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  1. #1

    Default Maratha AI for All Major Nations

    Maraths to expand and can invade you anywhere at any time. Why can't the other nations, specifically Britain, France, and Spain behave the same?

  2. #2

    Default Re: Maratha AI for All Major Nations

    the Marathas has a homogeneous trait: they are extremely aggressive;it's easy to they conquest all India and with the ports,build a navy and send troops to europe,or pass through Persia to Istanbul and then moving to the West..
    a example:
    Spoiler Alert, click show to read: 

    Britain,france and spain are not as aggressive,because as everyone knows: forming an empire in Europe is not easy,so go to war with everyone,not will succeed,like the Marathas(Napoleon knows good what I'm talking )

  3. #3
    tefras14's Avatar Libertus
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    Default Re: Maratha AI for All Major Nations

    In my game as Russia i manged to cut their advance in Persia but they are my allies. Now i see i truck load of navies loaded with troops capturing every opportunity pretty much everywhere. They have a bunch of territories scattered all around. But in battle they are fairly easy

  4. #4

    Default Re: Maratha AI for All Major Nations

    Marathas invade, because they have unit composition that makes them strong against other (Sikhs troops mostly - Mughals don't have them). Once they have whole India, they have huge amount of money, which means they can afford everything... And because CA decided to give them access to all western military technologies, while they are even capable building Ships of the Line, result is obvious - aggressive Marathas invading everybody...

    In my mod, i have toned them down so they behave realistically - i have removed all western tech from them, they dont have bayonets and flintlock, instead use matchlocks and swords. Their artillery is fixed, and have limited range on campaign map. I have removed all western type ships from them, and gave them Xebec type trading vessel instead, so they can trade and pirate, but wont be anywhere dangerous to classic Naval power of Europe... With all those changes, i had few games where they managed to conquer india, but also few campaigns where they were completly wiped out by Mughals... and I didnt see them invading Europe or America at all...

    but this require good historical balance, instead of plain vanilla simple "solutions" CA made with this game...

  5. #5

    Default Re: Maratha AI for All Major Nations

    http://www.twcenter.net/forums/showt...314110&page=15
    Look this thread,will find it impossible to maintain the historical accuracy

  6. #6

    Default Re: Maratha AI for All Major Nations

    As I said, vanilla game has almost nothing in common with 18.century combat, politics or anything else... so expecting it to behave realistically, when everything required for it was thrown out of window by developers is kinda silly.

  7. #7
    The Useless Member's Avatar Primicerius
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    Default Re: Maratha AI for All Major Nations

    The Marathas actually have the same AI behavior as the Ottomans and the Mughals.

    I guess the reason why they're so aggressive is because they've got access to good units and gets a large amount of trade and developed land.

  8. #8

    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by Wetblowdryer View Post
    The Marathas actually have the same AI behavior as the Ottomans and the Mughals.

    I guess the reason why they're so aggressive is because they've got access to good units and gets a large amount of trade and developed land.
    So is there a way to give this AI to European nations? I have never seen Britain invade India. In theory if Britain had this AI, they would invade India.

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    The Useless Member's Avatar Primicerius
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    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by irish437 View Post
    So is there a way to give this AI to European nations? I have never seen Britain invade India. In theory if Britain had this AI, they would invade India.
    If you gave it to Europeans, they would act like the Ottomans in 1760.

    EDIT: Although, if you really wanted to, I could hand you an ESF file editing the UP's AI behavior to that of the Marathas.
    Last edited by The Useless Member; December 05, 2012 at 06:18 PM.

  10. #10

    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by Wetblowdryer View Post
    If you gave it to Europeans, they would act like the Ottomans in 1760.

    EDIT: Although, if you really wanted to, I could hand you an ESF file editing the UP's AI behavior to that of the Marathas.
    How do the Ottomans act in 1760?

    I know nothing about Modding, so why just the UP's AI? I really want the AI to be able to go to India and try to colonize and then try to expand their Empires in the same fashion the Maratha does, which quite frankly plays alot like another human. The Maratha is always trying to invade weak spots regardless of Theatre same as a human would do.

    If someone modded Britain to start with 4 or 5 India regions, what would happen?

  11. #11
    tefras14's Avatar Libertus
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    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by irish437 View Post
    How do the Ottomans act in 1760?
    By 1760 they would be starting the 2nd genocide of the Greeks in turkey and try some failed invasions in Europe more or less

  12. #12

    Default Re: Maratha AI for All Major Nations

    no its not possible because its not the behavior,but the resources that are causing it...

  13. #13

    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by JaM View Post
    no its not possible because its not the behavior,but the resources that are causing it...
    So if you modded Britain to start with 1,000,000 they would build up troops and head to India. Or make the mines and factories in England, France, and Spain, kick out major funds each turn, they would head to India?

  14. #14
    Goutlard's Avatar Janissary
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    Default Re: Maratha AI for All Major Nations

    They would just take the planet.
    Wind from the East's Awards :

  15. #15

    Default Re: Maratha AI for All Major Nations

    AI definitions are same for all playable factions, nonplayable have different one, aimed more on maintenance than on expansion. So, practically it means other factors are responsible for that behavior.. If maratha has access to some unit that is more effective in autoresolve than units of its enemies, it will win and wipe enemies out... once there is no target for them, they will find something to attack...

  16. #16

    Default Re: Maratha AI for All Major Nations

    funny you say that... in my mod i gave Sikhs to Mughals, and suddenly, they are wiping the floor with Maratha, who are down to 2 provinces now.. (1721)

  17. #17
    The Useless Member's Avatar Primicerius
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    Default Re: Maratha AI for All Major Nations

    Quote Originally Posted by irish437 View Post
    How do the Ottomans act in 1760?

    I know nothing about Modding, so why just the UP's AI? I really want the AI to be able to go to India and try to colonize and then try to expand their Empires in the same fashion the Maratha does, which quite frankly plays alot like another human. The Maratha is always trying to invade weak spots regardless of Theatre same as a human would do.

    If someone modded Britain to start with 4 or 5 India regions, what would happen?
    The UP and Venice have the same behavior; trader which tends to be a somewhat aggressive and greedy in terms of behavior.

    I've never tried to mess with the AI Behavior properties in DBEditor, always though of doing that. That might make them invade India more, however, it would be hard to balance a faction priorities once you change something, but that doesn't mean it can't be done.

    Anything above two provinces is too much in my opinion.

    Quote Originally Posted by tefras14 View Post
    By 1760 they would be starting the 2nd genocide of the Greeks in turkey and try some failed invasions in Europe more or less
    I meant to state the way they would act in 1760 as a republic.

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