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December 01, 2012, 12:41 PM
#1
Unit Mods crash after new patch
Is there some change that makes unit packs crash? I am very very confused.
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December 02, 2012, 11:50 AM
#2
Libertus
Re: Unit Mods crash after new patch
Yes. I noticed that with my personal mod.
I don't know what, though. Since I only made like 4 units, I just redid my mod.
I tried to figure it out, though...but I couldn't.
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December 10, 2012, 11:11 PM
#3
Re: Unit Mods crash after new patch
Yeah after releasing my mods (that work fine!) on Steam I noticed that a lot of people are complaining that they crash.
But there's 2 big things that happen to people.
1. Game runs, but there's no sound.
2. Crash when starting a new campaign.
Does anyone know of a solution?
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December 12, 2012, 10:45 AM
#4
Re: Unit Mods crash after new patch
The same happens to me when I try my mod and I only made some changes in Buildings_Levels
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January 10, 2013, 02:39 AM
#5
Re: Unit Mods crash after new patch
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January 10, 2013, 10:40 AM
#6
Re: Unit Mods crash after new patch

Originally Posted by
IGdood
Does anybody know why?
It is working fine for me now though, do you export in TWeak IGdood?
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