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  1. #1

    Default Unit walkthrough

    Can any one git me or at lest direct me to a Complete list on what is needed for "every single unit" in "Hyrule: Total War (HTW)"? It would be nice to finally know how to git Peahats for the Deku Tribes and the other units that are on the unit roster and yet elude my draft enforcer in my Government army.

    The exact thing I'm looking for is some thing like this {a unit walkthrough, that tells you what buildings are needed to Build them, what locations they are required/can be built/hired at, city size required, Rupee cost, Etc}

    Hope some thing like that exists.

  2. #2

    Default Re: Unit walkthrough

    I think the deku tribes can't recruit anything since they don't have a leather tanner. That's the case with the Horonians as well.
    If you're really hell bent on playing them you can use the console command to create troops.

    Spoiler Alert, click show to read: 
    press ~ to open console command window then enter the following in this order:
    create_unit Town/Person name "Unit name" (1-x) (1-9) (1-3) (1-3)
    First number is amount of troops. Second is unit level. Third is attack stat. Last is defense stat.

  3. #3
    Avatar of the Ice Wolf's Avatar Praeses
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    Default Re: Unit walkthrough

    That will be fixed in the next update, please standby. For now, use the console command Enca posted.

    West: Foranar- Azurita - The Redeemer - Sinteiria - Sakotae the Guardian (Tavia) - Saleria
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  4. #4
    T34mki11's Avatar Laetus
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    Default Re: Unit walkthrough

    Using that, what are the unit names?

  5. #5
    T34mki11's Avatar Laetus
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    Default Re: Unit walkthrough

    Oops. Capitalization matters. sorry

  6. #6
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Unit walkthrough

    Look in the Export_descr_unit.txt and the export_descr_buildings.txt and you'll find exactly what you need.

  7. #7
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: Unit walkthrough

    Look in the Export_descr_unit.txt and the export_descr_buildings.txt and you'll find exactly what you need.

  8. #8

    Default Re: Unit walkthrough

    So the reason I can't get certain units of the factions. Is because the building files are Glitch?

    Something as basic as that program is making my unit tree not all accessible?

    That stinks.

    Well any way.

    I hope all the units will be available in the campaign by Christmas?

    Edit: Add

    So with this thing. Can you give Goron units to a zora Campaign? that would be interesting to cross faction. Swords not included.

    Quote Originally Posted by Encablossa View Post
    I think the deku tribes can't recruit anything since they don't have a leather tanner. That's the case with the Horonians as well.
    If you're really hell bent on playing them you can use the console command to create troops.

    Spoiler Alert, click show to read: 
    press ~ to open console command window then enter the following in this order:
    create_unit Town/Person name "Unit name" (1-x) (1-9) (1-3) (1-3)
    First number is amount of troops. Second is unit level. Third is attack stat. Last is defense stat.
    Last edited by Eldren; November 28, 2012 at 12:08 AM. Reason: added

  9. #9

    Default Re: Unit walkthrough

    Yes, but the units end up without color/white if they're not naturally obtainable or mercs. Not sure if this causes CTD's since it's done it a few times without crossing factions. I tried messing with export_descr_buildings.txt earlier and it seems to work. But I wouldn't recommend it though since one little mistake can screw up a bunch of things.

  10. #10

    Default Re: Unit walkthrough

    @ Encablossa
    Nice to know. So wait for the Big guys to fix it. then have a blast in the War!

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