Hello everyone!
I seem to have been bitten with the Third Age bug again and im back lol. most of you prolly dont know me but i've made a sub mod for barons mods for Third Age 2.5.. well now im going to redo it for 3.1 with barons mod(still waiting on permission again)
So what will this sub-mod do you ask????
well here's whats planned:
removing all unfairness given to AI(like reinforcements)(so now even the AI can go bankrupt!!)
give all actions a large sum of money to start with
give the AI more movement points so they are much more aggressive
make rohan, gondor, drawfs, blue elfs, green elfs, arnor a team vrs all evil (but its a VERY loose alliance)
make each faction's unit have a more effective damage/defense(example: a gondor soldier in plate armor should have a decent defense)
make each building take 1 turn to build
every settlement can recruit 9 units at once
larger recruitment pools for all untis(~15 units)
recruitment pools fill up at .9 units a turn
also to make things a little more challenging id only do auto battles.. since things WILL get harder like them sending 100 or so stacks at you
tl;dr
this give you a little edge in the beginning.. but once the AI catches up (in 20 turns or so) its an uphill battle
if you would like me to edit/add anything PLEASE tell me here or in a PM
UPDATE: I plan to release this sometime this week.. still doing testing and bug fixing. aswell as tweaking unit defenses and damages
AND expect screens within a day or so of how its working














