class heavy
voice_type Light_1
soldier roman_arcani, 16, 0, 1
attributes sea_faring, hide_improved_forest, hide_long_grass, hide_anywhere, very_hardy
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 2, 0
stat_pri 17, 4, arrow, 145, 30, missile, archery, piercing, none, 25 ,1
stat_pri_attr no
stat_sec 22, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 7, 16, 2, metal
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 6, 6
stat_mental 12, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1200, 600, 900, 140, 900
ownership romans_julii, romans_brutii, romans_scipii, romans_senate
I also changed the descr_model_battle to allow them to actually shoot, so the game doesnt crash to desktop. ;
type roman_arcani
skeleton fs_semi_fast_archer, fs_semi_fast_swordsman
indiv_range 40
texture romans_julii, data/models_unit/textures/unit_roman_arcanii_julii.tga
texture romans_brutii, data/models_unit/textures/unit_roman_arcanii_brutii.tga
texture romans_scipii, data/models_unit/textures/unit_roman_arcanii_scipii.tga
texture romans_senate, data/models_unit/textures/unit_roman_arcanii_senate.tga
model_flexi data/models_unit/unit_roman_arcanii_high.cas, 15
model_flexi data/models_unit/unit_roman_arcanii_med.cas, 30
model_flexi data/models_unit/unit_roman_arcanii_low.cas, 40
model_flexi data/models_unit/unit_roman_arcanii_lowest.cas, max
model_sprite romans_senate, 60.0, data/sprites/romans_senate_roman_arcani_sprite.spr
model_sprite romans_scipii, 60.0, data/sprites/romans_scipii_roman_arcani_sprite.spr
model_sprite romans_brutii, 60.0, data/sprites/romans_brutii_roman_arcani_sprite.spr
model_sprite romans_julii, 60.0, data/sprites/romans_julii_roman_arcani_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
So, they can shoot, and they're powerful, but also low in numbers. Currently when they shoot, they just hold their two swords kinda like an "X" and an arrow comes flying out.
Im working on the rough outline of the unit to the finished product, thus i started with "ok they can shoot". Now i want to give them a bow, next, a new texture, unit card, etc.
Is it as simple as changing a text file, or do I have to change the model in 3dsmax?
Any help would be appreciated.




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